Rumor: Microsoft's Panos Panay leading a team to create the long-rumored and apparently now green-li
31 replies, posted
[url]http://www.windowscentral.com/microsofts-surface-phone-happening[/url]
[quote=Windows Central/Daniel Rubino]Panos Panay and the Surface team are building their own ultimate Windows Phone — but you'll be waiting a while for it.
Sources familiar with Microsoft's plans have revealed that the rumored Intel-powered Windows 10 phone slated for May 2016 has been cancelled. Instead, an all-new flagship phone lead by Panos Panay and the team of engineers that built the Microsoft Surface and Surface Book has been given the green light. Slated for a release in the second half of 2016 this may be the long-wished-for Surface phone. Here is what we know and what we don't.
Earlier in July I noted that sources had told me that Microsoft's super-secret phone project was slated for May 2016. Almost nothing was known about the venture except that the phone was metal, and somehow Intel was involved. At the time, I was lead to believe it was a Microsoft project, which never sat well with me (more on that below), but it seems it was yet another Nokia carryover.
Any details about the project, however, are now moot. The latest I hear is that this 'metal' phone has been cancelled.
Although supporters of Windows Phone probably just gasped in horror, this news is more interesting than it seems on its face. There is also flip side to the cancellation: Panos Panay and his Surface team, who are now responsible for all of Microsoft's premium device engineering, are getting their shot at Windows Mobile and making a premium flagship phone.[/quote]
I think I just came.
I guess that would be useful for ... when you plug your phone into a big screen with a keyboard/mouse?
[QUOTE=agentfazexx;49224490]I think I just came.[/QUOTE]
If Win32 app support was a thing (even if just hidden away in some settings menu), I would definitely be very, VERY inclined to jump ship from Android.
If this went through it would literally be the best thing since sliced bread
Mini HDMI output please :v:
[QUOTE=wickedplayer494;49224531]If Win32 app support was a thing (even if just hidden away in some settings menu), I would definitely be very, VERY inclined to jump ship from Android.[/QUOTE]
Me too. I'm 100% Google though so M$ would have to allow integration of all that, which I'm sure they would.
A laptop tablet that's as powerful as a desktop, a tablet that's as powerful as a laptop, and now a phone as powerful as a laptop.
An x86 phone... Huh...
Wow, all the absolutely crazy shit that's popping into my head right now... If it's not utter shit, this might be a lot of fun.
[QUOTE=froztshock;49224595]An x86 phone... Huh...
Wow, all the absolutely crazy shit that's popping into my head right now... If it's not utter shit, this might be a lot of fun.[/QUOTE]
Tons more potential than ARM, maybe.
[QUOTE=agentfazexx;49224577]Me too. I'm 100% Google though so M$ would have to allow integration of all that, which I'm sure they would.[/QUOTE]
That, and if they do that, who gives a damn about Project Astoria development being in peril? Win32 = BlueStacks, and BlueStacks = Android apps. Everyone (except iOS) is a winner!
[QUOTE=wickedplayer494;49224531]If Win32 app support was a thing (even if just hidden away in some settings menu), I would definitely be very, VERY inclined to jump ship from Android.[/QUOTE]
what possible use could you have for win32 apps on a phone? Even the whole plugging into a big screen thing is a useless gimmick.
[editline]1st December 2015[/editline]
[QUOTE=paul simon;49224553]Mini HDMI output please :v:[/QUOTE]
more like DisplayPort
[QUOTE=The Baconator;49224723]what possible use could you have for win32 apps on a phone? Even the whole plugging into a big screen thing is a useless gimmick.
[editline]1st December 2015[/editline]
more like DisplayPort[/QUOTE]
I could play japanese animated porn powerpoints on my phone without having to use VNDS interpreter.
Do you have any idea how powerful porn is?
[QUOTE=The Baconator;49224723]what possible use could you have for win32 apps on a phone?[/QUOTE]
You know the "there's few apps" complaint many people have said about Windows Phone? That would instantly vaporize even if it were just Win32 apps. The "Universal" model could be reworked to be "adapt Win32 apps to various screen sizes", not "develop for WinRT and it'll work on desktops" like it is now. Developers are very familiar and will gladly work with Win32, but Microsoft's pushes to get them to develop Universal apps are sort of failing. Instead, Microsoft can just say "keep developing for Win32, we'll do most of the lifting for adapting to different screen sizes" and suddenly, the app gap starts going away quite nicely.
The fact that BlueStacks is a thing would also mean that after someone installs that, the gap completely vaporizes because it's an Android emulator.
[editline]1st December 2015[/editline]
I for one would love a Nexus 6-sized phone (so the WP equivalent would be the Lumia 1520) that could do Win32 apps right on it, instead of having to use some other solution like Chrome Remote Desktop to emulate the feel.
[QUOTE=wickedplayer494;49224621]That, and if they do that, who gives a damn about Project Astoria development being in peril? Win32 = BlueStacks, and BlueStacks = Android apps. Everyone (except iOS) is a winner![/QUOTE]
Well, Project Islandwood seems to be still going ahead, so iOS is still a winner.
[QUOTE=FlandersNed;49224855]Well, Project Islandwood seems to be still going ahead, so iOS is still a winner.[/QUOTE]
Well obviously Islandwood would still go on ahead, since for iOS apps you don't have a choice, as the only real way to emulate it would be Xcode, which would require a Mac (or a Hackintosh), and even then emulation is rudimentary at best. For Android apps, you've got plenty of emulators available, and if you bring Win32 (and by extension, those emulators) to Windows Phone, what's the point in bothering with Astoria? Sure, having apps run natively instead of inside of another shell would be nice, something's better than nothing.
