You can't say everyone should see/play it and then start off the article with a Michael Bay comparison
It's contradictory
Every gamer should try it!*
[I]*For a few weeks, and then get bored/frustrated at the horrendously slow content development, balance issues, and endless cert grind.[/I]
Does it still have frame rate issues?
Have they ever even fixed the desync related to the Windows 8 RTC?
[QUOTE=ntzu;43999631]Every gamer should try it!*
[I]*For a few weeks, and then get bored/frustrated at the horrendously slow content development, balance issues, and endless cert grind.[/I][/QUOTE]
I've slowed down playing after a good near three weeks of playing. The cert grind definitely is abysmally slow, even if you're a necromancer with bodies all around you.
But if you're worried about balance issues/not being as powerful as everyone else, don't play TR. You will never feel underpowered again.
i would enjoy this if the gameplay design didn't feel weird. the game looks fine but there's just no coherent sense to it, and i know that war-themed games are meant to be chaotic and unpredictable but it actually feels like a chore to play this, even if compared to tactical war sims.
i stopped playing it because it felt like nothing i did was actually worthwhile, id capture a place and in an hour it would be gone again
Yeah, it needs more entrenchment.
[editline]21st February 2014[/editline]
Make the captures really matter, really take some effort.
It's enjoyable despite its huge flaws. It's good if you just want some mindless shooting but don't expect any strategical depth (there can be some squad tactics but not much on a larger scale).
Also grinding is slow. It's not really [I]problematic[/I] but it means you'll always be playing with the same gun unless you switch classes/factions.
But since it's free I'd say it's definitely worth trying.
I stopped playing because I was tired of getting bitched at for shit that wasn't my fault.
[I]"ENGINEER REPAIR THAT FUCKING GENERATOR OHMYGOD"[/I]
[B]ITS NOT OUR GODDAMN GENERATOR [I]WE HAVEN'T CAPPED THIS PLACE YET GET OFF MY BALLS[/I][/B]
I heard a lot of "You need to be in a squad to really enjoy it!" so yeee naaah.
I've been playing it off and on the past couple of days, I don't really see myself grinding for 5+ hours for a single 'cheap' weapon (if I'm lucky and get 100 certs an hour playing the most cert-gaining methods).
Hell, I need 500 certs to max out my medigun, which would take me another 5 hours at minimum for just the final upgrade. It's really fun, but it feels like I'm always missing some upgrade or something for everything I'm using, like a secondary weapon for my ATV or whatever, and the prices just discourage me.
Grindy as fuck. Especially the vehicles.
It is fun though.
You should play it to get an understanding of how bigger isn't necessarily better.
Try, yeah. Expect to have fun for more than a week? Nope
I've played it for a good while, It's definitely one of those things that becomes intensely boring without a good group of friends to play with.
why should i bother playing this game if it sucks and is not entertaining after a week.
Wow its like you guys are completely incapable of having any of your own fun or playing with groups. Just had this nice moment captured tonight:
[media]http://www.youtube.com/watch?v=NKM-rd9Dduk[/media]
I've played planetside 2 since launch off and on and I still play it today, its pretty great. You need to play with people and spend more than a glancing moment with it and you'll have an assload of fun.
The whole metagame thing isn't as strong right now as PS1 was but really if you are playing with a good group that is capable of having fun this doesn't really matter at all and its really no different that doing something like playing Battlefield, except on a much much larger scale.
Certs really aren't that bad anymore anyways. You aren't supposed to max out classes unless you are a very high rank which is why finishing off medic gun certs costs so much, but who cares? Its not really needed to do that anyways unless you really dedicate to doing such a role. Certs are also much easier to come around anyways these days. Completely unboosted I can easily average 60-100 certs/hr while playing, sometimes more if I'm having a really good night or depending on what I'm doing. That lib kill I just did in the video above got me around ~9 certs alone (granted it was with a boost and a low-pop bonus, without either of those it would be near 4-5 certs).
The only thing "grindy" in PS2 if you are totally free are newer/popular weapons that tend to be worth 1000certs to get. Its dumb they are so expensive, but most of the time there are cheaper alternatives that do the same job. And the thing with weapons in PS2 is that most of the time they aren't even signifigantly better than the default gun, just different. And even then, gun purchases aren't supposed to be like it is in BF where you get a new one every game you play, they are supposed to be long term investments you do that change how you play that class in some way. I don't really see an issue with it considering that. Its about 10 days of playtime off an on to get an expensive gun, much much less for most of the other more normal guns.
