[QUOTE=meppers;43926891]NS2 has an esport scene?[/QUOTE]
It's had one for a very long time. It's been played competitively since NS1.
[QUOTE=meppers;43926891]NS2 has an esport scene?[/QUOTE]
it's had one since beta.
because casual people want to play casual games and don't want to learn how to play the game.
[QUOTE=LoLWaT?;43927176]The community is a small but solid one.
Honestly I don't know why the game doesn't have more players. It's a full retail game but it still seems to suffer from that certain disease all competitive multiplayer mods have (large boom of players at the beginning before progressively dying out).
I know it can be really frustrating at times but I don't think UW could simplify it any more without actually stripping out things from the game. It isn't like it has a steep learning curve either, it just takes time to get good at.[/QUOTE]
The game's original launch was kind of rough. FPS drops everywhere, lag, and terrible load times drove a lot of people away. It's gotten significantly better since then though. The community is actually pretty nice toward new players as well.
[QUOTE=LoLWaT?;43927176]The community is a small but solid one.
Honestly I don't know why the game doesn't have more players.[/QUOTE]
The Game really doesn't like most computers...even on low settings.
I wish more people would play NS2. It's pretty fun and different from other shooters out on the market now.
Much better now than it was, but it is a bit of a system slower.
I'm terrible at NS2, but enjoy it a fair bit.
[QUOTE=LoLWaT?;43927176]The community is a small but solid one.
Honestly I don't know why the game doesn't have more players. It's a full retail game but it still seems to suffer from that certain disease all competitive multiplayer mods have (large boom of players at the beginning before progressively dying out).
I know it can be really frustrating at times but I don't think UW could simplify it any more without actually stripping out things from the game. It isn't like it has a steep learning curve either, it just takes time to get good at.[/QUOTE]
While i agree to a certain extent (i love NS2), it's fairly obvious why new players don't stick with it. New players in this game tend to pick marines because it's what they are familiar with, they get a primary, a secondary and a melee just like every other shooter. An experienced marine they can do work with the tools at hand, but simply put, in the hands of a noob you may as well give them rocks because they won't land enough hits to kill a single skulk, they will spend [B]alot[/B] of time dead for reasons they can't even comprehend, to compound the issue they then get introduced to Lurks and Fades who are pretty much guaranteed to kill them many times over and if that wasn't bad enough for a rookie the aliens can apparently go invisible too, so that room they just checked entirely should be clear and then they get a skulk biting their ass. Simply put the first 10 or so games a rookie in their own minds is next to useless and the other players don't take it easy on them, as such regardless of the overall result they don't feel like they have accomplished anything at all and they've spent the best part of the game sitting on an infantry portal.
So after their mauling as a marine they think 'aliens are OP i should try them out I'll obviously do a lot better'. And well they don't know sneak, they don't know how to dodge, they don't climb on the walls or ceilings, they run over mines, they go lurk and get plucked out the sky instantly, they go fade and jump into 3 shotgunners, they go onos and get cut down instantly running down a corridor. I could go on but the overall answer is again they die alot.
They give commander a try and get swamped by whats going on, and usually get ejected soon into the game.
And if that wasn't bad enough for a rookie then then have to deal with the RTS snowball effect which can be misunderstood as stacking.
The problem that plagues NS2 is the fact that the first 10 or so hours, your average rookie is just not gonna be getting any gratification from playing, and they are often up against the core player base who lets just say, are pretty good. A rookie has ALOT of catching up to do to at least hold their weight, why spend that time in a game you currently don't like when you can play the likes of battlefield where you can be just as teamwork orientated but still get kills and feel like you've actually accomplish stuff.
NS2 is a fantastic game as far as im concerned but it's got a fairly steep learning curve, rookie servers do allow some form of safety, but then you always find 2 - 3 experienced players joining these servers and going 50 - 0 as a fade, lurk or jet packing shotgun, pretty much guarnenteeing that the new players don't come back.
Beyond all that there's long long loooooooooooong load times and perfomance issues. All in all there's a fair few issues, some of which can never really be fixed.
[QUOTE=slayer20;43927224]The game's original launch was kind of rough. FPS drops everywhere, lag, and terrible load times drove a lot of people away. It's gotten significantly better since then though. The community is actually pretty nice toward new players as well.[/QUOTE]
I can attest to the long load times. Even on my SSD I was racking up long loads.
Performance was shit even with everything on low, and even after overclocking my cpu a fair bit to keep it into 60fps for most of the time.
The community however is amazing. I turned up one day and didn't know anything, yet everyone was fine stopping midgame to help me out with my problems (this was back in beta though, before the huge review storm brought in all the new players, I stopped playing shortly after that).
I was a shitty commander but an absolute beast at playing gorge annoyance. Tricked so many marines into dying and really pushed forward to agitate them. Eventually I'd have whole groups of marines trying to take me out rather than focusing on the objective and the com would start flipping his shit telling them to stop fucking around.
God I loved that game.
I personally did not buy the game not because it looked "too difficult" but because it looks too much like a source mod to me, in the way that people move and jump and in the way the guns look and fire. Specifically melee too
I'm sure some people find it really fun, but I just do not want that feel anymore
My main complaint with this game is that the games are only good when you actually get a balanced match with 2 semi-decent commanders.
It just feels like a waste of time when the games are one sided, or your commanders has no clue what he is doing.
I liked playing the Aliens mostly.
It doesn't matter if one team is stronger. I always enjoyed Last Stand as a marine. Especially when Commander starts building Armory as walls.
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