Yay garry
[editline]04:53PM[/editline]
I take the yay garry back because now I cant launch gmod :(
Fix NPCs! We can kill GMan from 7 SMG shots!
ALL the not attacking you NPCs will run after you (Kleiner, breen, gman, etc), even if ignore players is on.
This weird stuff is REALLY annoying when making movies.
garrrrry
[QUOTE=garry]Fixed pink scrollbars in HTML control[/QUOTE]
About time..
Good update Garry.
After update others on my server get this error in console when they try to change stool.
FCVAR_SERVER_CAN_EXECUTE prevented server running command: gmod_toolmode
Oh yeah, I forgot about that
Do we need to make any changes to our scripts to accommodate this new FCVAR flag?
Nah, that thing is probably due to the clients being out of date.
it broke fretta
FCVAR_SERVER_CAN_EXECUTE prevented server running command: cl_spec_mode
Wait yeah, I fucked it up.. hang on, gonna make a patch
[quote]Fixed weapons flying away if given when player is noclipped inside a prop[/quote]
I love you!
Waitttt... So we can't force players to use certain commands like how CSS does? FUCK.
I know this isn't a request thread, but I've encountered the following and they're a pain:
weapons\gmod_tool\shared.lua:150: attempt to call method "GetInfo" (a nil value), whenever I attempt to use any of the tools.
The toolgun crosshair vanishes whenever I look above a certain height.
And on some maps the lighting for props goes odd. More detail here:
[url]http://www.facepunch.com/showthread.php?t=771233[/url]
Thanks for fixing the weapons bug, that's been a pain every time I film.
PUT THIRDPERSON IN THE PATCH PLEASE
thank you?
Sent patch to valve to fix the "FCVAR_SERVER_CAN_EXECUTE prevented server running command" errors..
[editline]06:45PM[/editline]
[QUOTE=QwertySecond;16242577]I know this isn't a request thread, but I've encountered the following and they're a pain:
weapons\gmod_tool\shared.lua:150: attempt to call method "GetInfo" (a nil value), whenever I attempt to use any of the tools.
The toolgun crosshair vanishes whenever I look above a certain height.
And on some maps the lighting for props goes odd. More detail here:
[url]http://www.facepunch.com/showthread.php?t=771233[/url]
Thanks for fixing the weapons bug, that's been a pain every time I film.[/QUOTE]
Clean GMod, none of that happens without addons/mods.
Garry will you ever think about thirdperson in gmod?
no
aw k
And there you have it.
If you can't work out how to thirdperson yourself then you're thick.
[QUOTE=garry;16242377]Wait yeah, I fucked it up.. hang on, gonna make a patch[/QUOTE]
You're honest :love:
Can we get an option to use the HL2DM damage system for our servers? I hate how one shot to the head kills you.
Oh, and one shot to any humanoid npc's head (except Alyx and Barney) will kill them. It makes it too easy.
A box that we can tick in the options menu that could go to the HL2 or HL2DM damage system would be [I]really[/I] nice.
[QUOTE=Occlusion;16242773]If you can't work out how to thirdperson yourself then you're thick.[/QUOTE]
type thirdperson in console then tell me what you get on a non sv_cheats 1 server
My server keeps crashing with this as the last debugs
[code]
OnEntityCreated: Player [1][Spacetech]|1
PlayerInitialSpawn: Player [1][Spacetech]|1
PlayerSelectSpawn: Player [1][Spacetech]|1
OnEntityCreated: Entity [152][sent_point]|1
[/code]
The PlayerSelectSpawn is returning a valid spawn point.
[QUOTE=garry;16242655]Clean GMod, none of that happens without addons/mods.[/QUOTE]
Nah, that crosshair thing happens to me all the time, and I have 0 addons. Ever since you added that AccurateCrosshair junk the crosshairs have been really funky.
[QUOTE=garry;16242377]Wait yeah, I fucked it up.. hang on, gonna make a patch[/QUOTE]
Best post ever.
[QUOTE=garry;16242655]Clean GMod, none of that happens without addons/mods.[/QUOTE]
That's what I assumed the problem to be, but unfortunately it didn't solve it.
I recently got a new laptop, and after I got steam and gmod, I held off getting any addons at all to test it, but the crosshair was still buggy. The prop issue only occurs on third-party maps, but I can work around it.
The toolgun issue only occurred after the last update.
[QUOTE=Sam Tilgan;16242802]Can we get an option to use the HL2DM damage system for our servers? I hate how one shot to the head kills you.[/QUOTE]
[lua]function GM:ScalePlayerDamage( ply, hitgroup, dmginfo )
dmginfo:ScaleDamage( 1 )
end
[/lua]
in autorun\server
[editline]08:16PM[/editline]
Also, best update EVER. I :love: garry
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