• Singleplayer games aren't dead, they're just changing
    17 replies, posted
[url]http://www.pcgamer.com/singleplayer-games-arent-dead-theyre-just-changing[/url]
I don't remember anyone saying SP games were dead anyway.
[QUOTE=Loadingue;53005170]I don't remember anyone saying SP games were dead anyway.[/QUOTE] Many game devs were. I think even Valve were suggesting that their next HL installment wouldn't be purely SP (back when that was still a thing, at least)
[QUOTE=Maloof?;53005181]Many game devs were. I think even Valve were suggesting that their next HL installment wouldn't be purely SP (back when that was still a thing, at least)[/QUOTE] They didn't specifically say HL, they said all of their future titles were going to have some form of online. HL3 having Half-Life 3 Deathmatch wouldn't even be out of the ordinary.
snip
But I don't see how that proves that "SP is dead". It's dead when players stop playing them, not when devs stop making them, right? And some devs have said they're turning their attention to MP but there's still plenty of SP games around.
It'd be like saying adventure games are dead which, as Ross Scott will tell you aggressively, has never been true.
Back in my dead, single player meant 1 player. Normally no network connectivity was needed, but in todays connected world that no longer applies. MP took off more since of said connectivity has increased. But single player campaigns/skirmishing/botplay is still very much still there. Not even that, theres Bethesda releases that have been widely played singleplayer only games. And they don't change, they just keep re-releasing them even 6 years after their initial release. And people eat this shit up. So how is "single player" changing? How can single player change? Are they going to add another player into the mix? Lol.
[QUOTE=Loadingue;53005170]I don't remember anyone saying SP games were dead[/QUOTE] Just PCGamer once again answering a conversation it's having with itself.
I think the only way I see it changing is the way all games are going, micro transactions, even in SP games...
[QUOTE=Loadingue;53005170]I don't remember anyone saying SP games were dead anyway.[/QUOTE] EA was, that's why they shuttered Visceral and their Star Wars game.
Not-as-clickbait version of title:- Offline games aren't as profitable as online games.
[QUOTE=sh4d0w;53006732]Just PCGamer once again answering a conversation it's having with itself.[/QUOTE] Just because you’re not having that conversation doesn’t mean it doesn’t exist. This holiday season Bethesda publishing ran a campaign called “Save Player 1”, about how single player games are dying out and that you should buy bethesda games to help save them [url]https://bethesda.net/en/article/56dSIqRXXysEs8ueSkWO60/save-player-1[/url] There are people out there who feel that singleplayer games are on their way out.
[QUOTE=bdd458;53006878]Just because you’re not having that conversation doesn’t mean it doesn’t exist. This holiday season Bethesda publishing ran a campaign called “Save Player 1”, about how single player games are dying out and that you should buy bethesda games to help save them [url]https://bethesda.net/en/article/56dSIqRXXysEs8ueSkWO60/save-player-1[/url] There are people out there who feel that singleplayer games are on their way out.[/QUOTE] It's a sentiment that's been floating around for like 15 years or so, since broadband started being common and MP focused games became more popular. The F2P market is almost purely MP as well, and it's fairly profitable. SP games take a lot more work, so it's harder to turn a profit on them - especially if there's no MP element like Elder Scrolls games. The truth of the matter is probably less like 'SP games are dying' and more like 'the growth rate of the SP game market is significantly less than the MP game market.' The real worry is when that growth rate stops keeping up with profits, meaning SP games have to have their budgets cut to remain profitable. And nobody wants less work being put into their game.
[QUOTE=Loadingue;53005221]But I don't see how that proves that "SP is dead". It's dead when players stop playing them, not when devs stop making them, right? And some devs have said they're turning their attention to MP but there's still plenty of SP games around.[/QUOTE] I'd say its dead when publishers only look at the bigger numbers and demand MP games in which they can build "systems" to monetize features as much as possible and milk as much money as possible. Dead Space comes to mind. Not getting the numbers we pulled out of our asses? Then we either turn it into something that easily will, or kill it.
This article reads like the fuckin Jabberwocky it's almost like a deep learnin machine just tryna pick the most verbose words around the games industry and slam em into a sentence.
[QUOTE=Trekintosh;53006842]EA was, that's why they shuttered Visceral and their Star Wars game.[/QUOTE] No, they said [i]linear[/i] games were dying.
[QUOTE=bdd458;53006878]Just because you’re not having that conversation doesn’t mean it doesn’t exist. This holiday season Bethesda publishing ran a campaign called “Save Player 1”, about how single player games are dying out and that you should buy bethesda games to help save them [url]https://bethesda.net/en/article/56dSIqRXXysEs8ueSkWO60/save-player-1[/url] There are people out there who feel that singleplayer games are on their way out.[/QUOTE] As someone who loathes multiplayer and generally won't buy anything unless the single player justifies it, I'm...of a mind to agree. They're not as profitable and game publishers are increasingly more focused on that than they are on selling a good game. I've been watching SP get eroded constantly....there's still holdouts, sure, and itt'l never truly die out, but to say it's not fading is pretty wrong. The industry's moving towards MP and has been for over a decade now. MP is more profitable and can't be pirated, so, yah.
Sorry, you need to Log In to post a reply to this thread.