• Guy creating AI that will think and dream in Second life
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[url]http://nwn.blogs.com/nwn/2010/02/philip-rosedale-ai.html[/url] [QUOTE]Recently, a Second Life veteran named Hikaru Yamamoto told me about the plans she'd heard Philip Rosedale was cooking up for his new company, LoveMachine. He wasn't just building a public version of Linden Lab's employee rating system. Turns out that was just one project. A somewhat more ambitious goal, she told me, was, well, creating a sentient artificial intelligence which existed in a virtual world. "He wants it to live inside Second Life," as she put it to me. "It will think and dream and everything." Indeed, the company's website now lists as one of its three projects, "The Brain. Can 10,000 computers become a person?" Philip Rosedale and Ryan Downe at Hotel Nikko This seemed somewhat unbelievable (but only just), so I checked with Philip himself. "Yeah," Philip Rosedale told me, "that's the general direction we're going... but I'm not wanting to talk about it until we start making some progress." That Philip plans to revolutionize AI technology -- in effect, achieving singularity in a virtual world -- isn't that surprising, because he said as much when I talked with him for The Making of Second Life: "It'll be possible for constructs that we build in Second Life and things like it in a simulated space to actually think," he told me in 2007. "It's only a decade away, the simulation engines." I just didn't imagine he'd essentially take the helm on that project himself. But as the man suggested, progress on that project is still in early stages. However, due to the company's innovative structure, pretty much anyone with the willingness and the talent can get involved: as the homepage explains, people can apply to take on tasks from an open worklist, and discuss them in a shared chat system. For now, the company itself remains a roaming two man operation, him and early Linden employee Ryan Downe, who are apt to set up shop wherever there's a wireless Internet connection -- one day a new MMO company, another day at the Nikko, a luxury hotel in downtown San Francisco. Which is where Philip took the photo above; which also means I get to write a paragraph that sounds like rehashed William Gibson, but in this case, actually happens to be true: Without an office of their own, they poised their decks on the great marble slabs in the Hotel Nikko lobby, and continued creating a sentient AI who could dream in the metaverse. While his partner the retired rockstar plugged away, Philip kept wondering when the waiter would ask them to buy a drink, or tell them to take their singularity noodling elsewhere. Update, 12:35pm: Second Life co-founder Cory Ondrejka has a 2009 post with more background on the thinking behind Philip's project, which has apparently been gestating for quite awhile: [QUOTE] With the time horizon for enough computing horsepower to simulate the entire brain only 10-15 years away and a theoretical blueprint for design and simulation well underway, synthetic brains may finally achieve what we’ve been promised since the 1960’s. The focus on neocortical columns was made famous in geek communities by Jeff Hawkins’ book, On Intelligence. Philip was very excited by the book in 2004 and it made the Linden rounds in 2004... At the time, I would have bet that by 2009, a group of us would have moved on to the brain project. [B]After all, building Skynet always felt like an appropriate follow on to Second Life.[/B] [/QUOTE] [/QUOTE]
second life is stupid
Why not put this in a game that is actually good?
the brain pls go
I had a blast making weapons there.
Why doesn't he do this for a game that is actually good?
if a computer program can think and feel, should it be treated like a fellow person?
Fuck ninja'd
[QUOTE=TheHydra;20183763]if a computer program can think and feel, should it be treated like a fellow person?[/QUOTE] no
[QUOTE=TheHydra;20183763]if a computer program can think and feel, should it be treated like a fellow person?[/QUOTE] 1's and 0's can't think and feel.
[QUOTE=Wonky;20183807]1's and 0's can't think and feel.[/QUOTE] The whole universe consists of 1's and 0's if you think about it. What are you talking about?
[QUOTE=K1ngo64;20183915]The whole universe consists of 1's and 0's if you think about it. What are you talking about?[/QUOTE] No it doesn't, nice attempt at being philosophical though.
[QUOTE=Wonky;20183807]1's and 0's can't think and feel.[/QUOTE] Just like neurons and sparks can't think or feel.
If the person actually accomplished this, than, in my opinion, it's a waste of intelligence that could have been used for something more helpful for humanity. Like machines of war or some kind of AI which links the whole internet into one hive-mind type machine that's bent on destroying the human race. But really, this would be a waste of intelligence if he accomplishes this for only second life.
[QUOTE=TheHydra;20183763]if a computer program can think and feel, should it be treated like a fellow person?[/QUOTE] Racism of the 22nd century, Should sentient robots be given equal rights?
[QUOTE=Carbon Knight;20184123]Racism of the 22nd century, Should sentient robots be given equal rights?[/QUOTE]Robot marriage. The Bible says marriage is between two HUMANS (by then, gay marriage would be resolved). Allowing robots to marry would destroy the sacred meaning of marriage! I don't want my kids learning how nuts fuck bolts. This whole Second Life bullshit is utterly stupid. SL is NOT the real world, but some people have decided to completly abandon RL for this shitty sexual fantasy.
Why not create AI that will ban furries on sight?
[QUOTE=breakyourfac;20183756]Why not put this in a game that is actually good?[/QUOTE] Because Second Life has a massive amount of freedom compared to any other game?
[QUOTE=KigJow;20184693]Why not create AI that will ban furries on sight?[/QUOTE] Because a third of Second Life's population would be banned.
its being coded after ralph [img]http://www.deviantart.com/download/149585756/Ralph_Pls_Go_by_SuperKusoKao.png[/img]
What second life? You need a first life in order to have one.
Watch as the AI offs itself when it realizes the horror of Second Life.
SL is great and all except for the furries, 12 year olds, brazillians, griefers, copybotters, MasturChieff117ers, people who have a script time of 12.0 seconds, people who wear 7 guns and an attachment penis, people who modify their shape to look like a linebacker on steroids, narutotards, people who spam gestures over and over again, people who add excessive amounts of glow to their clothing, and of course the just plain assholes. Oh and let's not forget the random lag spikes, your builds not saving to your inventory, the massive amount of lag if +20 people are on a sim, the massive amount of time it takes for some places to render, and the many other things that make Second Life a completely terrible game. Yet I still play it. :/
do second life computers dream of electric sheep-kin?
Saying it can think and dream literally means nothing, other than it does [B]something[/B] analogous to both of those. I can create a program in Java that "thinks and sleeps" in 2 minutes.
I dream about cheese.
[QUOTE=TheHydra;20183763]if a computer program can think and feel, should it be treated like a fellow person?[/QUOTE] yes. because what makes it different from us.
Second life seem's it would be a good choice to operate an A.I., it would allow it to learn at a faster rate on a multitude of subjects while also allowing it the freedom to develop its own persona and learn to think and feel like a human.
I don't want an AI that enjoys furry sex.
What if there was a computer program that was given the ability to learn from interactions with second life? do you realize the kind of monster we would create?
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