I would like to point this out to those who don't get what this actually is.
They are [b]rewriting their own engine for Morrowind![/b]
That means with this you can do anything including re-doing the whole combat and physics system.
This is super impressive. It never ceases to amaze me how far the Morrowind modding community goes.
I love all these open-source projects that are aiming to recreate these old(er) games, just so that they can be expanded upon and made even better. I can't wait to see what's in store for this one.
Things like this never get finished.
[QUOTE=uzikus;41177302]Things like this never get finished.[/QUOTE]
...Black....Mesa...
May take long but it does get done.
[QUOTE=uzikus;41177302]Things like this never get finished.[/QUOTE]
Dude, you can open doors. This project is going places.
[QUOTE=uzikus;41177302]Things like this never get finished.[/QUOTE]
[url]http://www.openttd.org/en/[/url] Transport Tycoon Deluxe
[url]http://openra.res0l.net/[/url] Dune 2000, CNC 95, Red Alert (And probably Tiberian Sun + RA2 in the future)
[url]http://sc2.sourceforge.net/[/url] Star Control 2
[url]http://springrts.com/[/url] Total Annihilation(ish)
I'm sorry, what?
can't wait until this is finished so that skyrim and oblivion can be put into it, using morrowinds systems
[QUOTE=uzikus;41177302]Things like this never get finished.[/QUOTE]
[url]http://scummvm.org/[/url]
[url]http://residualvm.org/[/url]
[url]http://openxcom.org/[/url]
etc.
Most get thrown into the bin, but theres quite a few that get finished alright.
[QUOTE=Akuma_lektro;41177742]can't wait until this is finished so that skyrim and oblivion can be put into it, using morrowinds systems[/QUOTE]
really? fucking really?
[QUOTE=Generic Monk;41177855]really? fucking really?[/QUOTE]
Yes, Skyrim and Oblivion are evolutions of the same engine. If they ever finish morrowind support it would be where the project goes next (and I can't say I'd complain about it).
[QUOTE=uzikus;41177302]Things like this never get finished.[/QUOTE]
Xash3D got the whole Half-Life singleplayer and great mod support.
[URL="http://www.moddb.com/engines/xash3d-engine"]http://www.moddb.com/engines/xash3d-engine[/URL]
Ah 0.24, one step closer to world dom- I mean 1.0
What I find interesting is that the only thing that needs to be added to be able to finish the main story, is combat of some type.
And it never seems to lose momentum. I mean. Just look at this list of old releases:
[url]http://ace.haxalot.com/projects/OpenMW/download.php?list[/url]
That's basically monthly releases all around except for in some places where it's bimonthly.
This and DaggerXL, biggest things I'm looking forward to for TES related stuff.
[QUOTE=danharibo;41177868]Yes, Skyrim and Oblivion are evolutions of the same engine. If they ever finish morrowind support it would be where the project goes next (and I can't say I'd complain about it).[/QUOTE]
I know but why would you want that?
happy to see this is still being worked on
[QUOTE=Teddybeer;41179062]Oh OpenTTD...
[url]http://www.tt-forums.net/viewtopic.php?f=29&t=6559[/url]
95% done by one guy :v:.[/QUOTE]
Almost as crazy as TTD itself being nearly completely written in Assembly, aswell as also being almost completely by one person. That game attracts an interesting crowd :v:.
[QUOTE=Generic Monk;41179702]I know but why would you want that?[/QUOTE]
gee I dunno [img]http://facepunch.com/fp/browser/linux.png?[/img]
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