You've got to be cautious of a reviewer that thinks of swearing like that. I haven't played a styx game, but "The main character's vulgarity often fails to ammuse" sounds so much less loaded than a rehash of "swearing isn't big or clever", which sounds more like a general opinion than something related to the game.
Why isn't the score rounded up to 80? Seems oddly specific to have at it dead on at 79.
I was never a fan of these scoring systems though, most people never read these reviews anyway and too many people too often assume that a game which has an average score of 70 is terrible.
I would've missed out on Binary Domain and some other titles I really liked if I based my purchases on something as superficial as a number.
Reviews also often feel fake to me, they feel rushed and I don't feel as if any hearth went into them. Can't describe it.
[QUOTE=RaTcHeT302;51959876]Why isn't the score rounded up to 80? Seems oddly specific to have at it dead on at 79.
I was never a fan of these scoring systems though, most people never read these reviews anyway and too many people too often assume that a game which has an average score of 70 is terrible.
I would've missed out on Binary Domain and some other titles I really liked if I based my purchases on something as superficial as a number.
Reviews also often feel fake to me, they feel rushed and I don't feel as if any hearth went into them. Can't describe it.[/QUOTE]
I usually read the scores AFTER I finished the game. 7/10 is a gold mine of interesting games. Yeah, you occasionally end up with a game that is just plain average, but often you discover a game that had some great ideas and gameplay mechanics that you wont find anywhere else, but it wasn't fully polished to earn a 8 or 9.
You mention Binary Domain, I will mention Bionic Commando from 2009. 69 on Metacritic, people like to shit on it for bad story, but I had a ton of fun playing it. I never played a game with such swing mechanics, and when I mastered them it felt great.
Then there are other games like Timeshift, Singularity, Saboteur... all 7/10 games, but all offer something interesting.
[QUOTE=AntonioR;51959950]I usually read the scores AFTER I finished the game. 7/10 is a gold mine of interesting games. Yeah, you occasionally end up with a game that is just plain average, but often you discover a game that had some great ideas and gameplay mechanics that you wont find anywhere else, but it wasn't fully polished to earn a 8 or 9.
You mention Binary Domain, I will mention Bionic Commando from 2009. 69 on Metacritic, people like to shit on it for bad story, but I had a ton of fun playing it. I never played a game with such swing mechanics, and when I mastered them it felt great.
Then there are other games like Timeshift, Singularity, Saboteur... all 7/10 games, but all offer something interesting.[/QUOTE]
I don't think I ever honestly used reviews as a way to purchase games, first of all, they ruin your entire experience seeing as they HAVE to spoil everything, what's the point of buying the game yourself then? It's either that, or they are just vague as hell for the most part. It's always an extreme.
Many reviews also often point out some things you might not have otherwise cared about or even noticed, which might totally ruin the game and the overall experience, although if you never read the review you could often still find yourself enjoying the game for what it is anyway.
I think reviews are more useful to the game developer than to the consumer overall, otherwise most reviews feel like a lose-lose to me, I get the experience ruined in some way by reading it before playing the game itself.
I mostly just buy whatever looks interesting to me, and if I feel adventurous I just save up and buy the game, even if the game dissapoints me, it doesn't bother me that much, unless the game has some huge promise to it, sometimes I wish developers could come back to some games and develop them into something more substantial, otherwise I just move on and look for other titles, there are plenty of videogames to experience.
It also feels to me like a lot of people simply do not know how to enjoy a game, I played through the new Homefront game during the free weekend, and while I thought it was pretty mediocre and kinda average I actually had a lot of fun in some of the later city sections, I also really liked some of the ideas and concepts they had in the game and I actually want to buy the game eventually, I know it's not that great but I wouldn't mind finishing it, I am the type who often insists with games I struggle with though, I'm not the kind who drops a game forever unless I can really tell if the gameplay either feels fake, or if I feel as if I have already technically beaten the game. I really can't describe this feeling too well.
I mean modern review scores can be summed up as 5-6/10 = terrible, 7-8/10 = good, fun, or otherwise interesting game and 9-10/10 are either genuinely masterpieces or are the standard AAA paid off for a good score fare. Putting too much stock in the score itself is just gimping yourself.
Sorry, you need to Log In to post a reply to this thread.