EA 'theoretically' interested in raising game prices for next gen
157 replies, posted
[quote="Gamespot"]
[B]Electronic Arts has yet to decide on next-generation pricing. Chief financial officer Blake Jorgensen said during the Morgan Stanley Technology, Media, and Telecom Conference today that he expects software costs for consumers to follow past trends.
"I think typically at the start of a cycle you've seen the pricing raise to $69 for a core piece of software and then over the life of those it's drifted down to the introduction price, typically now around $59," he said. "We haven't yet set pricing on our [next-generation games], but you'll probably see a similar trend during the start of the next cycle."[/B]
[/quote]
[url="http://www.gamespot.com/news/ea-undecided-on-next-gen-pricing-6404527"]Source[/url].
They later retracted the statement claiming that he 'mispoke', but knowing EA, they are going to test the waters.
Meh, you cant compare productivity software prices to games, but if they raise the prices, they better raise the quality of the product.
Keep fuckin' that chicken, EA.
[QUOTE=Jeep-Eep;39729114]Keep fuckin' that chicken, EA.[/QUOTE]
That's an expression I've not heard before.
Sigh. I remember when games were $50
They already have.
Or does 25 dollars in day 1 DLC not count as a price hike in some alternate universe.
If they raise the prices, they really need to stop that Day 1 paid DLC bullshit. You're putting that much money into a product, you'd damn well better get what you paid for.
Sixty dollars is my absolute limit for new video games, personally. Fifty is pushing it but that's kind of become the standard for console games (and a lot of stuff released on Steam is getting there now as well), so I can accept it. I live in America, so I don't have to deal with the kind of crazy pricing range places like Australia have, but if the going rate is raised again then I just don't know if it'll be worth it anymore.
[QUOTE=janky;39729142]Sigh. I remember when games were $50[/QUOTE]
i remember when games were 5 dollars to 60 dollars
At least it's not like Australia where the cheapest you'll be able to get a brand new game is for $79 and on average, the most is $120.
It's a fucking joke.
Give us games that'll last us more than twenty hours and ill be happy to pay more
Don't like it? Don't buy it. If it's such an absurdly high price, not many people would pay for it. The reason why it is so high is because people are willing to pay and they are making money from it. It's a mutual agreement between consumer and business when you purchase something. It tells them you believe their service/product is worth what they are charging.
won't happen if the competition keeps them at the same price
nothing to see here
I decided $60 is too much for me anyway
your shiny textures aren't worth shit EA.
ea can 'theoretically' piss off.
I don't see a problem with increasing game prices if it's suitable for inflation/manufacturing costs
also games have always been pretty expensive
[t]http://i.imgur.com/GaQ8Pi2.jpg[/t]
[url]http://arstechnica.com/gaming/2010/10/an-inconvenient-truth-game-prices-have-come-down-with-time/[/url]
[QUOTE=WaLLy3K;39729208]At least it's not like Australia where the cheapest you'll be able to get a brand new game is for $79 and on average, the most is $120.
It's a fucking joke.[/QUOTE]
Australia has practically double the minimum wage. I realize you guys get screwed on some stuff, but it's nowhere near as bad as it's made out to be.
[QUOTE=T2L_Goose;39729247]Don't like it? Don't buy it. If it's such an absurdly high price, not many people would pay for it. The reason why it is so high is because people are willing to pay and they are making money from it. It's a mutual agreement between consumer and business when you purchase something. It tells them you believe their service/product is worth what they are charging.[/QUOTE]
That logic works when you view it from "majority-of-buyers" perspective but not when you view it from an individual perspective and that's why people posts stuff like "I don't like higher prices" because they hope they are not alone.
YOu telling them "just don't buy it" is the same as telling a worker who is not in a union "just don't go to work".
This is too much, I get more time in older games that were sanely priced than I do most modern games. There are a couple that stand out, but most new AAA games don't hold my interest for too long.
[img]http://www.marketoracle.co.uk/images/2009/Dec/us-inflation-cpi-index.gif[/img]
you'll see games go up the more inflation goes up, i'm pretty sure EA isnt the only one that wants to raise its prices
but if they want to cut their costs down, maybe they should fire their fucking idiotic PR team??? isn't it obvious people will respond negatively to raising prices? who the fuck is running this shit? get back to me on this EA
EA 'theoretically' interested in less sales for next gen
[QUOTE=janky;39729142]Sigh. I remember when games were $50[/QUOTE]
Most games have always cost $60+, there have been cases from the SNES/N64 era where a game has cost $100 brand new, and that's not taking into account inflation.
Games are cheaper now than they ever have been before.
Fucking christ. Another $10 price hike is too fucking much.
[QUOTE=koeniginator;39729270]I don't see a problem with increasing game prices if it's suitable for inflation, manufacturing costs
also games have always been pretty expensive
[t]http://i.imgur.com/GaQ8Pi2.jpg[/t]
[url]http://arstechnica.com/gaming/2010/10/an-inconvenient-truth-game-prices-have-come-down-with-time/[/url][/QUOTE]
It used to actually cost money to print games onto media, especially cartridges.
Now it's literally less than a nickel to make a dvd. Blurays aren't exactly that expensive either, and digital distribution is essentially scalable to whatever level you need on top of outright eliminating the shipping costs.
Inflation is one thing, but the net cost of distributing media has steadily fallen, and is approaching the point where it is a trivial cost to consider.
So just mark that up to around $140-150 for Australians, yeah?
Cheers EA.
[QUOTE=Zephyrs;39729157]They already have.
Or does 25 dollars in day 1 DLC not count as a price hike in some alternate universe.[/QUOTE]
[MEDIA]http://www.youtube.com/watch?v=g0TT_SGL-oc[/MEDIA]
Well they have like 6-8 weeks after finishing the game before the actual launch, so it's for the best that they make more content
[QUOTE=icemaz;39729299]Most games have always cost $60+, there have been cases from the SNES/N64 era where a game has cost $100 brand new, and that's not taking into account inflation.
Games are cheaper now than they ever have been before.[/QUOTE]
Yeah, but that doesn't mean I wanna start paying higher prices just because these dickheads think the start of a new generation of console warrants higher priced games.
[QUOTE=Zephyrs;39729317]It used to actually cost money to print games onto media, especially cartridges.
Now it's literally less than a nickel to make a dvd. Blurays aren't exactly that expensive either, and digital distribution is essentially scalable to whatever level you need on top of outright eliminating the shipping costs.
Inflation is one thing, but the net cost of distributing media has steadily fallen, and is approaching the point where it is a trivial cost to consider.[/QUOTE]
yes while distribution has gone down, production costs have gone up dramatically since that time.
handheld games are looking better than consoles these days
[QUOTE=Banned?;39729336]Yeah, but that doesn't mean I wanna start paying higher prices just because these dickheads think the start of a new generation of console warrants higher priced games.[/QUOTE]
as much as it seems like it is, EA isnt full of dumb people, they know that higher prices = less people buying stuff, but its probably something they have to do to maintain the status quo operating cost of the company
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