I swear PCGamesN pushes Skyforge more than any other game in history.
Spoilers [sp]It really doesn't.[/sp]
Skyforge is a fascinatingly mediocre game.
This is the weird thing about games journalism, it doesn't act like journalism.
This is a product advertisement, not a review. In a review, you balance the good and bad, give a takeaway, and that's it. You let the reader decide whether or not it's worth trying, you don't encourage them either way. This is just a salesman gushing about the game, all the while saying "Have you tried this yet? You should definitely try this. Just go ahead and try it. Here's a link, go try it!"
It's not journalism. I kind of understand the push for ethics in gaming journalism more now, even though that's marred by faction conflicts. As a man who's written many reviews, I think I'd honestly be fired if I wrote this.
[QUOTE=echo78;49001361]Skyforge is a fascinatingly mediocre game.[/QUOTE]
More like aggressively bad, the end game is an absolute mess of pay to win garbage and gated progression that only the most dedicated fan will put up with. At the higher levels of play enemy NPCs will one shot you, and the PVP relies on having an ability that provides invulnerability for an absurdly long time.
This game is dead in the water.
I don't agree with that at all. The first hours are all I've played and I got so bored with that point that I quit.
I'm not a big MMO player - the only one I ever got a max level character in is Guild Wars 2. But once I got to my first free-roam area, in some floating ruins, the tedium of it set in. It was just the same kill x guys, get the drop rate items, interact with the things. At least in Guild Wars 2 that process is streamlined and each area has different things to do to fill up the bar. It also had those random events you could take part in, and the chaos that unfolds can be really fun.
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