[QUOTE]Budget-accessory vendor Monoprice.com, known for its inexpensive cables and adapters, will be introducing a line of high-end LED displays with screen quality designed to compete with Apple’s $999 Cinema Display, a company representative told Macworld.
The first model will be a 27-inch in-plane-switching (IPS) WQHD display with a 16:9 aspect ratio at 2560 by 1440 pixels. The company says the panel will offer a 1000:1 contrast ratio, maximum brightness of 380cd/m2, 6ms response time, 178-degree off-angle viewing (both horizontal and vertical), and a 72-percent color gamut—specifications that compare favorably to Apple’s display.
The dual-link-DVI Monoprice display will ship with a tilt stand and VESA wall-mount capability; it will also include built-in speakers. Unlike Apple’s aluminum offerings, Monoprice’s display will feature a glossy-black-plastic enclosure.
The company has not yet announced final pricing or a specific ship date, but Monoprice says the display will be available sometime later this year and should be priced substantially lower than other similar-quality displays currently on the market.[/QUOTE]
also a forum post:
[QUOTE]I was just talking to a tech rep and he gave me some additional specs:
The already known:
Brightness: 380 cd/m2
Response time: 6ms
Viewing angle: 178deg
Resolution: 1440p 27" LED IPS
New stuff:
The product ID is: 9579
The only color option upon release will be black at this point.
Release ETA is late Nov, early Dec.
The monitor has the following input ports:
VGA
DL DVI-D - 1440p
Display Port - 1440p
HDMI - Unspecified version but probably not HDMI 1.3 so only 1080p
Component
3.5mm
And the most shocking bit of detail I got a comment on
PRICE PRICE PRICE: "I would ball park it at about 400 bucks if anything"[/QUOTE]
[url]http://www.macworld.com/article/2012811/monoprice-to-introduce-high-end-led-display.html[/url]
god this is such a good thing, IPS panels are the best thing since sliced Jesus, it's about time desktop monitors stopped feeling dated compared to smartphone screens
Nice to see more stateside QHD screens.
Old new I would say, yamakasi and a few other brands have been doing this already. In fact, I have one.
[t]http://i.imgur.com/D57GD.jpg[/t]
[t]http://i.imgur.com/CAxLO.jpg[/t]
[t]http://i.imgur.com/JwDIc.jpg[/t]
I wish more companies than just Apple focused on making high density displays (IBM made a couple, but I'm pretty sure they discontinued them), it's kinda plateaued in the last 10 years or so (We're just starting to get higher than 1920x1200 in mid range monitors, and that's assuming they even use the 16:10 aspect ratio)
[QUOTE=QuikKill;38271095]Old new I would say, yamakasi and a few other brands have been doing this already. In fact, I have one.
[t]http://i.imgur.com/D57GD.jpg[/t]
[t]http://i.imgur.com/CAxLO.jpg[/t]
[t]http://i.imgur.com/JwDIc.jpg[/t][/QUOTE]
The point is, monoprice is a company you can buy from that isn't ebay. This will facilitate those not wanting to deal with auctions or sellers.
[QUOTE=Brt5470;38271144]The point is, monoprice is a company you can buy from that isn't ebay. This will facilitate those not wanting to deal with auctions or sellers.[/QUOTE]
I bought mine from a dealer in korea, but I see your point. This will make it much easier for displays like these to be bought.
I had never even heard of this stuff until now. How does IPS compare to TN? And as someone who primarily uses his monitor to game, including hooking consoles up, would such a high resolution really be worth it?
FINALLY!!
I've been wanting a decent AND fairly priced high-resolution computer monitor for some time now.
And 27" seems like the sweet-spot to me.
Also, all dem input ports.
Dell and HP could've used some competition on that front for quite a while.
[QUOTE=Shugo;38271190]I had never even heard of this stuff until now. How does IPS compare to TN? And as someone who primarily uses his monitor to game, including hooking consoles up, would such a high resolution really be worth it?[/QUOTE]
For console gaming? No. Current gen consoles render most games at around 1280x720 resolution, and next gen consoles will probably render most of them at 1920x1080 (since this is the current TV standard). All that extra resolution won't be put to use by consoles.
For PC gaming though, a higher resolution is always better, but keep in mind you'll need a high end gpu to run games smoothly at decent settings on it.
[QUOTE=Vodkavia;38271357]Where the heck do you find wallpapers for that?[/QUOTE]
the fukken internet?
huh. I thought they were already catleap monitors like this.
