• Sid Meier's Starships goes further beyond Earth later this year
    6 replies, posted
[url]http://www.shacknews.com/article/87781/sid-meiers-starships-goes-further-beyond-earth-later-this-year[/url]
Sounds like a space version of Pirates. Even though i was really dissapointed by Beyond Earth, the concept doesn't sound too bad
[QUOTE=Gr00t;46969315]Sounds like a space version of Pirates. Even though i was really dissapointed by Beyond Earth, the concept doesn't sound too bad[/QUOTE] i've been hearing this a lot, what exactly was disappointing about it. i haven't really watched much gameplay or anything for it. i was thinking about getting it sooner or later.
Fucking Sid Meier. I just washed these pants last night. On a more serious note, this is [b]exactly[/b] something I've been looking for. While Beyond Earth does feel by and large like an expansion of Civ5 (an opinion formed watching a friend play for a few hours; I don't own the game myself), this feels like it could be something extremely different. I just hope that rather than it becoming base-building in a higher scope (EG cities become planets / space stations, and rather than roaming the world we roam the galaxy), they instead do something different and go more the [url=http://en.wikipedia.org/wiki/Genesis_Rising]Genesis Rising[/url] route (damn disappointing game; glad I got it from a bargain bin for five bucks) and have the "city-building" actually be specialized ships, so your cities move along with the rest of your fleet.
[QUOTE=AJisAwesome15;46969343]i've been hearing this a lot, what exactly was disappointing about it. i haven't really watched much gameplay or anything for it. i was thinking about getting it sooner or later.[/QUOTE] It felt a lot like it was trying to emulate Civ 5 but trying to be this new hip thing, while it would've made a lot more sense as DLC, since a lot of the mechanics were transferred over. The Tech Web idea was a terrible mess and hard to navigate, while all the NPC's were really bland, apart from the interesting Civ 5 characters. and the mess of the aliens, miasma, and weak units. I think a lot of these were patched though. If you want to play a Civ game, get 5, or 4, both are really good.
[QUOTE=AJisAwesome15;46969343]i've been hearing this a lot, what exactly was disappointing about it. i haven't really watched much gameplay or anything for it. i was thinking about getting it sooner or later.[/QUOTE] Like Civ V, BE's a little thin at launch, and one or two major DLCs will probably round everything out nicely like G&K and especially BNW rounded out V. When it launched, V didn't have religion, trade routes were very basic, the diplomacy victory more or less amounted to who has the most bribe money to throw at city-states in the five rounds after the UN gets built, and culture amounted to a race to fill out policy trees and build a single wonder. BNW made all of those systems richer and more integrated into the game. BE's only got 8 civs, two of them have bonuses that suck, and things get pretty repetitive after a few games, once you've accomplished all of the victory types. I feel that a big content expansion or two will do for BE what it did for V. And it'll be interesting to see how Starships shares data with BE. I would've liked to see some gameplay in the trailer, though, but I guess this is no different from the BE announcement trailer.
[QUOTE=AJisAwesome15;46969343]i've been hearing this a lot, what exactly was disappointing about it. i haven't really watched much gameplay or anything for it. i was thinking about getting it sooner or later.[/QUOTE] It just had a serious lack of depth in numerous aspects. The characters were dull and monotonous, the distinctions between factions was minimal, and the mission system essentially put you on rails rather than allowing you to colonize the planet as you wanted. Alpha Centauri it was not.
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