Overwatch soldier wandering around in a white backrground
48 replies, posted
Decided to draw a Combine soldier on a paper, with a pencil. Because I was bored.
[img]http://oi40.tinypic.com/10iaqvt.jpg[/img]
Not sure if threadworthy but w/e
oh my god what's wrong with your face!
[QUOTE=Detlef;33880656]oh my god what's wrong with your face![/QUOTE]
You're either joking or you've never played Half-Life 2 before.
Not threadworthy. And it doesn't look very good. I can't really say exactly why, but everything looks really off and wrong. It just looks sloppy and messy.
[QUOTE=Uncle Bourbon;33880734]You're either joking or you've never played Half-Life 2 before.[/QUOTE]
your drawing is not good. the perspective is way off.
[editline]24th December 2011[/editline]
super tiny hands
weird proportioned helmet
perspective mistakes
major anatomy mistakes
[QUOTE=MenteR;33881023]your drawing is not good. the perspective is way off.
[editline]24th December 2011[/editline]
super tiny hands
weird proportioned helmet
perspective mistakes
major anatomy mistakes[/QUOTE]
Thanks for the constructive criticism. I've never actually drawn a human before so I thought I'd try :v:
[editline]24th December 2011[/editline]
[QUOTE=Detlef;33880656]oh my god what's wrong with your face![/QUOTE]
You should try pointing out whats wrong next time :downs:
I'm sorry that was wrong of m-
OH MY GOD WHAT'S WRONG WITH YOUR FACE!
[editline]25th December 2011[/editline]
[media]http://www.youtube.com/watch?v=62UzLgdb1GQ[/media]
They're right, there's some major anatomy mistakes.
Before actually starting your drawing, you should lightly sketch out the pose and some of the proportions using circles, cylinders and cubes.
[IMG]http://img577.imageshack.us/img577/6231/crit1.jpg[/IMG]
I've done this post hoc with your drawing, and with these red lines the errors become much more easily spotted. The head is awkwardly positioned and far too big, the hands are too small, the person doesn't pay attention to linear perspective, his pose is rather odd, his legs are too short, he has no neck, and his gun has no depth. Doing this, as you can see, helps to nip glaring problems like these in the bud before it's too late to fix. After this is done and any errors you see are gone, you can add on more lines indicating the thickness of the limbs, and details such as fingers and facial features. When dealing with an armoured person such as this, a third sketch on top of those two will indicate the thickness of the armour and the shape of the goggles and rebreathers. If you're drawing something from a video game, which a quick google search reveals you are, you should definitely make a screenshot in the pose you're looking for and have it next to you while you are drawing it.
[IMG]http://img513.imageshack.us/img513/3836/crit2.jpg[/IMG]
Some more problems here. See all those arrows I drew? They're pointing from a light source to the highlights. As you can see, the shading doesn't really correspond to any one light source, and it makes it very unrealistic and detracts from the drawing. I'm glad to see you've made an attempt at shading, but the values take depth away from the armour pieces, the shadows don't make sense, they fail to distinguish one part of the soldier from another, they are poorly blended and they need to be bolder. Be sure to straighten out where the light sources are before shading anything. Remember to use a variety of values to give limbs and torsos a rounder look. The way you've been doing them, they look a little flat. You've also left these dark lines around various things. If you're shading anything, you should have no contours left when you are done. The drawing should be defined by the shading and the details should be evident.
The circle around his abdomen shows a perspective error which is exemplary from the rest. There are six boxes emblazoned across his armour, but the ones facing the observer are no shorter nor longer than the ones perpendicular to it. This lack of foreshortening once again takes away from the depth of the drawing and makes it look very off, and flat. The dark line right below the squares, which I assume denotes the edge of his belt, is not part of an ellipse as it should be, but simply a rounded angle.
Another issue I have is with the way he's holding the gun. Check out Detlef's sketchbook, she has tons of sketches and stuff indicating how one should be holding a gun. I recommend you take a good, long look at that drawing, and try to hold a broom or something like that. You will either fail or injure yourself, because the wrists twist oddly from the arms. Wrists can bend, mind you, but that is usually very subtle. The hands will often be facing the same direction as the forearm. This is why I've wrote 'where is the arm' below the left hand. The arm looks very short compared to the other one because some of the forearm and the thumb should both be showing. The fingers on the hands are off, but I don't know what exactly to do about that.
The line at the knee illustrates another problem with your shading. The wrinkles are not evident enough and in the wrong places. Where things like those rubber bands around his knees are, there should be lines emanating from it. When drawing clothes, they should rarely remain perfect cylinders like your pants, they should warp and deform according to the location of the wrinkles.
The lines around his thighs and lower legs illustrate the odd proportions in the legs. Not only should they be longer than the rest of the body, but the forelegs should be much wider considering the width of the thighs.
I copied and pasted the head a bunch of times next to the figure and it proves it's a little too short. Average people are between 6 and 7.5 heads tall, graceful people are depicted as eight, and heroic figures as 8.5. This guy here, a super-elite soldier male dude, is only 5.5 to 6 heads tall.
