I feel an art style for the people would have avoided the whole uncanny valley, especially those pseudo cloth physics :S
Oh well if they are only rendering a room, or the table etc they should invest as much power into the physics and graphics as possible.
[QUOTE=whatthe;43134321]I feel an art style for the people would have avoided the whole uncanny valley, especially those pseudo cloth physics :S
Oh well if they are only rendering a room, or the table etc they should invest as much power into the physics and graphics as possible.[/QUOTE]Environment looks damn sweet, the humans are too creepy because of what you stated.
The animation on the people was pretty awful.
they are some mighty fine looking balls right there.
In a few generations the first game to ever feature full raycast lighting is going to be a pool game and nobody's going to give a crap about it because it's a pool game
it would have been better if the people were just robots or something to steer away from the uncanny valley. simple objects like the balls and the pool table are really really well done and looks almost like real-life, though.
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