Also not sure what you mean by balance issues. It's largely balanced more now than ever. Or about the infreuqnet updates. They've updated the game every month since launch, and recently every week.
In the past month and a half or so alone they've massively improved performance, expanded the Infiltrator class through new cloaking capabilities, weapons, tools, etc,.. and completely redid the Amerish continent with a lattice system and with totally redesigned bases that are pretty damn awesome:
[media]http://www.youtube.com/watch?v=XURYaO2wgq8[/media]
So yeah, PS2 is great. You just have to play with a group and not try and not worry about grinding all the time. If you play well there is no grind unless you are one of those people who physically need to 100% everything they play.
Yeah, Honestly. You guys are just trying to do a circlejerk because you want to lonewolf it and get the best weapons quickly.
Also the balance does have issues but its an incredibly difficult task to balance weapons in FPS games, especially games of this size and player pool.
huh. Let's see how many of your reasons don't apply to me.
[quote]Planetside 2 is like one big Michael Bay movie[/quote]
Ok, fair enough. I like Bay's movies. They've about as much substance as an ankle deep ocean but I quite enjoy watching a mindless action movie wherein the main characters don't go more than two or three lines between something exploding. Next point.
[quote]a massively multiplayer[/quote]
BZZZZZRT! Massively, Multiplayer, and me do NOT get along. Even normal multiplayer doesn't get along with me. I'm a single player PC gamer through and through. Next point.
[quote]It’s a brilliant mix of troop combat, vehicle warfare, and ridiculous aerial assaults.[/quote]
That I don't mind much. If it's done right.
[quote]1. Every army needs fresh meat. The New Conglomerate are looking for Fortunate Sons.[/quote]
I like CCR as much as anyone with half a brain, but them having a classic soundtrack from the 60s is not going to get me in-game. And it's not even official music, I have to supply the CCR myself. Which I can do to any other game. BZZRT! Next point.
[quote]2. Strike Fighters are terrifying in the right hands.[/quote]
Key words are "in the right hands". I don't play competitively. I play to screw around and blow shit up. When I play TF2 my KDR rarely tops 0.5 and I'm perfectly happy with that. Which means these things are useless to me. BZZRT! Next point.
[quote]3. While invisible infiltrators put the fear of God into the grunts.[/quote]
That sounds great and all until you realize just how many ways there are for the playerbase to counter a random casual in a cloak plinking at noobs who wouldn't know their ass from WSAD if their real lives depended on it. BZZRT! Next point.
[quote]4. Just look at the scale of this game. Magnificent.[/qyote]
Yeah, and look at the scale of Panau. Even more magnificent. With 100% less getting ganked by people who do nothing but play Planetside 2. Which is why I'd rather play Just Cause 2. Also JC2MP exists if I absolutely insist on getting ganked by crazily well skilled random people with names that look like random terminal code from Fallout 3. BZZRT! Next point.
[quote]5. In Planetside 2, failure is usually funny. For the audience.[/quote]
Indeed, it is. For the audience. Which is why I will stay in the audience myself. I don't enjoy failing repeatedly time and time again. BZZRT! Next point.
[quote]6. Don’t ever get in the way of the Terran Republic.[/quote]
Huh. Either I join up with the NC and get all those badass toys they get, and in the process get in the way of the Terran republic, or I join the Terran republic and end up little more than a zergling in a ZvZ match. GGNORE. BZZRT! Next point.
[quote]7. It makes for some stunning front line war-reports.[/quote]
So does EVE Online. BZZRT! Next point.
[quote]8. Here’s a novel way to turn your bomber into a deadly anti-air platform.[/quote]
Interesting, looks fun, but I don't have the patience to grind certs for months on end to even get into one of those things. BZZRT! Next point.
[quote]9. Turns out, Ghandi fights for the Vanu.[/quote]
Too bad it's Civ V's Ghandi. BZZRT! Next point.
[quote]10. Special delivery: explosives![/quote]
Huh. Random C4 deliveries. I do like that idea. But I'm sure using C4 effectively is locked being a mountain of cert grinding and skill I don't have the time, patience or willingness to grind. But I'll award ya this one anyway and then go do some C4 shenanigans in FNV instead. Ding!
