Yet another game that won't be in the state it was originally intended to be until months, maybe even over a year, after release.
[QUOTE=Scot;51980413]Yet another game that won't be in the state it was originally intended to be until months, maybe even over a year, after release.[/QUOTE]
Hopefully it's still a finished game though. I'm sure fans will be able to put up with garbage animation and terrible writing as long as it's a fully fleshed out game, just look at FO3, skyrim, and FO4
[QUOTE=Dr.C;51980468]Hopefully it's still a finished game though. I'm sure fans will be able to put up with garbage animation and terrible writing as long as it's a fully fleshed out game, just look at FO3, skyrim, and FO4[/QUOTE]
Hmm, I dunno, all of those examples have the advantage of being a lot about selling you an "atmosphere" while you're merely walking around. Even if the actual content is mediocre, there's enough production value there to immerse players that aren't as picky, especially if you can make up a little story for your blank slate that explains why they've stumbled into yet another Draugr cave.
I dunno how far Andromeda is taking its open world, but traditionally Mass Effect has always been a lot about characters and the world. The way you got immersed there was by talking to characters and learning about the world. If you don't care about either, solving their problems by completing missions and making difficult decisions probably isn't gonna be that fun, if only because it's like half the game and the other half is talking to people. In FO3/4 and Skyrim meanwhile you can completely ignore all story and characters after the tutorial bit and just murderhobo your way through random dungeons.
Of course, there's always a chance fanboys are gonna eat up literally anything connected to the franchise of their affection. But it maybe not for the same reasons people stuck with FO3/4 and Skyrim. Compared to those, I think writing has always been more important than the core gameplay loop in Mass Effect.
But apparently people really liked ME3's multiplayer for its gameplay and Andromeda is opening up the world, so my view isn't set in stone or anything.
[QUOTE=DETrooper;51980399]ever*[/QUOTE]
And it's going to be fucking months before this kinda shit stops popping up everywhere ME:A is talked about.
[QUOTE=GHOST!!!!;51980567]And it's going to be fucking months before this kinda shit stops popping up everywhere ME:A is talked about.[/QUOTE]
Good. They need to understand that quality of animation is unacceptable.
It's a shame to see what could've been an awesome game get rightfully shit on due to its likely rushed development
[QUOTE=GHOST!!!!;51980567]And it's going to be fucking months before this kinda shit stops popping up everywhere ME:A is talked about.[/QUOTE]
All bioware needs to do to shut this up forever is to deliver.
We all know they won't, but that's all they need to do.
[QUOTE=GHOST!!!!;51980567]And it's going to be fucking months before this kinda shit stops popping up everywhere ME:A is talked about.[/QUOTE]
Well you're just a consistent bundle of bad posts recently aren't yah fella?
[QUOTE=Morbo!!!;51980658]It's a shame to see what could've been an awesome game get rightfully shit on due to its likely rushed development[/QUOTE]
Was it rushed though? The writing is pretty aweful, and the voice actors seemingly had [I]very[/I] little direction given at all in terms of what emotions they should be delivering.
[QUOTE=kenji;51980801]Was it rushed though? The writing is pretty aweful, and the voice actors seemingly had [I]very[/I] little direction given at all in terms of what emotions they should be delivering.[/QUOTE]
Not all of the writing is though? Not even a lot of it.
There is a bunch of it to be sure, and shittly enough some of it comes from Ryder but there's a bunch of good stuff
It's just that anything involving addison is literally the worst thing ever
[QUOTE=Scot;51980413]Yet another game that won't be in the state it was originally intended to be until months, maybe even over a year, after release.[/QUOTE]
BW's only contractually obligated to support the game for 6 months.
[editline]19th March 2017[/editline]
[QUOTE=Hogie bear;51980586]Good. They need to understand that quality of [del]animation[/del] writing is unacceptable.[/QUOTE]
They should have just put LCD screen on everyone's forehead and use smileys like the robot in the movie Moon.
not that I disagree with what it says, but these mod title changes on every popular news thread are kinda getting​ out of hand.