[QUOTE=Bytecry;38271772]huh. I thought they were already catleap monitors like this.[/QUOTE]
The point is you don't have to ship all the way back to korea if there's a defect.
[QUOTE=pebkac;38271753]For console gaming? No. Current gen consoles render most games at around 1280x720 resolution, and next gen consoles will probably render most of them at 1920x1080 (since this is the current TV standard). All that extra resolution won't be put to use by consoles.
For PC gaming though, a higher resolution is always better, but keep in mind you'll need a high end gpu to run games smoothly at decent settings on it.[/QUOTE]
Yeah, my thoughts exactly. So unless I'm willing to upgrade my GPU along with it and dedicate the monitor to PC only, it wouldn't be such a worthy upgrade. My current 1920x1080 monitor scales 1280x720 rather nicely, so my consoles look fine on it.
But what about IPS vs TN? I mean, would it benefit me to get a 1920x1080 IPS monitor? What's the difference?
[editline]what[/editline]
Wait a second, 2560x1440 is perfectly double the size of 720p. Wouldn't those monitors theoretically look fine for 720p, albeit a bit blocky? Unless the internal scaler sucks, and I'm reading that some of these cheap Korean monitors literally have no internal scaler at all.
What is the refresh rate though?
It took a while for 2560x1440 to catch on, I'm glad it finally did. I never understood the point of those 27 inch monitor which only go up to 1080 or those 1366x768 laptops, it's 2012, move on.
I've had this dell U2711 for a year now. Pretty much used to 2560x1440. Does anyone know of a higher res monitor (apart from the 2560x1600 ones)?
[editline]1st November 2012[/editline]
[QUOTE=pebkac;38271753]For console gaming? No. Current gen consoles render most games at around 1280x720 resolution, and next gen consoles will probably render most of them at 1920x1080 (since this is the current TV standard). All that extra resolution won't be put to use by consoles.
For PC gaming though, a higher resolution is always better, but keep in mind you'll need a high end gpu to run games smoothly at decent settings on it.[/QUOTE]Any monitor these days will scale a lower res to a higher one. Believe me, a 1080p monitor running a 720p game looks better than a 720p monitor which is the same size running that same 720p game.
[QUOTE=RoboChimp;38271918]It took a while for 2560x1440 to catch on, I'm glad it finally did. I never understood the point of those 27 inch monitor which only go up to 1080 or those 1366x768 laptops, it's 2012, move on.
I've had this dell U2711 for a year now. Pretty much used to 2560x1440. Does anyone know of a higher res monitor (apart from the 2560x1600 ones)?[/QUOTE]
There are some 3840x2160 displays slowly hitting the market toward the end of this year, but of course they're ungodly expensive right now.
[editline]1st November 2012[/editline]
[QUOTE=RoboChimp;38271918]Any monitor these days will scale a lower res to a higher one. Believe me, a 1080p monitor running a 720p game looks better than a 720p monitor which is the same size running that same 720p game.[/QUOTE]
Not true for all displays. It all depends on the display's internal scaler; if it sucks at scaling the 720p image up to 1080p, then the image will definitely look blurrier than if it was on a native-res display. I have a low-end 26" 1360x768 HDTV that looks fine when it has native-res input, but when I try to play, say, an SD game on it, it looks like TOTAL ASS, and that's with component 480p input (Wii). I would much rather play old consoles on a CRT TV than on an HDTV with a bad scaler.
My Samsung 1080p monitor, for example, scales lower resolutions with excellent quality. Wii games look fuckloads better on it than they do on the aforementioned HDTV. My dad has a Dell 1600x1200 that scaled just about anything I threw at it beautifully; I used to lower games to 480p on purpose just to see how well the monitor coped with it. They were blocky, but damn was it still sharp.
[QUOTE=pebkac;38271753]For console gaming? No. Current gen consoles render most games at around 1280x720 resolution, and next gen consoles will probably render most of them at 1920x1080 (since this is the current TV standard). All that extra resolution won't be put to use by consoles.
For PC gaming though, a higher resolution is always better, but keep in mind you'll need a high end gpu to run games smoothly at decent settings on it.[/QUOTE]
That's why I'm sticking to my trusty 1280 x 1024 monitor for gaming.
[QUOTE=Shugo;38271959]There are some 3840x2160 displays slowly hitting the market toward the end of this year, but of course they're ungodly expensive right now.[/QUOTE]
I would assume that they'll come down to my price range by about 2015-2016 just as the 2560x1440 displays have. Can you give me the name of one of them.