..Huh. how about that, PCGamesN. Looks like there's at least one PC Gamer that [i]shouldn't[/i] try Planetside 2....and, oddly enough, did actually try it! Seems the main issue I had at the time(Basically it ran like regurgitated assholes) isn't an issue anymore, but by this point my curiosity has waned sufficiently that I'm simply uninterested. It doesn't fit my usual preferences and it doesn't have anything unique to itself that stands out to me despite not being the usual sort of game I play. I think I'll stick to Kerbal Space Program and Fallout: New Vegas for now.
[QUOTE=Mike Tyson;43999830]i stopped playing it because it felt like nothing i did was actually worthwhile, id capture a place and in an hour it would be gone again[/QUOTE]
exactly
the game would go on exactly the same way without me, and I don't even get the lie of personal accolades and gear that other MMOs give
don't know why PCGamesN has such a hardon for planetside 2, I swear they run an article like this every month or so
okay maybe not, don't know why I thought that
My main problem with it is whenever I play it, I have to download like 2 gig just to start it.
I just can't be bothered.
[QUOTE=TestECull;44005231]
BZZZZZRT! Massively, Multiplayer, and me do NOT get along. Even normal multiplayer doesn't get along with me. I'm a single player PC gamer through and through. Next point.
[/QUOTE]
Why did you even bother typing beyond this point
Why are they writing like it's buzzfeed?
Planetside 2 is a blast, sometimes. When you get into a good, even battle with a huge group of people in a wide open area, it's amazing. There is simply no other game out there that can match the scale of this one. Massive infantry charges across open fields, with rockets and tracers and explosions going off everywhere is gorgeous and cool and exciting! Problem is, those moments aren't nearly as common as they should be. At the end of every short-lived moment of glory is a long grind of sitting around spawn-camping the bases they've got scattered every twenty feet, and the action and entertainment are shattered until the countdown timer finally ticks over. Then, if you're lucky, you'll get another ten minutes or so of open-field fighting. Followed by another slow spawncamp.
It's especially bad when one faction has clear superiority, because they can just steadily steamroll through the entire map. If you're playing against that faction, there's almost nothing you can do except be farmed, join another server, or quit playing.
Planetside 2 is a brilliant game at its best, but the its best sometimes hard to come by.
As for the cert grind? It's pretty bad, yeah, but the default weapons are honestly fine throughout the entire game. They're generally well balanced, solid performers that don't excel at any particular task, but can be used effectively in pretty much every situation. If you find a role you really like and just specialize into that, then it's really not as bad as it can feel like, especially nowadays. You earn certs 2-3x as quickly as you did at release, thanks to the myriad of new ways to earn experience and general increase to the amount of experience earned. Unlocking new weapons is just to specialize more firmly into a role. The default HEAT cannon on the tank, for instance, is the best all around weapon, since it is effective against both infantry and armor. But for a cert investment, you can buy a high explosive cannon that is even better against infantry but useless against armor, or an armor piercing cannon that is the opposite. Specialization.
I wouldn't even have that much of a problem with PS2's progression system if the only things you could unlock were alternate weapons and abilities and such because then you could at least argue that you're only unlocking side-grades. As it stands a new player's equipment will be just flat out inferior to more experienced players because they've unlocked upgrades that give them things like just straight up more ammo, more effective abilities, or even entire pieces of kit that a new player won't have access to because for some retarded reason you don't even start out with a basic piece of equipment for every slot in your load out. It just rubs me the wrong way that people who have played the game longer or have payed more money can have access to equipment that's strictly better than people who haven't.
[QUOTE=Big Dumb American;44008667]Planetside 2 is a blast, sometimes. When you get into a good, even battle with a huge group of people in a wide open area, it's amazing. There is simply no other game out there that can match the scale of this one. Massive infantry charges across open fields, with rockets and tracers and explosions going off everywhere is gorgeous and cool and exciting! Problem is, those moments aren't nearly as common as they should be. At the end of every short-lived moment of glory is a long grind of sitting around spawn-camping the bases they've got scattered every twenty feet, and the action and entertainment are shattered until the countdown timer finally ticks over. Then, if you're lucky, you'll get another ten minutes or so of open-field fighting. Followed by another slow spawncamp.
It's especially bad when one faction has clear superiority, because they can just steadily steamroll through the entire map. If you're playing against that faction, there's almost nothing you can do except be farmed, join another server, or quit playing.
