• Huge super capital fight in EVE Online obliterates 500 billion ISK in ships
    26 replies, posted
[url]http://www.pcgamesn.com/eve/huge-super-capital-fight-eve-online-obliterates-500-billion-isk-ships[/url]
do you even have to aim in a clusterfuck like that? literally fire everything in all directions and you're bound to do damage
EVE battles are so cool.
[QUOTE=slayer20;44814290]EVE battles are so cool.[/QUOTE] They're cool to read about. In execution they're extremely dull unless you're into the logistics of it and not a moment-to-moment shootout, like most of EVE.
[quote]It wasn’t not long before the event[/quote] Typo there buddy. I don't know if Nick Wilson is one of the PCGN folks who stop by FP, but hopefully he at least catches it after reading back over it. Sitting on the outside of EVE entirely makes the battles and such really fun to hear about. Especially when the politics come out like with the whole bit about Pandemic Legion. It just makes me think of some Shadowrun thing where this huge covert war is going on that occasionally spills out into the public, then deals get made and broken everywhere. Accusations fly out, PR departments work overtime trying to deflect scandals before they destroy the corps, and meanwhile we're all just sitting here watching this happening on the news.
EVE is an amazing example of what beauty can be crafted when you just don't give a shit about all of the MMO rules thrust in place by everybody else trying to replicate WoW's success.
[QUOTE=Lijitsu;44814331]Typo there buddy. I don't know if Nick Wilson is one of the PCGN folks who stop by FP, but hopefully he at least catches it after reading back over it. Sitting on the outside of EVE entirely makes the battles and such really fun to hear about. Especially when the politics come out like with the whole bit about Pandemic Legion. It just makes me think of some Shadowrun thing where this huge covert war is going on that occasionally spills out into the public, then deals get made and broken everywhere. Accusations fly out, PR departments work overtime trying to deflect scandals before they destroy the corps, and meanwhile we're all just sitting here watching this happening on the news.[/QUOTE] Fixed. Thank you very much for pointing that one out <3.
[QUOTE=Reds;44814329]They're cool to read about. In execution they're extremely dull unless you're into the logistics of it and not a moment-to-moment shootout, like most of EVE.[/QUOTE] EVE battles in 10% TiDI with a bunch of capital ships floating around are dull as hell. Flying in small fleets with destroyers and down roaming around null is a blast with friends. Please don't confuse the two because EVE is a fun game and capital ships clusterfucks aren't the only battles that happen.
[QUOTE=DeandreT;44814350]EVE battles in 10% TiDI with a bunch of capital ships floating around are dull as hell. Flying in small fleets with destroyers and down roaming around null is a blast with friends. Please don't confuse the two because EVE is a fun game and capital ships clusterfucks aren't the only battles that happen.[/QUOTE] I was only talking about giant clusterfuck battles.
[QUOTE=Joazzz;44814273]do you even have to aim in a clusterfuck like that? literally fire everything in all directions and you're bound to do damage[/QUOTE] Well you have to lock onto a ship first, there is no manual fire. But I have to ask the veteran players, is it possible to miss your locked target and hit something else?
[QUOTE=DeandreT;44814350]EVE battles in 10% TiDI with a bunch of capital ships floating around are dull as hell. Flying in small fleets with destroyers and down roaming around null is a blast with friends. Please don't confuse the two because EVE is a fun game and capital ships clusterfucks aren't the only battles that happen.[/QUOTE] Pretty much this. I've played EVE Online on and off since 2009 and it really does vary. Go on a solo roam with a ship and the world is your oyster. It's a game of picking and choosing your fights and making very swift decisions. There's a big emphasis on the 'hunt' too, which makes a kill ever so satisfying. Extend this to small fleet-ops and it's a lot more organised but still a little laid back. You're usually filling a specific role e.g. tackle, dps, logistics, scouting, electronic warfare. You listen to your fleet commander and do what he says but you're not afraid to speak your mind when it comes to action. Then you've got the engagements like in the article. Those fleets will mostly be [I]very[/I] strict. The various fleet commanders will have total control over voice comms and you're just a diligent soldier. Yes, I can see how these sort of battles can be boring, especially with time dilation making everything run at 10% speed e.g. it takes 5 minutes of real time to represent 30 seconds of normal game speed. When it comes to the latter, you really have to take a step back and look on the larger scale. When you see the battle as a whole, its result and ultimately the end effect. What just happend might of rippled out and touched tens of thousands of players in many different ways. It's at that time you take a deep breath and say "Wow".
[QUOTE=ScottyWired;44814369]Well you have to lock onto a ship first, there is no manual fire. But I have to ask the veteran players, is it possible to miss your locked target and hit something else?[/QUOTE] When you fire at another targeted ship, you have a chance of missing. You can't hit any ship you haven't targeted though, unless you're using AoE weapons.
[QUOTE=ScottyWired;44814369]Well you have to lock onto a ship first, there is no manual fire. But I have to ask the veteran players, is it possible to miss your locked target and hit something else?[/QUOTE] Bombs can miss a target and hit something else if their target is moving too fast and warps out or something. Bombs are an AoE though so it'll technically hit everything in a radius whether it's friendly or not.
