• Your Quest In STALKER 2?
    51 replies, posted
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If only I had any ideas. Trying to force ideas results in crap.
More fetch quests please.
Just no fucking escort quests
And I certainly don't want any of the stupid "enemy fortress with a thousand men and only prize at the end : a single medkit and some pistol rounds".
[QUOTE=MendozaMan;26012918]And I certainly don't want any of the stupid "enemy fortress with a thousand men and only prize at the end : a single medkit and some pistol rounds".[/QUOTE] This was the worst thing ever in S.T.A.L.K.E.R. .
do we write a script or an idea?
[QUOTE=Mryamanami;26014005]do we write a script or an idea?[/QUOTE] I think it's just me, but I think a script's more than a sheet of A4 long :downs: I think it's just like a general overview of the overall story, or your main objective, though you'll probably need to look it up in more detail as this is just an educated guess on my part.
The only problem I see in this is that not the BEST quest per se will win but rather the quest that is best implementable in the game-world they create for Stalker 2. So a quest about a crashed train with people being trapped, surrounded by bloodsuckers and high radiation i not going to get in unless there is some railroad and the surrounding already built.
I just want any generic, infinitely-repeatable quests to be put in, like the ones in SoC: Kill the Sales Rep, or something like that. Those were fun, and quite simple to implement.
blood sucker mating nest observation quest.
Fight a giant dinosaur boss monster at a random point in the middle of the story and no one ever speaks of it afterwards or beforehand. That would fuck with so many people.
sentient bloodsuckers SENTIENT BLOODSUCKERS
How about major events in the main quest line that can completely change the direction of where it's headed? Like in Deus Ex. What about a sort of sight-seeing quest? Where you're sent out into the wilderness by some scientist(s) to photograph certain areas of the zone, that way they can get an idea on where to find constantly occurring anomalies or something. [QUOTE=BrickInHead;26048364]sentient bloodsuckers SENTIENT BLOODSUCKERS[/QUOTE] That'd be pretty cool, intelligent bloodsuckers like the talking deathclaw in FO2.
[QUOTE=BrickInHead;26048364]sentient bloodsuckers SENTIENT BLOODSUCKERS[/QUOTE] Personally I'd rather find Snorks that could communicate than bloodsuckers. That would be pretty fucking sick.
STALKER 2 needs to come out ASAP
A quest where you get abducted by an alien ship and you have to escape with the help of a cowboy and samurai
You find a derelict spaceship, fix it, and fight collecting-type aliens.
A quest in a poorly lit abandoned underground research lab, where you have to retrieve documents. The only catch is that stepping in the dark will lead to you being mauled by invisible creatures, you'd have to stay close/follow new "light anomolys" if you wanted to stay healthy.
[QUOTE=backfoggen;26051889]STALKER 2 needs to come out ASAP[/QUOTE] 2012 is ASAP.
Now is the time to incorporate females into STALKER by adding them into important quests. [editline]15th November 2010[/editline] We need to make the Facepunch Quest!
no "please get this weapon/ammo/item for me" quests please
I don't care how many boxes I get, I didn't like Stalker that much.
[QUOTE=MuTAnT;26049135]Personally I'd rather find Snorks that could communicate than bloodsuckers. That would be pretty fucking sick.[/QUOTE] Friendly Snorks would be even more awesome Like..command them telepathically or some shit
Wouldn't a friendly Snork just be a guy who had the misfortune of having a gasmask grafted to his face?
s.n.a.u.s.a.g.e.s.
[QUOTE=Ionic El Cow;26071385]Wouldn't a friendly Snork just be a guy who had the misfortune of having a gasmask grafted to his face?[/QUOTE] And ran around pouncing shit
Grue anomalies/creatures.
"Get the porn magazine" Description of the item would be "Some pages are sticking together" :v:
[QUOTE=Scar;26079189]"Get the porn magazine" Description of the item would be "Some pages are sticking together" :v:[/QUOTE] Why Scar.. Why... :suicide:
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