• Why I love Oblivion's Imperial City
    14 replies, posted
[url]http://www.pcgamer.com/why-i-love-oblivions-imperial-city[/url]
i think having the city able to been seen from just about anywhere in cyrodiil really hurt the scale of the map
[QUOTE=Nautsabes;52062880]i think having the city able to been seen from just about anywhere in cyrodiil really hurt the scale of the map[/QUOTE] It worked both ways, really. Helped make the city feel [I]real[/I] grand, but the rest of the world felt smaller for it 'cause you never really got proper far from it.
[QUOTE=Nautsabes;52062880]i think having the city able to been seen from just about anywhere in cyrodiil really hurt the scale of the map[/QUOTE] One interesting point I saw someone make is that as a consequence of the Imperial City being visible from anywhere, it always felt like it was impossible to truly get lost in the world. Camping mods didn't work as well because it really never felt like you were deep in the woods because at any point you can just turn around and bam, there's the Imperial City.
I mean it was a game made in 06, they didn't have the insane amount of memory and rendering technologies that we do now. If you think its bad in Oblivion go play vanilla Morrowind, these games haven't aged very well at all outside Skyrim :v:
[QUOTE=Qbe-tex;52063729]Yeah, it's totally understandable, and even [URL="https://community.gophersvids.com/uploads/monthly_2015_07/Skyrim_pls.jpg.9e7fcbe9e249d6a08fb8a5c5244cfb9a.jpg"]skyrim's render distance[/URL] is somewhat dissapointing at times. I have played Morrowind, and a quick look at any [URL="http://www.mobygames.com/images/shots/l/26811-the-elder-scrolls-iii-morrowind-windows-screenshot-an-experienced.jpg"]screenshot[/URL] will show how far we've come, that much is true. The Imperial City and Novigrad (and now, Enderal's Ark) are some of my fauvorite medieval-fantasy cities. The Imperial City because, at least as little me saw it, normal city = one loading city, but imperial city was SO grandiouse that it needed 6 loading screens (though realistically it isn't THAT big, still pretty big for oblivion). Novigrad because it's essentially an actual city, it looks more accurate than some historical recreations and it's simply amazing. Ark (from Enderal, Skyrim overhaul mod) because it's the Imperial city that skyrim was missing. It's a medieval city but approximitely the size of the Imperial City and you should really play Enderal it's amazing.[/QUOTE] Yeah, If you want to relive that 'getting lost in a new world' experience from the first time you played oblivion/skyrim Enderal is the way to go. Map feels gigantic (due to limited fast travel ala morrowind), and the skill system has been modified enough to feel fresh. And has really interesting lore/story and good writing.
For me it feels like with each iteration of the Elder Scrolls series, that they cut out features to make room for better graphics. Morrowind had tons of magic and equipment options. Oblivion had less options, but the graphics were better (I still love Oblivion so I am not hating on it. Then Skyrim was beautiful but seemed to have even less "stuff" as well.
[QUOTE=Saxon;52063587]I mean it was a game made in 06, they didn't have the insane amount of memory and rendering technologies that we do now. If you think its bad in Oblivion go play vanilla Morrowind, these games haven't aged very well at all outside Skyrim :v:[/QUOTE] In my opinion, Skyrim aged the worst of all of them if anything. I can still go back and enjoy a run through Morrowind and Daggerfall, Oblivion I have specific parts I still like going through, like the Shivering Isles, but Skyrim, ehh I played it once and haven't had any desire to touch it since.
[QUOTE=F.X Clampazzo;52064188]In my opinion, Skyrim aged the worst of all of them if anything. I can still go back and enjoy a run through Morrowind and Daggerfall, Oblivion I have specific parts I still like going through, like the Shivering Isles, but Skyrim, ehh I played it once and haven't had any desire to touch it since.[/QUOTE] I mean graphically speaking, Oblivion and Morrowind have much better writing and are more compelling once you invest in them. Like in the dark brotherhood quest in Oblivion, you get locked in a house and can use any means (which can get creative) to kill your targets. In Skyrim its always just run here and kill that with stealth and bow and fast travel back. I can't get the potato heads out of my dreams still though
[QUOTE=Saxon;52064195][B]I mean graphically speaking[/B], Oblivion and Morrowind have much [B]better writing[/B] and are more compelling once you invest in them.[/QUOTE] I think you switched topics mid sentence there.
[QUOTE=ZestyLemons;52064458]I think you switched topics mid sentence there.[/QUOTE] No, it was in response to F.X post which was in response to mine
[QUOTE=F.X Clampazzo;52064188]In my opinion, Skyrim aged the worst of all of them if anything. I can still go back and enjoy a run through Morrowind and Daggerfall, Oblivion I have specific parts I still like going through, like the Shivering Isles, but Skyrim, ehh I played it once and haven't had any desire to touch it since.[/QUOTE] On the flipside I've never finished Morrowind because I miss the conveniences and improvements made to various sections of gameplay in Oblivion and Skyrim, the first of those two being the game I started the series at. I have a love/hate relationship with Morrowind because I find some of its mechanics fucking incredible for an RPG and others fucking annoying, Oblivion is generally an all-round "hard-to-find-anything-wrong-with-this-gameplay-but-I-miss-Skyrim's-improvements" for me, and Skyrim is "why the fuck doesn't jumping increase my acrobatics oh well at least I can dual wield and the bows and so much better and holy shit I love the snowy settings" It all depends on what you're looking for. If you want a balls-to-the-wall RPG taking place in an alien swamp then Morrowind is the game for you, if you want good combat and diagonal running animations and a more Game-of-Thrones type setting then you should go to Skyrim, and Oblivion is the gameplay/graphics in-between but with your standard western fantasy setting. As for Arena and Daggerfall, I consider them the same way I do Fallout 1/2/Tactics. Aside from lore, it's not worth comparing them because they play so differently that there's no point. [editline]a[/editline] Though this is all my sole opinion, of which I think I have pretty unpopular ones for RPGs in general. I like Mass Effect 1's combat more than 2 and up, I can't stand Dragon Age Origin because of its controls, I think Human Revolution is the best game in the Deus Ex series and the yellow tinting was a good stylistic choice, I don't like The Witcher, etc. [editline]a[/editline] More ontopic, I hate Oblivion's Imperial City. I always get so fucking confused as to where I am and the console-based sector segmentation doesn't help. Almost more disappointing than the in-game version of New Vegas.
Anvil is and always will be my favorite city in Oblivion, but spending hours in the arena will always hold a special place in my heart. [Editline]cjsjx[/editline] Besides, where else in Cyrodiil can you buy BIG weapons for BIG heroes?
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