Metro: Last Light Devs 4A Games relocates headquarters to new studio in Malta
14 replies, posted
[url]http://www.videogamer.com/pc/metro_2033/news/metro_dev_4a_games_to_open_new_studio_in_malta.html[/url]
[quote]Metro: Last Light developer 4A Games is to open a new studio in Malta.
The company says that the new studio will serve as its new headquarters, with the existing studio continuing to operate in Kieve, Ukraine. Key members from its Kiev office will be relocating to Malta as part of the move, including creative director Andrew Prokhorov and chief technical officer Oles Shishkovstov.[/quote]
Oh my God yes. If they will take in people with no prior job work experience in the games industry (doubtful), this may be my ticket in!
I want a Metro 3 the Last Light was one of the best FPS I played in a long time not to many solid AAA FPS out there now.
[QUOTE=theevilldeadII;44797486]I want a Metro 3 the Last Light was one of the best FPS I played in a long time not to many solid AAA FPS out there now.[/QUOTE]
It's also one of the most severely underrated games since Crackdown
[QUOTE=theevilldeadII;44797486]I want a Metro 3 the Last Light was one of the best FPS I played in a long time not to many solid AAA FPS out there now.[/QUOTE]
You are in luck.
[url]http://www.vg247.com/2014/05/13/new-metro-games-shooter-4a/[/url]
[QUOTE=Niklas;44797504]You are in luck.
[url]http://www.vg247.com/2014/05/13/new-metro-games-shooter-4a/[/url][/QUOTE]
I just came
[QUOTE=xXParanoidXx;44797366]Oh my God yes. If they will take in people with no prior job work experience in the games industry (doubtful), this may be my ticket in![/QUOTE]
You can be the guy that smuggles all the hardware out of their Kiev office :v:
I went to malta on holiday a few years ago and it was great best of luck to you guys.
[QUOTE=theevilldeadII;44797486]I want a Metro 3 the Last Light was one of the best FPS I played in a long time not to many solid AAA FPS out there now.[/QUOTE]
Yeah, Last Light was fucking immense. I wish it was more challenging though. I'm not sure if it's STALKER style where both you and the enemies have more health on lower difficulties, but I playing on Ranger hardcore or whatever it was, using a silenced AKS-74U for the vast majority of the game; fighting human enemies was piss easy, mutants not so much. Open world elements would've been really nice too. That said, atmosphere, storytelling, general gameplay and aesthetics were all spot on and I do really hope they come with a third in the series.
Weren't 4A the ones who were in an awful studio that kept having outages just before release or something?
If so, good for them, hopefully the new studio is way better.
[QUOTE=TheAdmiester;44805598]Weren't 4A the ones who were in an awful studio that kept having outages just before release or something?
If so, good for them, hopefully the new studio is way better.[/QUOTE]
It gets worse
[QUOTE] "sat on folding wedding chairs, literally elbow to elbow at card tables in what looks more like a packed grade school cafeteria than a development studio." Dev kits and high-end PCs had to be smuggled into Ukraine in backpacks to avoid the sticky hands of "thieving customs officials."[/QUOTE]
[URL="http://www.pcgamer.com/2013/05/15/4a-games-working-conditions/"]sauce[/URL]
Damn. Are they really that concerned with the stability of Ukraine as a whole? I can't imagine the entire country is going to fold to the Russians, but if we have people and businesses actively moving themselves out of the country, that can't be a good sign.
[QUOTE=ewitwins;44805971]Damn. Are they really that concerned with the stability of Ukraine as a whole? I can't imagine the entire country is going to fold to the Russians, but if we have people and businesses actively moving themselves out of the country, that can't be a good sign.[/QUOTE]
Bullets flying in the streets generally isn't a great work environment.
[QUOTE=JCDentonUNATCO;44805983]Bullets flying in the streets generally isn't a great work environment.[/QUOTE]
But I'll be damned if it doesn't make for the best weapons research! :v: Maybe the Arma guys should go there.
In all seriousness though, do they get significant tax breaks for moving to Malta over any other european country with a (possibly) bigger talent pool to choose from if they decide to ramp up for a project in future?
[QUOTE=xXParanoidXx;44797366]Oh my God yes. If they will take in people with no prior job work experience in the games industry (doubtful), this may be my ticket in![/QUOTE]
Good luck, mate. I'm stuck living in a country with virtually no game studios and want to leave so I can become an artist where people actually make games. Take me with yooooou! :v: Or, if that doesn't happen - get in so I can enjoy the experience vicariously through you :smile:
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