• Battlefield 3: Again With The Battles
    53 replies, posted
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This just keeps getting better
Mm... So nice. April 17 will be sweet. :D
I preferred the one where they take out the sniper, but the varied gameplay that they're showing off for the singleplayer is making me very excited. Wonder when they're gonna show off what they've got for the multiplayer?
Wonderful fistfight.
I don't know why, but I read the title like Zoidberg. Anyways, game looks slick, can't wait for it
Not sure if I like that hit detection mark, I'd prefer not to use it.
Oh cool deployable bipods. Also standing underneath an ah6 while it's firing is a bad idea.
[QUOTE=Novangel;28891243]Not sure if I like that hit detection mark, I'd prefer not to use it.[/QUOTE] Hopefully they'll let us turn it off in singleplayer
Fuck me, I'm at school and I can't watch it.
[QUOTE=Headcrab54;28891159]I don't know why, but I read the title like Zoidberg. Anyways, game looks slick, can't wait for it[/QUOTE] I did aswell, don't worry. "Again with the Orphanarium"
I've got nothing against QTE's too be honest I preferred them in games like Shellshock: Blood Trails
I hope we get more than just desert environments to play in. But the cities do look way better than what they were in BF2.
[QUOTE=STeel;28891443]I hope we get more than just desert environments to play in. But the cities do look way better than what they were in BF2.[/QUOTE] It's already confirmed they're doing various places in the world, that don't include deserts and shit. Also, I'm still not liking the limited recoil on that machine gun. Even if they do add a cone of fire to it, it just looks too... Unrealistic.. This is a game though, so I should take that into account. For what they're doing it seems very well done, I just ponder how some things are going to turn out once it peers over into Multiplayer.
This. Is. Fapulous.
[QUOTE=Imperfect;28891485]It's already confirmed they're doing various places in the world, that don't include deserts and shit. Also, I'm still not liking the limited recoil on that machine gun. Even if they do add a cone of fire to it, it just looks too... Unrealistic.. This is a game though, so I should take that into account. For what they're doing it seems very well done, I just ponder how some things are going to turn out once it peers over into Multiplayer.[/QUOTE] Oh that's great to know! I'm still disturbed by how much bloom there is.
[QUOTE=STeel;28891542]Oh that's great to know! I'm still disturbed by how much bloom there is.[/QUOTE] Frostbite engine for you
AmAzInG!
i hate the sprinting animations and the guns look really really static.
Looks good. [editline]30th March 2011[/editline] Except the gun animations.
The ending was [i][b]BAD ASS[/b][/i]
yeah not really a fan of those gun animations
[quote]..based on [b]Pre-Alpha Software[/b]...[/quote] The animations are probably placeholders.
Looks dreadfully boring, to be honest.
Ho look im playing a cutscene!!
[QUOTE=kevlar jens;28893170]Looks dreadfully boring, to be honest.[/QUOTE] that's why there are opinions, eh?
oh man i hope i'll get the chance to at least get a good computer or at least build one before BF3 comes out
[QUOTE=Imperfect;28891485]It's already confirmed they're doing various places in the world, that don't include deserts and shit. Also, I'm still not liking the limited recoil on that machine gun. Even if they do add a cone of fire to it, it just looks too... Unrealistic.. This is a game though, so I should take that into account. For what they're doing it seems very well done, I just ponder how some things are going to turn out once it peers over into Multiplayer.[/QUOTE] It kicked around quite a bit more when he was standing compared to when he used the bipod, and I'm sure a trained <insert group we play as here> knows how to manage recoil, he was firing in bursts. I loved when the grenade went off and the sound was drowned out and the BF3 theme(?) played.
I hope that melee fight system makes it way into MP. Would be awesome engaging enemy players in a fist-to-fist fight.
Fistfight was scripted and the player very obviously had no options. Gameplay showed the same "just shoot everything in that direction" kind of gameplay of the average COD singlelpayer scenario. Multiplayer better make up for the most likely disappointing singlelpayer. [editline]30th March 2011[/editline] [quote=djessey;28893014]the ending was [i][b]bad ass[/b][/i][/quote] woah i just got knocked out of a car. Woah holy shit [QUOTE=Janus Vesta;28899228]And what gameplay were you expecting to see in a FPS? EVERY FPS can be summed up as "just shoot everything in that direction".[/QUOTE] No. I'm just saying that it just looked uncreative, extremely linear, and filled with generic-type scripted events. And no, not all FPS games can be summed up like that. Half-Life, Doom, Quake, Wolfenstein 3-D, Crysis. Call of Duty is just shoot in one direction and move to that waypoint that's two feet away. This is looking like a carbon copy so far.
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