Correct me if I'm wrong but I seem to remember learning that mobile devices are typically ARM based because of battery life.
I'm hoping I'm wrong because an x86 phone sounds like the tits
[QUOTE=Jewish Paladin;49225010]Correct me if I'm wrong but I seem to remember mobile devices typically being ARM based because of battery life.
I'm hoping I'm wrong because an x86 phone sounds like the tits[/QUOTE]
mainly this, but intel has spent so much R&D on x86 that the difference today is probably just a choice, plus android and IOS are sort of established platforms now which further entrenched ARM
[QUOTE=froztshock;49224595]An x86 phone... Huh...
Wow, all the absolutely crazy shit that's popping into my head right now... If it's not utter shit, this might be a lot of fun.[/QUOTE]
[QUOTE=Jewish Paladin;49225010]Correct me if I'm wrong but I seem to remember learning that mobile devices are typically ARM based because of battery life.
I'm hoping I'm wrong because an x86 phone sounds like the tits[/QUOTE]
Did you know: ASUS' ZenFone 2 already is x86-based? It runs Android, but apparently there's efforts to get WINE on Android because Android is also based on the Linux kernel.
[QUOTE=Sableye;49225021]mainly this, but intel has spent so much R&D on x86 that the difference today is probably just a choice, plus android and IOS are sort of established platforms now which further entrenched ARM[/QUOTE]
I guess that makes sense, Android and iOS are pretty damn established.
[QUOTE=wickedplayer494;49225033]Did you know: ASUS' ZenFone 2 already is x86-based? It runs Android, but apparently there's efforts to get WINE on Android because Android is also based on the Linux kernel.[/QUOTE]
And holy shit, no. I had no idea ASUS even made a phone. I haven't been keeping up with phones lately because I'm a broke-ass student
Despite being a Linux-head with no intention of buying a smartphone (read that as: shiny security tag), I do have a suspicion that this is what MS is up to. I would love to be able to play gmod on a portable device as small as a phone that can be connected to a screen / keyboard or used with a wireless / bluetooth keyboard / mouse
[QUOTE=ph:lxyz;49225178]Despite being a Linux-head with no intention of buying a smartphone (read that as: shiny security tag), I do have a suspicion that this is what MS is up to. I would love to be able to play gmod on a portable device as small as a phone that can be connected to a screen / keyboard or used with a wireless / bluetooth keyboard / mouse[/QUOTE]
If it's possible to play games like that on the Surface Phone we'll be closer to this than ever before:
[video=youtube;hTJxa1vzckE]https://www.youtube.com/watch?v=hTJxa1vzckE[/video]
On a side note, that was done by The Purchase Brothers, the people who made Half Life: Escape from City 17.
This could be the go to phone for businesses, since it would be running the real windows it would make integrating everything much smoother.
i'd buy it
[QUOTE=Jewish Paladin;49225010]Correct me if I'm wrong but I seem to remember learning that mobile devices are typically ARM based because of battery life.
I'm hoping I'm wrong because an x86 phone sounds like the tits[/QUOTE]
It definitely used to be the case but it seems like the difference is pretty minimal now if there at all. The intel edison for examples has a processor far more powerful than the raspberry pi (though idiots often get confused because the clock speed is lower) but it also draws less power.
Really the most exciting thing about this for me though is how easy microsoft could make it to develop for the phone. VS2015 already makes it pretty easy to develop android programs since it can download all the sdks for you and create full projects with starter code for c++ only apps, but it'd be nice to be able to develop programs for a phone in the same very simple way you develop for a desktop platform.
[QUOTE=Jewish Paladin;49225010]Correct me if I'm wrong but I seem to remember learning that mobile devices are typically ARM based because of battery life.
I'm hoping I'm wrong because an x86 phone sounds like the tits[/QUOTE]
Intel are getting waaay better at powerfriendly x86 processors.
[QUOTE=wickedplayer494;49224531]If Win32 app support was a thing (even if just hidden away in some settings menu), I would definitely be very, VERY inclined to jump ship from Android.[/QUOTE]
W32 support would basically turn the smartphone market on its head. It's also pretty much the only way Microsoft can get some proper numbers on their smartphone sales and they definitely know that.
First version probably won't be much to look at, but this is definitely worth following.
As much as I love this, I do see some potential fall backs. The one thing I am thinking about is malware. Malware for windows computers exists in great numbers, and its scary to think they can pop up on my phone now. Microsoft could do something against like with windows defender or some free antivirus solution perhaps
x86 in a portable device like a phone would be godsend(as long as it's affordable that is). I can only imagine running all the custom code natively with ease on a portable device.
[QUOTE=da space core;49230528]As much as I love this, I do see some potential fall backs. The one thing I am thinking about is malware. Malware for windows computers exists in great numbers, and its scary to think they can pop up on my phone now. Microsoft could do something against like with windows defender or some free antivirus solution perhaps[/QUOTE]
They already throw in Defender (the relabelled MSE, not the anti-spyware package) on 8.1/10, no reason they couldn't do so on phones too.
Even Google has a bit of an anti-malware solution but it's powered by Play Services.
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