[QUOTE=Lijitsu;46130790]This is still not a Roguelike.[/QUOTE]
This thing is the very definition of a Roguelike.
[quote=Wikipedia]
Roguelike is a sub-genre of role-playing video games, characterized by procedural level generation, turn-based gameplay, tile-based graphics and permanent death... [/quote]
[QUOTE=Super Muffin;46132082]This thing is the very definition of a Roguelike.[/QUOTE]
I guess Guild Wars is a Diablo clone then, huh? I mean Guild Wars has randomized loot, clicking to move, classes, skills, and even NPCs you can take into battle with you like the two newer ones.
[QUOTE=Lijitsu;46132416]I guess Guild Wars is a Diablo clone then, huh? I mean Guild Wars has randomized loot, clicking to move, classes, skills, and even NPCs you can take into battle with you like the two newer ones.[/QUOTE]
holy shit dude what
if a game meets all the criteria for a genre it's part of that genre
nobody's saying it's a clone of anything jeeeesus
[QUOTE=geel9;46133497]holy shit dude what
if a game meets all the criteria for a genre it's part of that genre
nobody's saying it's a clone of anything jeeeesus[/QUOTE]
but that's what the term roguelike implies: like [url=http://en.wikipedia.org/wiki/Rogue_%28video_game%29]Rogue[/url]
[QUOTE=geel9;46133497]holy shit dude what
if a game meets all the criteria for a genre it's part of that genre
nobody's saying it's a clone of anything jeeeesus[/QUOTE]
'Diablo clone' is what they were called before they were rolled into the much more general action RPG genre - I was trying to be specific. Titan Quest and Torchlight are Diablo clones. Guild Wars is not, despite having some similarities. There are quite a few games that are Roguelikes despite not being exactly like Rogue, but Bedlam is not one of them.
[QUOTE=geel9;46133497]holy shit dude what
if a game meets all the criteria for a genre it's part of that genre
[B]nobody's saying it's a clone of anything[/B] jeeeesus[/QUOTE]
Is this real life?
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