I hate when great single player games add in co-op or multiplayer for no reason whatsoever. Especially when those modes take away from the single player experience. All in all I don't think bioshock ever needed multiplayer, especially not this tower defense thing.
The Single player actually looks polished though, I imagine we'll be seeing more gameplay videos and play throughs soon enough, and more content.
I loved Bioshock games.
No problem with that.
Sounds like Irrational was trying to do everything at once, and 2K gave them the budget to do that.
GOOD. I'm sick and tired of games throwing in MP when they don't fucking need it and it adds nothing to the game.
I never understood this obsession publishers have with slapping multiplayer on to everything. Most multiplayer modes die a few weeks after the game comes out because everyone has gone back to CoD, Battlefield, or on of the other large shooters. It just bloats development costs, takes time away from the single player, and they have to rent out a load of servers which will be empty 1 month later.
I mean if the game has multiplayer in mund from the start that's great, but chances of it having a lasting community to support it are often not worth the cost.
Personally, I like games with multiplayer.
It adds some replayability. You also get more game than you were anticipating.
I really think they could do a Bioshock multiplayer really well
But that would have to be the main focus, I know Bioshock 2 has it and it was unbalanced, but I can see it being made into something fun.
Im just glad its not in Infinite.
Maybe finish the game single-player and add this as free or paid DLC at a later stage where you can actually make it good.
[QUOTE=HoodedSniper;37155947]I really think they could do a Bioshock multiplayer really well
But that would have to be the main focus, I know Bioshock 2 has it and it was unbalanced, but I can see it being made into something fun.
Im just glad its not in Infinite.[/QUOTE]
I was never able to try out Bioshock 2's multiplayer, because when I got it(not that long after release), not a single person was found to be playing online.
Good. Developers need to stop throwing in multiplayer to give a game "replayability" and actually make the game worth replaying. I never had a doubt Infinite would be a bad game, but if they're diverting the manpower from those two multiplayer modes into developing the core of the game better, I'm all for that.
This could be a tie-in with the news of two of the team leaving Irrational. They might have been heavily involved with the multiplayer aspect and when it couldn't wind up working, they got the axe?
[QUOTE=Sobek-;37162069]This could be a tie-in with the news of two of the team leaving Irrational. They might have been heavily involved with the multiplayer aspect and when it couldn't wind up working, they got the axe?[/QUOTE]
One of them was the art director, I wouldn't imagine there's much left for him to do.
Im the only one here who likes bioshock 2 multiplayer?
Im know is not the most balanced mp out there but is kinda fun. Is a shame just a few people play it.
Who was really planning on getting this for the multiplayer anyway?
I didn't even know they were going to have multiplayer. This is no loss: the multiplayer in BioShock 2 wasn't worth playing.
Damn it, more games need co-op, not less!
What's wrong with singleplayer games having multiplayer? It's not like you're losing anything when it's included.
[QUOTE=Janus Vesta;37155800]I never understood this obsession publishers have with slapping multiplayer on to everything. Most multiplayer modes die a few weeks after the game comes out because everyone has gone back to CoD, Battlefield, or on of the other large shooters. It just bloats development costs, takes time away from the single player, and they have to rent out a load of servers which will be empty 1 month later.
I mean if the game has multiplayer in mund from the start that's great, but chances of it having a lasting community to support it are often not worth the cost.[/QUOTE]
I could see death match or team death match be used for lan parties if the zip-line game mechanic and other works, that's it.
[QUOTE=Klammyxxl;37168240]What's wrong with singleplayer games having multiplayer? It's not like you're losing anything when it's included.[/QUOTE]
They take valuable development time and resources away from singleplayer, drive up the cost for people who will never use it, and in some games, features are removed just because it would be "unbalanced" or "wouldn't work in multiplayer". Just look at all the features minecraft was supposed to have that got axed because Notch couldn't get them to work in multiplayer.
[QUOTE=Klammyxxl;37168240]What's wrong with singleplayer games having multiplayer? It's not like you're losing anything when it's included.[/QUOTE]
The thing is, you usually [i]are[/i] losing something. The quality of the singleplayer often goes down a notch or three when the company decides multiplayer is required in a game not written for it. They also usually fuck the multiplayer up, and you end up with two game modes both equally broken because they were developed by a studio that had no idea what the fuck it was supposed to be doing.
bioshock 2
the multiplayer in that
it sucked
I think CO-OP would be fine, but multiplayer, eh no..
I always thought that the "tacked on" multiplayer modes on pure sp games give pirates some incentive to buy the game.
[QUOTE=Zeb Brown;37177302]I think CO-OP would be fine, but multiplayer, eh no..[/QUOTE]
Co-op really wouldn't work for this with the way the narrative is built.
[QUOTE=RichyZ;37193905]its funny because pirates could play bioshock 2 mp with a gfwl key from any other gfwl key
to test it, it used my gtaiv key on it
tl;dr gfwl is a fucking joke[/QUOTE]
It's such a joke that my GTAIV key worked on it but the key they gave me with the game didn't
I was really confused
Bioshock is at its best in a singleplayer imo.Looking forward to it.
I... liked the multiplayer...
Good.
Bioshock was never meant for multiplayer, and honestly it just makes the game look bad when they slap it on with the single player.
Hopefully now they have more time to polish the single player
cant wait
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