[QUOTE=Shugo;38271959]
Not true for all displays. It all depends on the display's internal scaler; if it sucks at scaling the 720p image up to 1080p, then the image will definitely look blurrier than if it was on a native-res display. I have a low-end 26" 1360x768 HDTV that looks fine when it has native-res input, but when I try to play, say, an SD game on it, it looks like TOTAL ASS, and that's with component 480p input (Wii). I would much rather play old consoles on a CRT TV than on an HDTV with a bad scaler.
My Samsung 1080p monitor, for example, scales lower resolutions with excellent quality. Wii games look fuckloads better on it than they do on the aforementioned HDTV. My dad has a Dell 1600x1200 that scaled just about anything I threw at it beautifully; I used to lower games to 480p on purpose just to see how well the monitor coped with it. They were blocky, but damn was it still sharp.[/QUOTE]
I've never had much experience with bad internal scalers, but most video cards can scale up the resolution too. It's a shame you need to watch out for those cost cutting short comings.
Scaling the image is going to make it blurry no matter what, the differences in quality would mainly come down to the panel/set (TVs might be doing "image enhancement", while PC monitors just display whatever the computer tells them to)
My TV is a TV/Monitor in one, for certain connections it treats them as PC sources (so displays them as-is), while others it considers video sources and does edge enhancement, motion smoothing, etc. Disabling those settings for my HDMI input made console games look much better (But only when connected via HDMI of course, any other connection made them washed out and blurry, etc.)
[QUOTE=TheDecryptor;38272233]Scaling the image is going to make it blurry no matter what, the differences in quality would mainly come down to the panel/set (TVs might be doing "image enhancement", while PC monitors just display whatever the computer tells them to)
My TV is a TV/Monitor in one, for certain connections it treats them as PC sources (so displays them as-is), while others it considers video sources and does edge enhancement, motion smoothing, etc. Disabling those settings for my HDMI input made console games look much better (But only when connected via HDMI of course, any other connection made them washed out and blurry, etc.)[/QUOTE]
That's not my point. I'm saying that if you have a 27inch 1080p monitor and a 27inch 1440p monitor running the same 1080p game for example, the 1440p monitor will look better because you don't see the aliasing of the larger physical pixels.
[QUOTE=RoboChimp;38272273]That's not my point. I'm saying that if you have a 27inch 1080p monitor and a 27inch 1440p monitor running the same 1080p game for example, the 1440p monitor will look better because you don't see the aliasing of the larger physical pixels.[/QUOTE]
Maybe it's a personal preference for you, but I definitely prefer sharper over blurrier. Native res looks better to me no matter how large the pixels are.
This is in terms of gaming, though. Movies are a different story.
It'd look worse on the 1440 monitor because you have a non-integer scale (i.e. 1 pixel of the 1080 source should take up 1.33 pixels on the 1440 monitor, so it has to blur the result)
[QUOTE=Vodkavia;38271357]Where the heck do you find wallpapers for that?[/QUOTE]
1. Take a large image
2. Scale it to the biggest axis (width)
3. Crop the top and bottom to fit the vertical resolution without cutting off important parts of the picture
4. Apply as background
monoprice makes such awesome shit, can't wait to see this thing.
I've been meaning to upgrade my 1920x1200 monitor for some time now but I don't know which one to get
If it's 400 dollars, that's pretty decent.
The real questions is if they plan on releasing 3D capable monitors at these resolutions anytime soon. That's ultimately been one of the reasons I've put off upgrading from my 1680x1050s for so long. I want 3D support with my next round of display(s). Obviously I'd expect that to cost a bit more, but one of the limiting factors on displays at these resolutions has been high response times, making 3D support very sketchy at best.
I have little issue throwing 600 dollars down for a display at this resolution that supports 120hz and has 3D support. That's quadruple what a 60hz 24 inch 1080p costs right now, but I, and quite a few other people I'm sure, would be reaching for their plastic cards if a 1440p 27 inch 3D display was announced for 600 dollars.
I was sad when 3d support wasn't on my catleap monitor, but it's a new technology and I am an early adopter. The only real issue is you need a pretty powerful computer to run games on high at 2560x1440.
In 2d that's less of an issue. For 3D I would say it's somewhat assumed that someone is planning on running SLI for those resolutions if they want to run very modern titles. Simply dedicate one GPU for each eye.
I'd rather have 60-80 fps 2D then 30-40 3D, and some titles just look like ass on 3D anyways.
how many inches? My current one is 22 at 1080p
I need a second monitor but I think I'd rather another one of my current one, you know?
They said 27.
Most screens at this resolution are 27 or 30 from what I have seen.
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