• Dota 2 and Counter-Strike: Global Offensive are bigger than Steam was two years ago, and they're sti
    26 replies, posted
[url]http://www.pcgamesn.com/dota-2/dota-2-and-counter-strike-global-offensive-are-bigger-than-steam-was-two-years-ago-and-theyre-still-growing[/url]
And valve still doesn't care about their customers. Impressive how someone with so little support got this big.
they support the game, that's enough apparently
[QUOTE=itisjuly;47442885]And valve still doesn't care about their customers. Impressive how someone with so little support got this big.[/QUOTE] Steam support =/= Game support. CS:GO and DOTA 2 are still very supported.
I wouldn't call CSGO 'supported'. I'd say it was more keeping people just barely interested.
[QUOTE=voltlight;47442997]I wouldn't call CSGO 'supported'. I'd say it was more keeping people just barely interested.[/QUOTE] The skin stuff saved the game from bombing, map rotations with the passes, missions and reworks of original maps make it very good.
dota 2 does not deserve to be as popular as it is atm the dota division of valve are literally drinking champagne and laughing because literally nothing is done with the game and they sell recolors for 20 bucks and the money keeps flowing in the esports scene being rigged doesn't help their cause either
i don't really follow esports that closely but i've only heard reports of rigging like once or twice. and when valve found about that the offenders got thoroughly fucked. and as much as valve's income from the item economy is getting a bit stale, it's still infinitely better than what they could've done like hero / map / gun / booster dlc. csgo had the operations but that was only "kinda" paid maps. if someone was intent on not paying for the operations i'm sure they'd find a way to the maps easily.
[QUOTE=Egevened;47443199]dota 2 does not deserve to be as popular as it is atm the dota division of valve are literally drinking champagne and laughing because literally nothing is done with the game and they sell recolors for 20 bucks and the money keeps flowing in the esports scene being rigged doesn't help their cause either[/QUOTE] You DO realize it's going to be the first game to have source 2 implemented, right? Also this whole "valve doesn't care" thing is so mind boggingly retarded to me. They update the game consistently, a few years back there was no esports scene at all, and the whole shop thing is basically what they learned from tf2. This is marketing 101 stuff here. They didn't hype the game to popularity, they made it in way that it would become popular with effort. All these people don't play dota because they think it's shit. It's free for gods sake.
Valve update the game but all the content is fan made.
I don't know how CSGO survives as a competitive game when the server-client hit registry is so fucked up
[QUOTE=.Lain;47443322]I don't know how CSGO survives as a competitive game when the server-client hit registry is so fucked up[/QUOTE] It's still much better than BF or COD
[QUOTE=.Lain;47443322]I don't know how CSGO survives as a competitive game when the server-client hit registry is so fucked up[/QUOTE] besides the lag compensation (the hitbox is behind the model) i don't see much of a problem with the hitreg. and i'm living in hawaii and have to deal with sub 100 ping all the time.
[QUOTE=Octopod;47443358]besides the lag compensation (the hitbox is behind the model) i don't see much of a problem with the hitreg. and i'm living in hawaii and have to deal with sub 100 ping all the time.[/QUOTE] to prevent precise aim hacking, the server uses a different seed for the spray of a weapon than what the client sees even on a 128 tick server you can headshot someone and see the visual spark and blood yet do no damage And player hitboxes while jumping are considerably lower in the server side. If you want to headshot someone jumping you need to hit their upper neck [editline]2nd April 2015[/editline] a lot of the time it's going to be okay, but that's not good enough for a competitive game with a player base so large
[QUOTE=itisjuly;47442885]And valve still doesn't care about their customers. Impressive how someone with so little support got this big.[/QUOTE] They care about it in the wrong way. For example, what makes them change weapon stats in CSGO is not people complaining, but graphs. Yup, a gun starts being very used? It'll get nerfed then. Honestly? Valve is ABSOLUTE CRAP at nerfing weapons. I have no idea how Valve is this bad at balancing a game. [QUOTE=voltlight;47442997]I wouldn't call CSGO 'supported'. I'd say it was more keeping people just barely interested.[/QUOTE] Barely interested? having hundreds of thousands of players in an ever growing group is "keeping people barely interested"? I get this feeling that you're comparing games with rich singleplayer experiences that get DLC every few months to a game with JUST a multiplayer mode and literaly no story other than terrorists vs counter terrorists. [QUOTE=Egevened;47443199]dota 2 does not deserve to be as popular as it is atm the dota division of valve are literally drinking champagne and laughing because literally nothing is done with the game and they sell recolors for 20 bucks and the money keeps flowing in the esports scene being rigged doesn't help their cause either[/QUOTE] Nevermind the Faceless Void remake we just got Nevermind all the heroes ported from Dota 1, like say, Winter Wyvern, which we just got aswell Nevermind all the arcanas, skins, voice packs and so on and so forth that Valve does (because CLEARLY EVERYTHING is done by the community) Nevermind the bug fixes (they slow, but they get here) Nevermind all of that. And what esports event was rigged?
[QUOTE=Electrocuter;47442911]Steam support =/= Game support. CS:GO and DOTA 2 are still very supported.[/QUOTE] TF2 isn't, they ran it to the ground years ago and they just throw players a bone every now and then to keep it going.
The occasional rebalance patch in Dota 2 that changes the meta completely doesn't have to come every single week in my opinion. New heroes faster would be nice but the game in general is just really good if you're into it and want to get better every time you play. The game doesn't need constant updates every week to keep being fun.
[QUOTE=Bread_Baron;47446133]TF2 isn't, they ran it to the ground years ago and they just throw players a bone every now and then to keep it going.[/QUOTE] TF2 is a seven year old game that is consistently near the top of the most played game list and still rakes in tons of cash for Valve. In what way is that "run into the ground"?
after many hours in both games I can safely say that they're respectively the most overrated games in their genres. The only thing I'm happy about with these games at this point is that Dota 2 has pushed eSports as an entity really far, so that's good. CSGO is still laughable with all it's corruption and hacking during league matches.
[QUOTE=General J;47448689]CSGO is still laughable with all it's corruption and hacking during league matches.[/QUOTE]Not really game's fault. Not much Valve can do there.
[QUOTE=Antimuffin;47443129]The skin stuff saved the game from bombing, map rotations with the passes, missions and reworks of original maps make it very good.[/QUOTE] To bad mat_postprocessing is still a fucking cheat command even though when turned off the game looks 10x better and clearer. Im still salty over this. But yeah, all that shit saved CS:GO.
They are both excellent games in my opinion. They are very well supported too
[QUOTE=Sam Za Nemesis;47447368]Where's Source 2[/QUOTE] What is "in development" [QUOTE]and Alien Swarm for Mac/Linux and/or with VPK2?[/QUOTE] They literally said they would never update Alien Swarm so
[QUOTE=Egevened;47443199]dota 2 does not deserve to be as popular as it is atm the dota division of valve are literally drinking champagne and laughing because literally nothing is done with the game and they sell recolors for 20 bucks and the money keeps flowing in the esports scene being rigged doesn't help their cause either[/QUOTE] Its an popular and addictive game what do you expect
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