How's that game any different than any other generic mmorpg?
I thought it went open beta now, was disappointed.
[QUOTE=Excalibuurr;47444367]Not much different really. I mean it boasts action combat, when it's really just point and click mechanics with WSAD movement and mouse camera look. It's hub based, so you hang around in central area where players are at, and join missions which are mostly instanced zones, save for a couple of small free roaming areas. It does feature a large skill tree, something like Path of Exile. Although I haven't explored much of that to see how much diversity there is in character builds. Graphics are pretty nice though. The game seems really aimed towards casual players. The equipment selection is limited, and your cosmetic outfit is separate from armor. Although on the cosmetic side, it's usually one full overall with a mix of head ornaments. Despite that though, the game can be pretty fun, since the skills feel really satisfying to pull off sometimes. And you can shoot a giant laser beam as a support class, so there's that. The bosses have simple mechanics in the begining levels. I hope they do more with that later.[/QUOTE]
Pretty much the same as I feel about it currently. Hoping the bosses get more interesting.
Also am I missing something or is there no LFG system? Big hole in the game if that's the case.
Sorry, you need to Log In to post a reply to this thread.