• Watch Dogs 2 trailer introduces the villain, and he's a real Douche
    16 replies, posted
[url]http://www.pcgamer.com/watch-dogs-2-trailer-introduces-the-villain-and-hes-a-real-douche[/url]
shia labeouf?
Really loving the fun, non serious tone of the sequel. Hoping it all pays off.
Say what you will about Watch_Dogs but it was very satisfying killing the villains in it. The Deadmau5 ripoff was a pain in the ass the whole game but killing him by blowing up his car then running him over as he rolled out made dealing with him worth it
Not going to lie, the large amounts of hipster influences is kind of turning away my interest.
The edgy ness is real. I fucking dislike it, they're going way too far. I get why Marcus friend is called Wrench, it's because he's literally a tool.
[QUOTE=Dr.C;51051223]Say what you will about Watch_Dogs but it was very satisfying killing the villains in it. The Deadmau5 ripoff was a pain in the ass the whole game but killing him by blowing up his car then running him over as he rolled out made dealing with him worth it[/QUOTE] I enjoyed the gunplay in Watch_Dogs for the most part, even if there was too much of it in some portions of the game. (Hey Hackerman, take on this entire gangster playground with an inaccurate AK-47 and limited pathways between cover.) I enjoyed it most when you played it like a latent anarchist/terrorist, i.e starting gun fights in the massive intersection pile up you caused and being very fast and loose with collateral damage. I didn't use it much, but I also liked that 'disabling' police officers by shooting them in the legs yielded you way less 'bad guy' points, making you feel like a much more impotent [url=https://youtu.be/37HHF7l04FI]T-800 from Terminator 2.[/url] Also any game where you can trigger a 'melee' animation with a gun and just have it be a fancy version of shooting someone always gets free points in my book. [editline]14th September 2016[/editline] [QUOTE=-Ben_Wolfe-;51051231]Not going to lie, the large amounts of hipster influences is kind of turning away my interest.[/QUOTE] It's like they tried to be Sunset Overdrive in terms of visual design and attitude but forgot to adjust the subject matter to match the amount of campyness it excretes. I can't get over how cringy hackers can be portrayed in literally any medium.
[QUOTE=RaxaHax;51051343] It's like they tried to be Sunset Overdrive in terms of visual design and attitude but forgot to adjust the subject matter to match the amount of campyness it excretes. I can't get over how cringy hackers can be portrayed in literally any medium.[/QUOTE] Well there's two ways to generalize hackers and its culture, you either do it the dark/serious in the shadows type (Watch_Dogs) or the campy hipster hashtag type (Watch_Dogs 2). AAA Video games as a medium is still stuck using generalization to tell its' stories. Which is a shame since it could've been so much more.
[QUOTE=Sam Za Nemesis;51051622]Or you could do it accurately like Mr Robot that works wonderfully and gets amazing response from everyone[/QUOTE] But as much as I dislike them nowadays, a game of Mr. Robot would be better suited towards a narrative adventure (like Telltale) or a fully focused hacker simulator like Hacknet. Watch_Dogs is triple-A open world, so the narrative needs to focus on characters who steal cars and shoot people all the time so that it can be done between missions.
[QUOTE=FezianEmperor;51051563]Well there's two ways to generalize hackers and its culture, you either do it the dark/serious in the shadows type (Watch_Dogs) or the campy hipster hashtag type (Watch_Dogs 2). AAA Video games as a medium is still stuck using generalization to tell its' stories. Which is a shame since it could've been so much more.[/QUOTE] Tbf deadsec was all hipster scriptkiddies while the main character was the total opposite, having a vendetta and all that.
Looks like everyone is a douche in this game
[QUOTE=RaxaHax;51051663]But as much as I dislike them nowadays, a game of Mr. Robot would be better suited towards a narrative adventure (like Telltale) or a fully focused hacker simulator like Hacknet. Watch_Dogs is triple-A open world, so the narrative needs to focus on characters who steal cars and shoot people all the time so that it can be done between missions.[/QUOTE] You might like this. It's a small game that's linked directly to the show. [url]https://play.google.com/store/apps/details?id=com.telltalegames.exfiltration&hl=en[/url]
[QUOTE=codemaster85;51051884]Tbf deadsec was all hipster scriptkiddies while the main character was the total opposite, having a vendetta and all that.[/QUOTE] Well, I forgot it. But, yeah I do remember something about them being a little bit "out there" in Watch_Dogs. Though, honestly I'd rather see this hipster memes stuff than the whole Aiden thing all over again.
[QUOTE=FezianEmperor;51052639]Well, I forgot it. But, yeah I do remember something about them being a little bit "out there" in Watch_Dogs. Though, honestly I'd rather see this hipster memes stuff than the whole Aiden thing all over again.[/QUOTE] Aiden Pearce, the man who was going to avenge his niece's death (which was completely his fault) by hacking all the electronic road signs around Chicago to read internet memes.
[QUOTE=Laserbeams;51051913]Looks like everyone is a douche in this game[/QUOTE] Ubisofts way of creating villains and characters. "Just make them annoying." Far Cry 3&4, Assassins Creed villains, etc. Ubisoft can't write characters.
[QUOTE=Antimuffin;51054045]Ubisofts way of creating villains and characters. "Just make them annoying." Far Cry 3&4, Assassins Creed villains, etc. Ubisoft can't write characters.[/QUOTE] But this one has a punk synthoid hacker as one of your sidekicks. The antagonist sounds like a real champ too. "took yall long enough to get me!" lol. hackers these days.
Sorry, you need to Log In to post a reply to this thread.