• Nvidia: DirectX 11 is not important
    245 replies, posted
[quote]Nvidia's Sr. Vice President, Investor Relations, Mike Hara, has played down the significance of DirectX 11 at the Deutsche Bank Securities Technology Conference. Instead, Mr. Hard insists technologies like CUDA, PhysX and Stereo 3D Vision are the future. “DirectX 11 by itself is not going be the defining reason to buy a new GPU. It will be one of the reasons. This is why Microsoft is in work with the industry to allow more freedom and more creativity in how you build content, which is always good, and the new features in DirectX 11 are going to allow people to do that. But that no longer is the only reason, we believe, consumers would want to invest in a GPU,” explains Mr. Hara. “Now, we know, people are doing a lot in the area of video, people are going to do more and more in the area of photography… I think that the things we are doing would allow the GPU to be a co-processor to the CPU and deliver better user experience, better battery life and make that computers little bit more optimized." It is clear Mr. Hara is [highlight]pushing CUDA and compute shader performance over gaming performance.[/highlight] [/quote] [url]http://vr-zone.com/articles/nvidia-directx-11-is-not-important/7674.html?doc=7674[/url] It's over nvidias finished!
Lol Nvidia :rolleyes:
"It's not important because we can't do it right now"
:rolleyes:
[QUOTE=compwhizii;17357923]"It's not important because we can't do it right now"[/QUOTE] More like it's not important because of the 2% rate.
It's not important because ati is pushing out cards with it
Oh fuck you nVidia.
What happened? Is nvidia out of money? Has there been any big developments on their part since the unified shader architecture? [editline]03:08PM[/editline] To be fair, this guy is for investor relations, not public relations. He is trying to get people to invest in Nvidia, not necessarily buy their hardware. Still, it suggests that Nvidia has nothing in the way of DX11 for a ways off.
[QUOTE=Cathbadh;17358134]To be fair, this guy is for investor relations, not public relations. He is trying to get people to invest in Nvidia, not necessarily buy their hardware. Still, it suggests that Nvidia has nothing in the way of DX11 for a ways off.[/QUOTE] A good point.
Haha. Nvidia has had OpenGL 3.2 support since before the spec was released. Nvidia stuck it to the DirectXtards.
[QUOTE=PvtCupcakes;17358219]Haha. Nvidia has had OpenGL 3.2 support since before the spec was released. Nvidia stuck it to the DirectXtards.[/QUOTE] OpenGL is also harder to code for, so not many companies are going to use it.
By the time there's a few games out that actually use DX11, Nvidia will have had cards out for months(if not years lol).
[QUOTE=Second-gear-of-mgear;17358284]OpenGL is also harder to code for, so not many companies are going to use it.[/QUOTE] Try to justify it all you want, but it's obvious that Nvidia hates Microsoft.
[QUOTE=Second-gear-of-mgear;17358284]OpenGL is also harder to code for, so not many companies are going to use it.[/QUOTE] Not at all. You're aware that Microsoft pays off studios to use DirectX, right? If you have two equal choices, and someone offers you a couple hundred thousand to use one over the other, what would your choice be? Besides, how much experience do you have with either? I would argue that OpenGL if anything is easier than DirectX.
[QUOTE=Pepsi-cola;17358291]By the time there's a few games out that actually use DX11, Nvidia will have had cards out for months(if not years lol).[/QUOTE] I still don't see any games using exclusively DX10. I don't think people developers will suddenly jump past it to DX11.
I keep misreading his name as 'Mr. Haha' all the time. :v:
[QUOTE=maurits150;17358351]I keep misreading his name as 'Mr. Haha' all the time. :v:[/QUOTE] It said Mr. Hard somewhere in there. I found that humorous.
[QUOTE=Levybreak;17358344]I still don't see any games using exclusively DX10. I don't think people developers will suddenly jump past it to DX11.[/QUOTE] That's my point, no point wasting resources on something that can be added in the next generation, what we want most at the moment is performance.
DX11 is good from an investor point of view it opens up other marketing techniques in the area, but at the same time it would cause it to drop its PhyX and GPGPU , but I think not incorporating DX11 would give ATI a better market
[QUOTE=JohnEdwards;17358480]DX11 is good from an investor point of view it opens up other marketing techniques in the area, but at the same time it would cause it to drop its PhyX and GPGPU , but I think not incorporating DX11 would give ATI a better market[/QUOTE] Thats what they said about 10.1, and no game uses that. Hell, I can count Dx10 games on my fingers.
[QUOTE=PvtCupcakes;17358523]Thats what they said about 10.1, and no game uses that. Hell, I can count Dx10 games on my fingers.[/QUOTE] yeah but to the average consumer DX11 vs. DX10 looks huge DX10.1 vs DX10 no one really goes AMAZING, people go oh cool newer verison
No mention of OpenCL?
[QUOTE=Second-gear-of-mgear;17358284]OpenGL is also harder to code for, so not many companies are going to use it.[/QUOTE] This isn't the programming so I don't think it would start a flamewar, but "opengl is hard" is a terrible misconception that has bred a lot of cynicism within the open-source community. In fact, direct3d has progressively looked more and more like opengl over the years, and since 2004 opengl has gained a great deal of ground. But the changes that come with DX11 are more than just graphics. As I understand it, it also includes a general-purpose comupting API for graphics cards (i.e. using the graphics card for something other than graphics) This would be the equivalent of OpenCL, which is something nvidia and amd have both pledged to support.
Shitty excuses, shitty yields, shitty CEO.
They won't be saying that if/when a DX11 game/benchmark/tool becomes a commercial entity, however far off that is.
Oh dear god NVIDIA.
Yes let's stagnate in 9.0 until the end of time. Brilliant. Speaking of OpenGL I kow the development of Infinity switched to DX9 because it was easier. FYI Flavien Brebion is fucking rad at this game programming thing.
[QUOTE=PvtCupcakes;17358324]Try to justify it all you want, but it's obvious that Nvidia hates Microsoft.[/QUOTE] If this is the way they choose to express it then they're shooting themselves in the foot, the graphics card market is dominated by Windows gamers.
[QUOTE=Roast Beast;17360199]If this is the way they choose to express it then they're shooting themselves in the foot, the graphics card market is dominated by Windows gamers.[/QUOTE] Remeber dx10.1? Nvidia ignored that too and look where it went. [editline]06:23PM[/editline] Nobody will make a dx11 game that only works on Ati video cards of an already small market.
:buddy:
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