[url=http://www.gamesindustry.biz/articles/2013-06-28-xbox-one-exec-hardware-specs-are-meaningless][img]http://dl.dropboxusercontent.com/u/12875849/jotain/gamesindustrylogo.png[/img][/url]
[quote]"The problem is that Sony decided to go out and publish a bunch of numbers, which are in some ways meaningless," Penello told OXM. "Because this isn't like 1990, when it was 16-bit versus 32-bit. For me, I'd rather not even have the conversation, because it's not going to matter."
"The box is going to be awesome. The games are going to be awesome. I heard this exact same argument last generation and it's a pointless argument, because people are debating things which they don't know about. They're not [head silicon engineer] Nick Baker or [corporate vice president of IEB hardware Todd Holmdahl], and I'm not [lead PS4 architect] Mark Cerny, so why are we having this discussion?"
[/quote]
[quote]"Here's what you care about," he said. "You bought a system to play great games and have great experiences. I feel like our games and experiences are going to be every bit as good, if not better, technically - on top of all the magic we're going to add with the instant switching, and the power of the cloud."
[/quote]
He's right on one point, the games are what matter not the hardware.
I don't know squat about hardware specs, but I damn well know it's important for people to know what they are.
wow, one step forward, two steps back
He has a point, sort of.
The thing that makes a console great isn't necessarily the specs as much as the games and developer support.
However, if you do limit your devs with shitty specs or a strange architecture, it does create issues :v:
Mind you, the WiiU, Wii, DS, and 3DS are underpowered when compared to their competitors yet they are (or will be) more successful or as successful as their competitors.
He also said that they are meaningless in "some" ways, but whatever floats the sensationalism boat.
It looks like he's saying the hardware [i]argument[/i] doesn't matter. But it doesn't matter, it will be misquoted as usual.
I have to agree on this one, I've never cared about a consoles specs, just as long as it's games were entertaining, but in the wake of all this xbone and ps4 stuff it looks like the near decade old joke the "ps3 has no games" can be safely tacked on to the xbone, given how obsessed they were with all the TV shit.
[QUOTE=chipset;41232643]He's right on one point, the games are what matter not the hardware.[/QUOTE]
But the hardware that drives the games are just as important. There are a ton of things game developers can do today but couldn't do in the past because of the hardware.
The Cell and it's complexity says otherwise.
If you can't learn from your competitor's greatest failure (One which propelled you into relevance) then what on earth are you doing.
[QUOTE=From OP]"...people are debating things which they don't know about"[/QUOTE]
Says Microsoft....
Can anyone name one generation where the console with the best hardware has won?
Specs don't win console wars, exclusives do.
[media]http://www.youtube.com/watch?v=GyAjZd1trAY[/media]
So they're giving up and surrendering to the WiiU?
OK.
What I read: "Specs don't matter unless ours are better, then they matter"
he is right, but i hate the general air of condescension that microsoft projects. "we know best," they seem to scream at every possible opportunity. "we know best, and you're stupid for thinking otherwise."
[editline]28th June 2013[/editline]
"here's what you care about" seriously get fucked
See Microsoft, it's ok to say that if you're going with weaker specs for a lower pricepoint for a different market, like the Wii or possibly Wii U, but when this is clearly you trying to make up crap because you made a console with shitter specs than your competitor, you don't exactly ring of honesty.
It doesn't take a silicon engineer to know what system will be faster when they're nearly identical except one is simply an upgraded version of the other with more, faster RAM and much higher shader counts.
[QUOTE=ashxu;41232754]Can anyone name one generation where the console with the best hardware has won?
Specs don't win console wars, exclusives do.
[media]http://www.youtube.com/watch?v=GyAjZd1trAY[/media][/QUOTE]
PS3?
Misquote.
Even if that was his point, I can kind of agree. For example, I bet if we had a similar argument over specifications back in 2006/7, people would never have guessed that the PS3 would be capable of GT5 and The Last of Us, or the Xbox 360 would never be capable of Forza 4 or Horizon. The developers push the consoles to their limits, going purely by specs means nothing until we take advantage of them.
[QUOTE=Novangel;41232942]PS3?[/QUOTE]
Looks like you didn't watch the video
Spoken as a true businessman, but he absolutely has a point. People will follow the games they enjoy regardless of hardware capability. I can guarantee that an overwhelming majority of the people buying consoles aren't doing it because it looks better under the hood.
id still rather pay less for the better hardware so
MS is right, but the PS4 is $100 cheaper and more powerful and more indie friendly, which is huge now
He's right, it's the experiences that matter.
Unfortunately it's a bad argument because those experiences will be limited to their platform because more money was thrown the publishers way, not because one console is better, especially considering how similar the hardware architecture is this time around.
Oh okay, then why not make a console as strong as a regular NES then, dumbasses
No worries guys, [QUOTE]"The box is going to be awesome. The games are going to be awesome."[/QUOTE]
That's all that matters.
[QUOTE=TheTalon;41233239]Oh okay, then why not make a console as strong as a regular NES then, dumbasses[/QUOTE]
They are dumbasses for wanting better games instead of better hardware? Kind of like what Nintendo has done for the past 10 years?
Anyone who works with hardware on a daily basis knows that you can't just compare high-level stats and immediately know everything there is about the platform. Too many self-proclaimed experts are harping on about specs that don't tell anything like the full story.
Who here can tell me why AMD processors tend to be slightly more powerful than Intel counterparts for a given clock speed? Why is a GPU able to perform certain calculations an order of magnitude faster than a CPU of the same speed? What's a CPU cache and why should you care? What does timing mean for GDDR RAM?
And most importantly, was it the more powerful or less powerful console that dominated the previous generation?
Penello is absolutely right. Fancy tech doesn't make a console successful, and the difference in hardware between the two consoles is minor compared to some previous generations.
[QUOTE=catbarf;41233353]Anyone who works with hardware on a daily basis knows that you can't just compare high-level stats and immediately know everything there is about the platform. Too many self-proclaimed experts are harping on about specs that don't tell anything like the full story.
Who here can tell me why AMD processors tend to be slightly more powerful than Intel counterparts for a given clock speed? Why is a GPU able to perform certain calculations an order of magnitude faster than a CPU of the same speed? What's a CPU cache and why should you care? What does timing mean for GDDR RAM?
And most importantly, was it the more powerful or less powerful console that dominated the previous generation?
Penello is absolutely right. Fancy tech doesn't make a console successful, and the difference in hardware between the two consoles is minor compared to some previous generations.[/QUOTE]
Except all these consoles use AMD's architecture. The comparisons are completely legitimate. Also AMD is SLOWER than Intel for a given clockspeed, not the other way around. You honestly sound like you're the one who is a self proclaimed expert falling short of that claim.
[QUOTE=ashxu;41232754]Can anyone name one generation where the console with the best hardware has won?
Specs don't win console wars, exclusives do.
[media]http://www.youtube.com/watch?v=GyAjZd1trAY[/media][/QUOTE]
Over the entire industry, however, specs are very important. We've been stagnating on ancient specs now for the past decade. This is most evident in PC games where shitty ports happen and developers rarely utilize the full power available because they are forced to make the game function for the lowest common denominator. Over time, this lack of power holds developers back, and it should not be ignored.
Also why does this person in the video sound like a child who just discovered a dollar store voice changer?
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