[QUOTE=ScottyWired;44814369]Well you have to lock onto a ship first, there is no manual fire. But I have to ask the veteran players, is it possible to miss your locked target and hit something else?[/QUOTE] You can miss but it wont hit anything else, it just does no damage if you miss. [QUOTE=DeandreT;44814350]EVE battles in 10% TiDI with a bunch of capital ships floating around are dull as hell. Flying in small fleets with destroyers and down roaming around null is a blast with friends. Please don't confuse the two because EVE is a fun game and capital ships clusterfucks aren't the only battles that happen.[/QUOTE] I dunno, I really enjoy capital battles. Playing on and off since 2006 and last time I played pretty much exclusively did capitals or black ops. Yeah the lag can get pretty stupid in some of these battles (B-R I'm looking at you) but id rather using caps and blops than fly around for hours in a shitty little sub cap looking for kills. If I'm flying a subcap its probably a bomber or cloaky tech 3 with covert cynos on, afk cloaked in one of my enemies systems.
damn, if I knew about this earlier (and wasn't at school), I would've jumped there to scavange as much shit as possible :v: [editline]15th May 2014[/editline] You can make a fair bit of money that way as long as you don't make a valuable target Also, it seems there were 2 other battles of near equivalent size on the other side of the universe size of the balls indicates amount of destroyed ships in the last 24hrs [t]http://i.imgur.com/4YlzeT7.png[/t]
I love reading about the inter-alliance intrigue and shit "Even though Pandemic Legion has a notorious reputation of distrust, they’ve denied the accusation." Seriously you can't make this shit up. EVE is awesome.
[QUOTE=st_nick5;44814378]You can't hit any ship you haven't targeted though[/QUOTE]i've never expected realism or logic from MMO combat but wow that just takes it to a whole new level
[QUOTE=DeandreT;44814350]EVE battles in 10% TiDI with a bunch of capital ships floating around are dull as hell. Flying in small fleets with destroyers and down roaming around null is a blast with friends. Please don't confuse the two because EVE is a fun game and capital ships clusterfucks aren't the only battles that happen.[/QUOTE] This. The exciting part of large battles is reading about them, what lead up to them all the way back to the one moment that triggered it all. Like the last large battle that saw over 11 Trillion ISK and 75 Titans lost, which all kicked off just because someone forgot to tick a box that automatically paid money for the territory they owned The other side of EvE is the small fights. You and a couple mates roaming around in Null space, where the fights don't slow down to 10% to help server load, and decisions have to be made on the fly and the results of those decisions are immediate, as are the rewards. And losses. Where it's much more personal and intimate, whereas in a large fight, you alone don't mean anything. The nature of EvE is that you lose your ship, its cargo and modules when you lose a fight, so it makes every fight you get into very tense. And the sense of satisfaction when you come out ahead is more than any other game can give you. I remember Jetcan baiting a Domi some time ago in Jita. He saw my jetcan, took it, and thought Fuck You, you're in a Merlin, I'm in a Domi, what are you going to do, bitch? I locked onto him, he locked onto me. But I had a friend, and he locked onto the Domi without the Domi knowing because he had a Passive Targeter. He was in my group so he was also allowed to engage the Domi without pissing off Concord. So he shot at the Domi. The Domi thought I had shot at him and so immediately shot back, but that pissed Concord off and he instagibbed. Much loot was had. And that's how out smarting dumdums pays off in EvE. Really unique game in this aspect. Also, never underestimate a Merlin
[QUOTE=Reds;44814336]EVE is an amazing example of what beauty can be crafted when you just don't give a shit about all of the MMO rules thrust in place by everybody else trying to replicate WoW's success.[/QUOTE] EVE is older than WoW afaik
[QUOTE=Joazzz;44814273]do you even have to aim in a clusterfuck like that? literally fire everything in all directions and you're bound to do damage[/QUOTE] Ships have targeting computers and a list of hostile targets sorted by range. Pick a ship that is within optimal range, lock on and fire away.
[QUOTE=Joazzz;44814920]i've never expected realism or logic from MMO combat but wow that just takes it to a whole new level[/QUOTE] To people who have never played with that style of combat before it can look 'dumb' or 'simple' pretty easily. But several MMOs use that combat style and it's expanded to have it's own challenges and can be quite fun. It's not based on reaction times like you'd see in an FPS but more your knowledge of the class you play and being able to pay attention to any procs you get and quickly act on them.
[QUOTE=Kljunas;44815017]EVE is older than WoW afaik[/QUOTE] You learn something new every day. Only seemed to really get into the public eye in the last couple of years.
[QUOTE=Kljunas;44815017]EVE is older than WoW afaik[/QUOTE] Yup, just about 11 years old now I think.
[QUOTE=Kljunas;44815017]EVE is older than WoW afaik[/QUOTE] Holy cow. I know EVE's been around a bit, but it's so odd to think that it's actually older than WoW. Those graphical updates CCP push through every couple of years have done amazing things for keeping the game looking fresh and pretty.
[QUOTE=Big Dumb American;44819508]Holy cow. I know EVE's been around a bit, but it's so odd to think that it's actually older than WoW. Those graphical updates CCP push through every couple of years have done amazing things for keeping the game looking fresh and pretty.[/QUOTE] It helps that there is really nothing like it on the market.
EVE is the only MMO so far where realy big ammout of money get burned in matter of hours
[QUOTE=enricociccio;44824345]EVE is the only MMO so far where realy big ammout of money get burned in matter of hours[/QUOTE] Well there's TESO launch, but I don't think we're talking about the same thing...
Sorry, you need to Log In to post a reply to this thread.