Honestly, I'd rather know if I can actually make the dedi servers myself or even have my own intentionally created listen servers.
[url]https://twitter.com/IWMarkRubin/status/387308283414851584[/url]
Also this is interesting, I'd be extremely surprised if they give us mod tools. I hope it isn't like BO1 where you couldn't create maps.
Does that Bizon in the OP's picture have rails.....on its MAGAZINE?!
From what the article says about the servers being a dedicated and listen hybrid it sounds like they're going to have the same lobby system just running on servers instead of a player host. In other words, hackers will still be a problem.
Are people Call of Dutied out yet?
Found this on another site: [URL]http://www.vg247.com/2013/10/07/call-of-duty-ghosts-pc-install-is-50gb/[/URL]
[QUOTE]Minimum System Requirements
OS: Windows 7 64-Bit / Windows 8 64-Bit
CPU: Intel Core 2 Duo E8200 2.66 GHZ / AMD Phenom X3 8750 2.4 GHZ or better
RAM: 6 GB RAM
HDD: 50 GB HD space
Video: NVIDIA GeForce GTX 550 Ti / ATI Radeon HD 5870 or better
Sound: DirectX Compatible Sound Card
DirectX: 11
Internet: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.
[/QUOTE]
[QUOTE=Hackintosh;42448099]From what the article says about the servers being a dedicated and listen hybrid it sounds like they're going to have the same lobby system just running on servers instead of a player host. In other words, hackers will still be a problem.[/QUOTE]
The only time I've met hackers on CoD was MW2 freeweekends and the week that Black Ops 1 released.
[QUOTE=Sonic Fan;42448273]Found this on another site: [URL]http://www.vg247.com/2013/10/07/call-of-duty-ghosts-pc-install-is-50gb/[/URL][/QUOTE]
FIFTY gigabytes? And all these requirements are minimum!
[QUOTE=The Party Spy;42447701]Does that Bizon in the OP's picture have rails.....on its MAGAZINE?![/QUOTE]
Haha oh god it does
[QUOTE=Dr.Cola;42448415]FIFTY gigabytes? And all these requirements are minimum![/QUOTE]
because console blu-ray disks
[QUOTE=SteveUK;42447507][url]https://twitter.com/IWMarkRubin/status/387308283414851584[/url]
Also this is interesting, I'd be extremely surprised if they give us mod tools. I hope it isn't like BO1 where you couldn't create maps.[/QUOTE]
Honestly this is worth 60 bucks to me right here.
[QUOTE=The Party Spy;42447701]Does that Bizon in the OP's picture have rails.....on its MAGAZINE?![/QUOTE]
no
[IMG]http://www.rusmilitary.com/images/bison2_parts.jpg[/IMG]
[QUOTE=meppers;42448481]because console blu-ray disks[/QUOTE]
That doesn't mean anything. Look at L.A. Noire, that turned out to be only almost 14 GB. The first Bioshock was only 6 GB. Max Pain 3 was 30 GB. But this? How in the world can a game, let alone Call of Duty, reach 50 GB?
[QUOTE=Sonic Fan;42448273]Found this on another site: [URL]http://www.vg247.com/2013/10/07/call-of-duty-ghosts-pc-install-is-50gb/[/URL][/QUOTE]
30 gigs for Dog models.
[QUOTE=Sonic Fan;42448273]Found this on another site: [URL]http://www.vg247.com/2013/10/07/call-of-duty-ghosts-pc-install-is-50gb/[/URL][/QUOTE]
50GB? What?
[QUOTE=LegndNikko;42449005]That doesn't mean anything. Look at L.A. Noire, that turned out to be only almost 14 GB. The first Bioshock was only 6 GB. Max Pain 3 was 30 GB. But this? How in the world can a game, let alone Call of Duty, reach 50 GB?[/QUOTE]
50 GB recommended. Doesn't mean its taking up 50 gigs. They usually tack on extra space to that requirement. Total War Rome 2 recommends 35 gigabytes yet only takes up 19 gigs.
[QUOTE=darkrei9n;42451035]50 GB recommended. Doesn't mean its taking up 50 gigs. They usually tack on extra space to that requirement. Total War Rome 2 recommends 35 gigabytes yet only takes up 19 gigs.[/QUOTE]
That I just don't understand. The amount of space a game takes up, ignoring mods, is a definite number. You look at how much it takes up, and report that. How else can it deviate?
50GB and they still can't animate player models to hold the vertgrip.
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