I estimate the play date to be 6 months away.
so the patch was supposed to fix animations
and the patch is already in
does that mean the animations used to be worse
[QUOTE=kenji;51980801]Was it rushed though? The writing is pretty aweful, and the voice actors seemingly had [I]very[/I] little direction given at all in terms of what emotions they should be delivering.[/QUOTE]
It's EA, of course it's rushed. They've forced bioware to rush shit out in the past, just look at DA2. There was no way Bioware could have put out a game the same quality as DAO in the timeframe they were given. TOR also had the appearance of something rushed out or it was made by a very spread out bioware since now they and DICE are their poster boys
For all the shit Ubisoft gets, Watch Dogs 2 is a very polished game with incredible animations and it came out 2 years after the original. It's also of decent length but with open world games you just have to make one really big map and they make a lot of these games
[QUOTE=milktree;51980950]not that I disagree with what it says, but these mod title changes on every popular news thread are kinda getting​ out of hand.[/QUOTE]
They're just very uncreative and not funny. It's like the mod version of the "transracoon" post
Yeah, "surprisingly" lifeless animations, like this isn't par for the Bioware course.
[QUOTE=Dr.C;51981043]It's EA, of course it's rushed. They've forced bioware to rush shit out in the past, just look at DA2. There was no way Bioware could have put out a game the same quality as DAO in the timeframe they were given. TOR also had the appearance of something rushed out or it was made by a very spread out bioware since now they and DICE are their poster boys
For all the shit Ubisoft gets, Watch Dogs 2 is a very polished game with incredible animations and it came out 2 years after the original. It's also of decent length but with open world games you just have to make one really big map and they make a lot of these games
They're just very uncreative and not funny. It's like the mod version of the "transracoon" post[/QUOTE]
Lol it's not EA's fault they hired someone completely unqualified as the animation head and then subsequently made absolutely shit animations. It's also not EA's fault the voice acting appears completely undirected, the writing could have been done better by a few edgy 13 year olds, etc. Publishers don't have that much control over that shit. Publishers are easier to find blame for bad ports, dlc policy, code bugs. But the art department has only themselves to blame for making consistently shit art. Art doesn't have months of code bugs and optimisation to undergo, writing and animation are probably the most complex parts and people will forgive jank animation and some spelling errors way before they forgive game crashes. 5 years is plenty of time for a fully staffed team of professional artists and writers to make an entire thing. Instead they spent that time doing things like stealing deviant art content for a codex page and absolutely failing to model a real life person's face, among other things.
How could they possibly have fixed all the animation at such a short notice? :v:
I don't understand why anyone were expecting new animations by launch.
[QUOTE=Morbo!!!;51980658]It's a shame to see what could've been an awesome game get rightfully shit on due to its likely rushed development[/QUOTE]
It was in development for five years.
[QUOTE=paul simon;51981333]How could they possibly have fixed all the animation at such a short notice? :v:
I don't understand why anyone were expecting new animations by launch.[/QUOTE]
because pcg needs clicks
like you just gave
[QUOTE=27X;51981337]because pcg needs clicks
like you just gave[/QUOTE]
Not sure the embed counts for shit, considering it has no ad-spaces.
[QUOTE=Dr.C;51981043]It's EA, of course it's rushed. They've forced bioware to rush shit out in the past, just look at DA2. There was no way Bioware could have put out a game the same quality as DAO in the timeframe they were given. TOR also had the appearance of something rushed out or it was made by a very spread out bioware since now they and DICE are their poster boys
[/QUOTE]
There comes a time when you have to say the company's just crap, and no amount of development time will fix that.
Bioware died with Mass Effect 3, all the games they've released since have been either terribly mediocre or just plain bad. This isn't an issue of the big meanie-head publisher cracking the whip, it's an issue with a company that has clearly stopped giving a shit about their games.
