• Heavy Fallout - Episode 1 "Looting" (SFM)
    25 replies, posted
[video=youtube;ApcmNKs3cgw]https://www.youtube.com/watch?v=ApcmNKs3cgw[/video] Made by my friend Winslow Magne, he put a lot of work into this.
Those first-person segments are pretty solid. Animation's top-notch.
That was pretty damn good animation. However, there are some issues with what's going on with the story. It all feels very uninteresting up until it's revealed a man in power armor is attacking. Seriously though the production quality is fucking fantastic. All he needs to do is step up what's actually going on in the video and he's good.
That actually pretty great.
Never knew Stimpaks worked like that. The CC or Gamma is off or something. It has a overexposure style to it that I dont think works. That is just throwing me off for some reason.
That was a nice short, a good showcase of SFM.
I really like the sound on this one. The first sniper shot startled the hell out of me. Also the tinitus was a good touch.
He wanted me to say thank you all for the positive feedback.
[QUOTE=TornadoAP;48982601]That was pretty damn good animation. However, there are some issues with what's going on with the story. It all feels very uninteresting up until it's revealed a man in power armor is attacking. Seriously though the production quality is fucking fantastic. All he needs to do is step up what's actually going on in the video and he's good.[/QUOTE] