• Do we really need Half-Life 3?
    44 replies, posted
[url]http://www.pcgamer.com/do-we-really-need-half-life-3[/url]
I want to visit Borealis and fight Combine Advisor. So for me,its a yes.
Not really. [sp]Because we are all Half Life 3[/sp]
Need is a bit strong, but I really want to see it in my lifetime. I want to know that Valve has singleplayer games of the same caliber still in them.
Generally when you start a story you should finish it, yes.
i stopped caring years ago
Should you continue an unfinished story? What a stupid question.
Show how much they pay attention when they somehow didn't notice Gabe said not to trust that 'leaked' information about the game not existing, in the [I]very next part (as in, literally the next few words) of what they quoted[/I]
I don't care much but you know, it would be a fucking CLOSURE at least. It ended in a cliffhanger for fuck sake.
I beg to differ. The only way HL3 will be worth the w̶e̶i̶g̶h̶t wait is if the game were funded by the United States government, thus enabling Valve to hire a cadre of Japanese scientists and Swedish university graduates to develop the core game, while interns from PlatinumGames help with the boss battles. Oh, and to serve as icing on the cake, the soundtrack would need to be an epic collaboration between Nobuo Uematsu, Michael McCann, whoever did the XCOM 2 soundtrack, Go Shiina, zYnthetic, Junichi Nakatsuru and Inon Zur to name a few. Point is, HL3's soundtrack would need to put Super Smash Bros Brawl's to shame.
I stopped caring a while ago, though if it came out i'd still play it most likely, the ending to Ep 2 is still fresh in my mind.
i still remember playing the beta borealis from missing information, so yes I want to finish the fight.
[QUOTE=Jarokwa;51700018]no. half life isnt that great anyway.[/QUOTE] While nowadays I can't stand playing HL2/EP1/2 I want the series to at least end on a high point the way it started. HL1 and its expansions are still up there on my "best singleplayer games of all time" list because to this day I still find it fun to go back and play through it If they just never release another installment, the series will have ended on a fucking annoying cliffhanger left unresolved.
Hell, I didn't think DOOM or Wolfenstein: The New Order would go over well, and they both ended up being a blast. So, I don't see why we should just give up on the notion of another Half-Life.
[QUOTE=-Ben_Wolfe-;51700614]Hell, I didn't think DOOM or Wolfenstein: The New Order would go over well, and they both ended up being a blast. So, I don't see why we should just give up on the notion of another Half-Life.[/QUOTE] Wolfenstein: The New Order was just a step in the right direction, though it was more or less of an unoptimized mess of a console port. :x I will admit Doom was pretty awesome, though i don't think it's held up on as high of a pedestal that people are expecting HL3 to be. Also didn't help that id Software actually LOWERED expectations with a multiplayer component from the people who worked with the multiplayer components for the 343 Halo games. :x
[QUOTE=Lolkork;51700785]Maybe its time for a new gaming newsbot? Eurogamer is pretty good.[/QUOTE] All newsbots are garbage. Let's just add more instead of replacing.
Quite honestly, I've moved on to other franchises that I enjoy, and even more so. Franchises that are still being supported and continued. If they make a new Half Life you bet I'll buy it, but I'm not going to shed a tear for HL anymore.
[QUOTE=-Ben_Wolfe-;51700614]Hell, I didn't think DOOM or Wolfenstein: The New Order would go over well, and they both ended up being a blast. So, I don't see why we should just give up on the notion of another Half-Life.[/QUOTE] new doom and wolf might have been decent by modern standards but they'll be forgotten in another few years at most and don't deserve half the praise they got in the first place. wolf3d and doom1/2 will remain classics and just better fucking games and honestly, no, we don't need half-life anymore. and i don't trust valve to handle one correctly anyway. its not half-life without kelly bailey's music and marc laidlaw's writing and they've both left the company. valve knows that gaming has changed since those days and for all it's shit they make money hand over fist exactly because they repositioned themselves away form it. yeah it sucks that they left things on a cliffhanger, but that's fucking life for you
I stopped caring about HL3 so long time ago but I would still love to have it. Valve knew how to make fun FPS Single-Player games where most modern games just fail.
[QUOTE=flashn00b;51699661]I beg to differ. The only way HL3 will be worth the w̶e̶i̶g̶h̶t wait is if the game were funded by the United States government, thus enabling Valve to hire a cadre of Japanese scientists and Swedish university graduates to develop the core game, while interns from PlatinumGames help with the boss battles. Oh, and to serve as icing on the cake, the soundtrack would need to be an epic collaboration between Nobuo Uematsu, Michael McCann, whoever did the XCOM 2 soundtrack, Go Shiina, zYnthetic, Junichi Nakatsuru and Inon Zur to name a few. Point is, HL3's soundtrack would need to put Super Smash Bros Brawl's to shame.[/QUOTE] I would be satisfied with a soundtrack on the same level as HL2. I can listen to Triage at Dawn for hours.
[QUOTE=Kristviljan;51701629]I would be satisfied with a soundtrack on the same level as HL2. I can listen to Triage at Dawn for hours.[/QUOTE] Well, the problem with "on the same level as HL2" is that it's "Kelly Bailey doing enough to get a paycheck". Sure, you have Triage at Dawn, though every other track in the game is as forgettable as one another. Slap that onto 10+ years of built up expectations, and people will slam the OST for being generic and uninspired.
let me tell you something, i watched every episode of sonic underground. they never finished the story because it got canned. sonic and his siblings are the children of the queen of mobius and dr robotnik was hunting her down to turn her into a robot, sonic and the gang are trying to find her first. and it was supposed to go like that, they were supposed to finally find their mother. but they didn't, they didn't even get close. now sonic underground was a piece of shit, and that was 17 years ago. half-life is actually good, so for the honor of every sonic underground fan valve owes it to us to finish half-life 2's story.
It's been too long, I honestly can't find it in me to care anymore.
This site's just getting shittier by the day
Figured it might be worth bringing up [url=https://twitter.com/neil_druckmann/status/642013726514774016?lang=en]Neil Druckmann's tweet[/url]. I get that he's joking, though I won't blame Valve if they take it seriously. With all the expectations piled onto HL3, it'd probably be within Valve's interests to sell the IP to someone else because people will call out on the schmuck bait for ruining Half-Life.
[QUOTE=flashn00b;51699661]I beg to differ. The only way HL3 will be worth the w̶e̶i̶g̶h̶t wait is if the game were funded by the United States government, thus enabling Valve to hire a cadre of Japanese scientists and Swedish university graduates to develop the core game, while interns from PlatinumGames help with the boss battles. Oh, and to serve as icing on the cake, the soundtrack would need to be an epic collaboration between Nobuo Uematsu, Michael McCann, whoever did the XCOM 2 soundtrack, Go Shiina, zYnthetic, Junichi Nakatsuru and Inon Zur to name a few. Point is, HL3's soundtrack would need to put Super Smash Bros Brawl's to shame.[/QUOTE] Too many cooks etc etc
[QUOTE=J!NX;51702432]Too many cooks etc etc[/QUOTE] A valid argument, though my counterargument: Half-Life 3's expectations. it'll certainly require Japanese science to figure out how to release a game worth 10+ years in in the making, and those expectations will only continue to rise. As for bosses, it's definitely the weakest part in the Half-Life franchise, and barring a few exceptions such as Killing Floor 2's The Patriarch and Serious Sam's Mordekai the Summoner, good boss design seems to be a Japanese thing. Asides from needing a dedicated science team to figure out how to satisfy the overly inflated expectations, perhaps having actual game developers from the Orient might be beneficial to HL3's boss design gameplay-wise.
[QUOTE=flashn00b;51699661]I beg to differ. The only way HL3 will be worth the w̶e̶i̶g̶h̶t wait is if the game were funded by the United States government, thus enabling Valve to hire a cadre of Japanese scientists and Swedish university graduates to develop the core game, while interns from PlatinumGames help with the boss battles. Oh, and to serve as icing on the cake, the soundtrack would need to be an epic collaboration between Nobuo Uematsu, Michael McCann, whoever did the XCOM 2 soundtrack, Go Shiina, zYnthetic, Junichi Nakatsuru and Inon Zur to name a few. Point is, HL3's soundtrack would need to put Super Smash Bros Brawl's to shame.[/QUOTE] Good thinking putting swedes and japanese in the same room. That way when the japanese start inflating alyx' chest or bum the swedes will release tactical surstromming to save the project.
[QUOTE=Pat.Lithium;51702302]let me tell you something, i watched every episode of sonic underground. they never finished the story because it got canned. sonic and his siblings are the children of the queen of mobius and dr robotnik was hunting her down to turn her into a robot, sonic and the gang are trying to find her first. and it was supposed to go like that, they were supposed to finally find their mother. but they didn't, they didn't even get close. now sonic underground was a piece of shit, and that was 17 years ago. half-life is actually good, so for the honor of every sonic underground fan valve owes it to us to finish half-life 2's story.[/QUOTE] Don't talk shit about Sonic Underground, that show was my jam
I don't know about HL3 but we definitely need Episode 3 of HL2. But it's been 10 years and Valve still hasn't said a word about it since episode 2 was released, and Marc Laidlaw left the company, so its safe to say the Half-Life series has completely died.
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