• Sony to abandon DualShock design for PS4
    137 replies, posted
[url]http://www.computerandvideogames.com/387287/cvg-sources-sony-to-abandon-dualshock-design-for-ps4/[/url] [quote]A senior games studio source working on an upcoming Sony game says the new system's controller has undergone numerous iterations, few of which resemble the DualShock build that has become synonymous with PlayStation. Experiments within Sony's R&D department are thought to have been extensive. Versions of the new PS4 pad include biometric sensors on the grips and an LCD touch screen, the development source claimed. A second source, working in a separate part of the industry but still connected to Sony, said PlayStation engineers are "trying to emulate the same user interface philosophies as the PS Vita". This is likely a reference to the touch-screen capabilities of the PlayStation handheld, and a suggestion that Sony will tightly integrate its portable and home systems. The new console - codenamed Orbis - will be revealed in a matter of weeks, not months. Sony has declined to comment. While the DualShock will not be a primary controller for the next PlayStation, it is likely that the range of PS3 controllers will be compatible with the next-gen system. There is a possibility they could be used as secondary controllers, much like with how Wii Remotes interact with the Wii U. One potential stumbling block is Sony's complex partnership with Immersion - the patent-holder of the rumble tech used in Sony's pads. In March 2007, Immersion settled its patent infringement suit with Sony, after claiming that the company had used its technologies without permission. CVG understands that Sony has paid Immersion more than $150 million in damages, license fees and other costs since the settlement. However, a small portion (initially $20 million) of this was redirected to Microsoft, which owns about 10 per cent of Immersion. Sony's licence agreement with Immersion ends in 2017, SEC documents show, but as part of the deal Immersion has given Sony an option to expand the scope of the licence for future consoles. However, the complications of the deal may have convinced Sony that it should seek different designs and ideas for its next controller. The new PS4 controller design, which remains a closely guarded secret across the PlayStation organisation, is expected to break new mould for Sony. The biometric tech, in particular, is something games studios such as Valve are interested in due to its function as a heart beat sensor. [/quote]
As long as it works and I can hold it comfortably, I care little.
Why not have both the sensor and the rumble. Controllers feel very eugh without rumble due to no feedback.
Well that's unfortunate. The Dualshock design has worked remarkably well over the last 15 years. Then again, I thought the Wii U tablet looked like a clunky mess to hold on to and it ended up being one of the most comfortable controllers I've ever held. We'll see what they come up with.
How can you have a patent for rumble, its just a motor with a unbalanced weight on it.
Don't fix what isn't broke
[QUOTE=IliekBoxes;39267310]Don't fix what isn't broke[/QUOTE] Why do you guys use this argument? Why have cars when we have carts? Why have lightbulbs when fire works just fine
That's lame, Dual Shock is awesome
should keep the dual shock design but make the controller slightly bigger imo, i have huge hands and the ps3 controllers felt slightly uncomfortable
[QUOTE=IliekBoxes;39267310]Don't fix what isn't broke[/QUOTE] Improve what works well, so it works better.
hopefully it'll look like this, a true masterclass of design sadly gone before its time [img]http://upload.wikimedia.org/wikipedia/commons/c/ca/PS3_boomerang_controller.jpg[/img]
If they let people use the older controllers with the new system i could see that working out quite well.
Well it says PS3 controllers may still be compatible, and even if not, I'm sure some third party companies will make their own Dualshock controllers.
But how will Psycho Mantis move my controller now?
[QUOTE=CMB Unit 01;39267359]I'm sure some third party companies will make their own Dualshock controllers.[/QUOTE] This will happen, you can already buy PS3 controllers in the 360 layout :v:
They should just do this, and i'd be happy. [IMG]http://s8.postimage.org/g51j3comd/thumb463x_dualshock3.jpg[/IMG]
I hope they go the route that nintendo did with both analogs on top. Games today have more emphasis on analogs than buttons, would make sense to put them in a more natural place for your thumbs. edit: [QUOTE=DrogenViech;39267420]They should just do this, and i'd be happy. [IMG]http://s8.postimage.org/g51j3comd/thumb463x_dualshock3.jpg[/IMG][/QUOTE] [img]http://i.imgur.com/NuQjj.jpg[/img]
[QUOTE=DrogenViech;39267420]They should just do this, and i'd be happy. [IMG]http://s8.postimage.org/g51j3comd/thumb463x_dualshock3.jpg[/IMG][/QUOTE] Oh thank fucking god someone who understands. That is so fucking uncomfortable. Fuck having big hands.
[QUOTE=DrogenViech;39267420]They should just do this, and i'd be happy. [IMG]http://s8.postimage.org/g51j3comd/thumb463x_dualshock3.jpg[/IMG][/QUOTE] Do you have unsymetrical hands?
[QUOTE=alien_guy;39267448]Do you have unsymetrical hands?[/QUOTE] No, I just find it very uncomfortable to have the left analog there, makes my thumb feel weird. Edit: No, wait, scratch that. It's fucking uncomfortable period, the analog should be where your thumbs naturally rest.
Didn't they say that for the PS3 but then went back to dual shock?
[QUOTE=alien_guy;39267448]Do you have unsymetrical hands?[/QUOTE] You use the left stick and face buttons way more than the right stick and D-pad. You want the primary controls to be where your thumbs rest. Just because a controller is symetrical doesn't mean it's well designed.
"Don't fix what isn't broken." Also, feels weird to have a 4th edition of Playstation coming out. Never got around to buying the 3rd.
I always turned the rumble thing off anyway
[QUOTE=iTrolol;39267463]No, I just find it very uncomfortable to have the left analog there, makes my thumb feel weird.[/QUOTE] Contrarily, doing that to make it more like the XBox controller I find will make it more uncomfortable, as I've always found the XBox controller oddly designed and uncomfortable to hold. Dualshock was, in my opinion, one of the simplest and most effective controller designs, and the fact that it lasted 15 years kind of proves that.
[QUOTE=DrogenViech;39267420]They should just do this, and i'd be happy. [IMG]http://s8.postimage.org/g51j3comd/thumb463x_dualshock3.jpg[/IMG][/QUOTE] Ugh heavens no. That'd be horrible.
[QUOTE=DaCommie1;39267505]Contrarily, doing that to make it more like the XBox controller I find will make it more uncomfortable, as I've always found the XBox controller oddly designed and uncomfortable to hold. Dualshock was, in my opinion, one of the simplest and most effective controller designs, and the fact that it lasted 15 years kind of proves that.[/QUOTE] One possible solution: Offer two versions of it, version A with the analogs in the traditional position, version B with them in the Xbox style position, make two packages of the console, one with controller A and a console, one with controller B and a console.
[QUOTE=DaCommie1;39267505]Contrarily, doing that to make it more like the XBox controller I find will make it more uncomfortable, as I've always found the XBox controller oddly designed and uncomfortable to hold. Dualshock was, in my opinion, one of the simplest and most effective controller designs, and the fact that it lasted 15 years kind of proves that.[/QUOTE] I'm honestly shocked that there isn't a company selling PS3 style 360 controllers and 360 style PS3 controllers. I mean there has to at least be a niche market for them. I know I'd by a 360 styled controller for my PS3.
Make the D-pad, analog sticks and buttons all interchangeable, solve all the problems
[QUOTE=DrogenViech;39267420]They should just do this, and i'd be happy. [IMG]http://s8.postimage.org/g51j3comd/thumb463x_dualshock3.jpg[/IMG][/QUOTE] I have a solution for you. [IMG]http://s1.postimage.org/cfdvxx08f/asddd.jpg[/IMG]
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