So, I used to play gmod back in the day when it was first released on steam and it worked fine. I used a laptop with an onboard intel GMA900 graphics chipset.
Jump up to now. That laptop is dead, and I have a mac with the GMA950 chipset [much better than the old one, it plays HL2 on high settings with a good framerate]
For some reason, I can play HL2 and CS:S just fine, but not Gmod10. I did download gmod9 but it's just missing so many of the features that I loved about Gmod10.
When I open gmod10, the loading screen shows up and then it crashes with an error message that shows a string of numbers and then says something about how the memory could not be "written"
I've searched everywhere for a fix to this, because i remember getting this error once on my laptop and I fixed it. Help would be very much appreciated
Type in the launch properties "-dxlevel 81" without quotes obviously. But also you have to realize that back in '07 Gmod was updated to the Orange Box Engine so the system requirements were also bumped up.
Wrong section but do the above next time Gmod help section k?
[QUOTE=The Last Man;17763934]Type in the launch properties "-dxlevel 81" without quotes obviously. But also you have to realize that back in '07 Gmod was updated to the Orange Box Engine so the system requirements were also bumped up.[/QUOTE]
I tried it; didn't help at all.
Is there no way to revert to a pre-orangebox state?
You can't play gmod on that I have the same chipset, it won't work right even with direct X 8. And that's with a windows machine and mac hardware you'll just have more troble running it on that.
Actually, I managed to get it running, but I had to set the dxlevel to 91.
The only problem though is that gm_construct and gm_flatgrass are all fullbright, which is kindof irritating. But at least it's playable :D
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