• Payday 2 devs apologise for microtransaction "distress", pledge better communication
    24 replies, posted
[url]http://www.pcgamesn.com/payday-2/payday-2-devs-apologise-for-microtransaction-distress-pledge-better-communication[/url]
It's too late, y'all fucked up real hard and the greater community will just never buy one of your products again.
[QUOTE=kenji;49169679]It's too late, y'all fucked up real hard and the greater community will just never buy one of your products again.[/QUOTE] It'd take a legitimate miracle at this stage. Unfortunately you've got all the dumbcunts who don't see the issue and will keep throwing support at them.
Not surprising that they're doing this since their player base has dropped quite a lot since they introduced micro-transactions.
[QUOTE=Darth Ninja;49169753]Not surprising that they're doing this since their player base has dropped quite a lot since they introduced micro-transactions.[/QUOTE] Unfortunately, it hasn't. [url]http://steamcharts.com/app/218620[/url] It's unfortunate because if it had, it might've made a point to OverGreed.
Its sad because now not only am I not playing PD2 anymore, all the hype I had for OVK's The Walking Dead is gone too. There's no way that game isn't gonna be the same as this
[QUOTE=Mr_Ripper;49169763]Unfortunately, it hasn't. [url]http://steamcharts.com/app/218620[/url] It's unfortunate because if it had, it might've made a point to OverGreed.[/QUOTE] [img]http://puu.sh/lvJTH/078c6d5572.png[/img] It's going downhill
[QUOTE=Hoffa1337;49170008][img]http://puu.sh/lvJTH/078c6d5572.png[/img] It's going downhill[/QUOTE] I suppose you're right. I still feel as though OverBreeze will disregard the numbers as they have in the past. Or even twist them into their favor. [editline]23rd November 2015[/editline] Not that it really matters. They already got their pound of flesh.
Even if they outright remove the microtransactions at this point, I just don't know if I'll ever pick up the game again. The Overkill of today is just shifty as fuck now, and a few of my favorite people there have left in recent months (Simon Viklund, Ulf Andersson), so that just makes me think that they're going to try to pull something akin to this again. Not to mention how they treat modding and modders, usually giving all of their preference to one set of modders over another. I seriously don't want to see another dichotomy like we have with Hoxhud and Pocohud again, because even though Pocohud had a lot more features as well as open source code, Hoxhud got the users because it was "Overkill Approved" and Overkill was in constant talks with the team, versus not really giving a shit about the lone guy behind Pocohud. I'm more interested in Ulf Andersson's new endeavor at 10 Chambers, because they're apparently working on the exact same type of game as PAYDAY (co-op focused FPS), and Ulf Andersson was the main game designer behind both PAYDAY games. So, who knows. We may just get a spiritual successor to PAYDAY from them.
Way too little way too late
A non-apology. "Sorry you didn't appreciate the changes but we're not changing it" is what they mean.
[QUOTE=Hoffa1337;49170008][img]http://puu.sh/lvJTH/078c6d5572.png[/img] It's going downhill[/QUOTE] It looks like it's mostly remaining stable to me.
No you're not, you're sorry because the audience is biting back and not taking your shit anymore. You're sorry your reputation with the community is complete dogshit now. Get fucked.
The graph is correct, yes, it's holding stable, but that's because there are new players coming in as the old ones are leaving. Look at all the negative reviews, they're like 100+ hours.
The thing is, those are just people playing the game. There's a difference between that and how many people will actually buy something from Overkill/Starbreeze/505 again.
I imagine the shitstorm is going to rev right up again the moment they announce a new paid DLC.
[QUOTE=Mister Sandman;49174054]I imagine the shitstorm is going to rev right up again the moment they announce a new paid DLC.[/QUOTE] There might be a storm, but it will be on an abandoned soil.
so them making pay day 3 is pointless now since no one will buy it,.?
I gave up on this game a long time ago due to the nature of the Dev team. I expressed a lot of my issues with other people whom i played PD2 with and they're like "meh" and did not see what I was speaking off. Until this little rngbox announcement they came to me and told me they quit and it was the final straw. Everything else that has happened finally set in and they refuse to play or support the game anymore.
I hate it when developers apologize for not communicating something. It's literally saying "we're sorry we didn't put on the right PR spin"
[QUOTE=Stents*;49178851]I hate it when developers apologize for not communicating something. It's literally saying "we're sorry we didn't put on the right PR spin"[/QUOTE] Well, sometimes it can actually be a case of poor communication of something with good intent. It's happened repeatedly with the Star Citizen devs where a dev just plain fucks up and says something that they believe to be true but has in fact changed since they got the last memo, or they make a confusing and unclear statement and they have to clarify because they just plain did a shit job explaining it the first time. (Star Citizen is also a remarkably open project due to it being crowdfunded and basically half-responsible to its backers, so devs have much more direct contact with the players and the chance of someone fucking up rises greatly over, say, an Activision project.) Having said all that, that's [I]definitely[/I] not what's happening with Overkill. Their "sorry for not communicating properly" means "we're sorry we ever communicated to you that we wouldn't do this (because we're doing this and we don't give a shit about what you think)".
[QUOTE=Stents*;49178851]I hate it when developers apologize for not communicating something. It's literally saying "we're sorry we didn't put on the right PR spin"[/QUOTE] I was trying to say that but took like twice as many sentences to do it. It's so blatantly obvious and just makes the whole thing that much worse, but fuck it. They'll STILL make bank on all of this, and backlash is factored into the decision. As long as profit > outcry, they'll roll with it. On that note...still a few more years until outcry gains some weight. Then we'll see...
Sorry, you need to Log In to post a reply to this thread.