I don't even see why it's worth looking back at them with fondness. They had their chance to go the way of Westwood after the Mass Effect 3 ending debacle, but instead of having at least a little grace with their failure they spent the whole time kicking and screaming about how their fans are "entitled" and "just don't get" their "artistic vision." Not only are they a company that have stopped giving a shit about their games, they're a company that have stopped giving a shit about [I]you.[/I]
This game may be the death of Bioware if EA doesn't get its money back.
[QUOTE=Boilrig;51981437]This game may be the death of Bioware if EA doesn't get its money back.[/QUOTE]
Bioware has released a very steady stream of shit/mediocre at best games that have made them a lot of money in the last few years, I doubt this will be the thing that kills them.
[QUOTE=Canuhearme?;51981346]There comes a time when you have to say the company's just crap, and no amount of development time will fix that.
Bioware died with Mass Effect 3, all the games they've released since have been either terribly mediocre or just plain bad. This isn't an issue of the big meanie-head publisher cracking the whip, it's an issue with a company that has clearly stopped giving a shit about their games.
I don't even see why it's worth looking back at them with fondness. They had their chance to go the way of Westwood after the Mass Effect 3 ending debacle, but instead of having at least a little grace with their failure they spent the whole time kicking and screaming about how their fans are "entitled" and "just don't get" their "artistic vision." Not only are they a company that have stopped giving a shit about their games, they're a company that have stopped giving a shit about [I]you.[/I][/QUOTE]
I criticize the hell out of bioware especially after ME3 and DA2 and refuse to play DAI and MEA but that seems way too cynical. From what I've seen in gameplay footage and trailer footage, the entire thing just seems like a huge rushed mess despite being in development for 5 years. I don't know if it's because they hit a lot of snags, developer incompetence, publisher meddling, or all 3 but I really don't want to think it was a team effort to just con players and this is some elaborate tax scam.
On the other hand, they've had 5 years and they've only made TOR and DAI. It's entirely possible that this was the best they could do and the people that made Bioware the revered studio it once was have either stopped giving a shit or left.
Didn't they first announce ME:A like 2 years ago? I remember that trailer was just a guy at his desk showing concept art. I think it's possible that this game hit plenty of snags or they didn't really start making it until that E3
[QUOTE=Canuhearme?;51981346]There comes a time when you have to say the company's just crap, and no amount of development time will fix that.
Bioware died with Mass Effect 3, all the games they've released since have been either terribly mediocre or just plain bad. This isn't an issue of the big meanie-head publisher cracking the whip, it's an issue with a company that has clearly stopped giving a shit about their games.
I don't even see why it's worth looking back at them with fondness. They had their chance to go the way of Westwood after the Mass Effect 3 ending debacle, but instead of having at least a little grace with their failure they spent the whole time kicking and screaming about how their fans are "entitled" and "just don't get" their "artistic vision." Not only are they a company that have stopped giving a shit about their games, they're a company that have stopped giving a shit about [I]you.[/I][/QUOTE]
The only hope I have for ME3 is to have better writing and overall character interaction compared to Inquisition. I just can't deal with shit characters and awful forced writing anymore.
[QUOTE=Canuhearme?;51981346]There comes a time when you have to say the company's just crap, and no amount of development time will fix that.
Bioware died with Mass Effect 3, all the games they've released since have been either terribly mediocre or just plain bad. This isn't an issue of the big meanie-head publisher cracking the whip, it's an issue with a company that has clearly stopped giving a shit about their games.
I don't even see why it's worth looking back at them with fondness. They had their chance to go the way of Westwood after the Mass Effect 3 ending debacle, but instead of having at least a little grace with their failure they spent the whole time kicking and screaming about how their fans are "entitled" and "just don't get" their "artistic vision." Not only are they a company that have stopped giving a shit about their games, they're a company that have stopped giving a shit about [I]you.[/I][/QUOTE]
Dragon Age: Inquisition wasn't that bad.
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