Planetside 2 is a brilliant game at its best, but the its best sometimes hard to come by.
As for the cert grind? It's pretty bad, yeah, but the default weapons are honestly fine throughout the entire game. They're generally well balanced, solid performers that don't excel at any particular task, but can be used effectively in pretty much every situation. If you find a role you really like and just specialize into that, then it's really not as bad as it can feel like, especially nowadays. You earn certs 2-3x as quickly as you did at release, thanks to the myriad of new ways to earn experience and general increase to the amount of experience earned. Unlocking new weapons is just to specialize more firmly into a role. The default HEAT cannon on the tank, for instance, is the best all around weapon, since it is effective against both infantry and armor. But for a cert investment, you can buy a high explosive cannon that is even better against infantry but useless against armor, or an armor piercing cannon that is the opposite. Specialization.[/QUOTE]
So agreed. Plus, the game is mostly working together a lot, and to experience it to the maximum extent, one should join a fairly active and moderately-numbered outfit. That doesn't lie too well with like, [b]most[/b] of the players. Lack of time, lack of will to socialize beyond necessary minimum, and it's also quite hard to find an outfit you like, its all trial and error.
I played Planetside 2 right when it came out for a week and it was fun, but not for the reasons this guy is listing.
[QUOTE=TestECull;44005231] huh. Let's see how many of your reasons don't apply to me.
Ok, fair enough. I like Bay's movies. They've about as much substance as an ankle deep ocean but I quite enjoy watching a mindless action movie wherein the main characters don't go more than two or three lines between something exploding. Next point.
BZZZZZRT! Massively, Multiplayer, and me do NOT get along. Even normal multiplayer doesn't get along with me. I'm a single player PC gamer through and through. Next point.
That I don't mind much. If it's done right.
I like CCR as much as anyone with half a brain, but them having a classic soundtrack from the 60s is not going to get me in-game. And it's not even official music, I have to supply the CCR myself. Which I can do to any other game. BZZRT! Next point.
Key words are "in the right hands". I don't play competitively. I play to screw around and blow shit up. When I play TF2 my KDR rarely tops 0.5 and I'm perfectly happy with that. Which means these things are useless to me. BZZRT! Next point.
That sounds great and all until you realize just how many ways there are for the playerbase to counter a random casual in a cloak plinking at noobs who wouldn't know their ass from WSAD if their real lives depended on it. BZZRT! Next point.
4. Just look at the scale of this game. Magnificent.[/qyote]
Yeah, and look at the scale of Panau. Even more magnificent. With 100% less getting ganked by people who do nothing but play Planetside 2. Which is why I'd rather play Just Cause 2. Also JC2MP exists if I absolutely insist on getting ganked by crazily well skilled random people with names that look like random terminal code from Fallout 3. BZZRT! Next point.
Indeed, it is. For the audience. Which is why I will stay in the audience myself. I don't enjoy failing repeatedly time and time again. BZZRT! Next point.
Huh. Either I join up with the NC and get all those badass toys they get, and in the process get in the way of the Terran republic, or I join the Terran republic and end up little more than a zergling in a ZvZ match. GGNORE. BZZRT! Next point.
So does EVE Online. BZZRT! Next point.
Interesting, looks fun, but I don't have the patience to grind certs for months on end to even get into one of those things. BZZRT! Next point.
Too bad it's Civ V's Ghandi. BZZRT! Next point.
Huh. Random C4 deliveries. I do like that idea. But I'm sure using C4 effectively is locked being a mountain of cert grinding and skill I don't have the time, patience or willingness to grind. But I'll award ya this one anyway and then go do some C4 shenanigans in FNV instead. Ding!
..Huh. how about that, PCGamesN. Looks like there's at least one PC Gamer that [i]shouldn't[/i] try Planetside 2....and, oddly enough, did actually try it! Seems the main issue I had at the time(Basically it ran like regurgitated assholes) isn't an issue anymore, but by this point my curiosity has waned sufficiently that I'm simply uninterested. It doesn't fit my usual preferences and it doesn't have anything unique to itself that stands out to me despite not being the usual sort of game I play. I think I'll stick to Kerbal Space Program and Fallout: New Vegas for now.[/QUOTE]
If you don't like it ok we really don't care about your bitching.
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