[QUOTE=Captain Chalky;40596730]sure they aren't
[t]http://www.cyborgmatt.com/wp-content/uploads/2013/05/Dota2_HUD_TempestFull.jpg[/t]
this isn't designed around any specific hero(es)[/QUOTE]
"Custom UI’s based on popular heroes such as Axe, Magnus, Anti-Mage, Alchemist, Ancient Apparition, Beastmaster and Natures Prophet are waiting to be added."
And which of those heroes would it be based on then?
Hopefully this means no more 5 pubs vs 5 man-premade
the solo matchmaking queues are disgustingly long
on paper this sounds good, but then you consider that it's going to be split (the players queueing for normal/solo), meaning inherently longer queues. guess some people won't mind
[QUOTE=Captain Chalky;40596863]Why are you quoting the list from the article? You never said anything about the list in your first post.[/QUOTE]
I assume I don't have to refer to the article [B]in a thread about discussing the article.[/B]
[QUOTE=Captain Chalky;40596986]"The UIs aren't based on heroes." You said exactly that. Please don't start pulling some bullshit arguments out of your ass.[/QUOTE]
Or you could actually read the article next time, I'm trying to point out that PCGames N are being lazy/careless with their article writing again.
[QUOTE=Skidd;40596776]"Custom UI’s based on popular heroes such as Axe, Magnus, Anti-Mage, Alchemist, Ancient Apparition, Beastmaster and Natures Prophet are waiting to be added."
And which of those heroes would it be based on then?[/QUOTE]
Article is wrong. That HUD is based on Skywrath/Venge.
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