[IMG]http://img819.imageshack.us/img819/791/crit3.jpg[/IMG]
While you're working on it, rotate it a little. More mistakes are visible that way.
Overall, remember to start off light, remember that an ellipse is a circle rather than two pinched lines, and remember that you have an eraser which you are able to use whenever you like. I'm not very familiar with art, and I'm not very familiar with critiques, so if I've said something that's wrong, unhelpful, or unfair, let me know.
[editline]24th December 2011[/editline]
Oh, and if you're wondering if it's threadworthy, assume it's not. People will picture you as humble and virtuous if you post something awesome in the creative drawings thread, and they will give more constructive criticism too.
lol
[QUOTE=Detlef;33882106]lol[/QUOTE]
oh?
[QUOTE=Krinkels;33882010]stuff[/QUOTE]
Hmm, very useful. [img]http://sae.tweek.us/static/images/emoticons/emot-buddy.gif[/img]
I'm sorry, it just seems silly to give such detailed critique to a half assed sketch that is just copied from another picture.
Meh, it's okay.
Like everyone else has said, the proportions are off and there's little to no depth in the picture. I would study more on drawing figures and reading books about them if I were you. A specific one Enhanced_AI told me of a while ago is [i]Drawing the Head and Figure[/i], written by Jack Hamm.
[QUOTE=Detlef;33882265]I'm sorry, it just seems silly to give such detailed critique to a half assed sketch that is just copied from another picture.[/QUOTE]
Most artists here are more talented than myself. I'd just like to help someone with something.
If it's been copied from another picture, though, then he can just get out.
[QUOTE=Detlef;33882265]I'm sorry, it just seems silly to give such detailed critique to a half assed sketch that is just copied from another picture.[/QUOTE]
Which picture are you talking about?
[editline]24th December 2011[/editline]
yep, thats the one i used as a reference picture
-snip-
[QUOTE=Detlef;33882265]I'm sorry, it just seems silly to give such detailed critique to a half assed sketch that is just copied from another picture.[/QUOTE]
Great ego there buddy.
[QUOTE=Uncle Bourbon;33882425]Which picture are you talking about?
[editline]24th December 2011[/editline]
yep, thats the one i used as a reference picture[/QUOTE]
You had to ask? why, I'm pretty sure you knew which picture you were copying from.
[QUOTE=Detlef;33882469]You had to ask? why, I'm pretty sure you knew which picture you were copying from.[/QUOTE]
He was using it as a reference, stop being a dick. It seems pretty obvious he didn't trace it as its not exact, artists learn from experience and from referencing. Sorry that he's not as good of an artist as you.
I wasn't being a dick, I'm just curious why he didn't know which picture he copied.
[QUOTE=Detlef;33882511]I wasn't being a dick, I'm just curious why he didn't know which picture he copied.[/QUOTE]
No, all you've been is a dick. Making fun of him and down-right refusing to even give the guy some criticism.
[QUOTE=Detlef;33882265]I'm sorry, it just seems silly to give such detailed critique to a half assed sketch that is just copied from another picture.[/QUOTE]
I'm sure you were horrible at art once too.
[QUOTE=Detlef;33882469]You had to ask? why, I'm pretty sure you knew which picture you were copying from.[/QUOTE]
I asked because I wanted to make sure it was the same picture. If you've got some serious problem with me, tell me what it is.
[QUOTE=doommarine23;33882499]Sorry that he's not as good of an artist as you.[/QUOTE]
why do people use this against me? I nowhere near implied, or said that. Who's being the cunt here.
[QUOTE=Detlef;33882542]why do people use this against me? I nowhere near implied, or said that. Who's being the cunt here.[/QUOTE]
Maybe you should stop making jokes at his expense and refuse to give criticism. Then maybe I won't see you as an asshat. You're an artist and you should respect others in the same trade as you.
from my personal experience I don't think this deserve critique, my art sure didn't when it was at that stage, if a picture didn't look like the reference it's pretty obvious why.
Oh, come on guys, be nice.
[QUOTE=Detlef;33882569]from my personal experience I don't think this deserve critique, my art sure didn't when it was at that stage, if a picture didn't look like the reference it's pretty obvious why.[/QUOTE]
Who are you to decide what art does and doesn't deserve critique? Thats how you actually get better at art. By getting Critiqued. I'm sorry but your crappy DA profile of generic anime doesn't make you a god at art, you don't get to say who deserves to be an artist or not. I hate to sound aggressive buddy, but really.
[editline]24th December 2011[/editline]
Get off your high horse, seriously.
same to you!
Just because you don't see this from my perspective doesn't mean I'm a fucking horrible person, like you have decided to see me as.
[QUOTE=Detlef;33882616]same to you!
Just because you don't see this from my perspective doesn't mean I'm a fucking horrible person, like you have decided to see me as.[/QUOTE]
I think it's pretty horrible for an artist to treat a fellow one like mud because his art isn't up to your prissy standards (which are kind of bad, because I can see several flaws in your drawings. But I'll be fair, I like the coloring.).
But regardless, I apologize to anyone reading, I'm not here to hijack your thread nor this discussion. I just hate seeing elitism over shit like this.
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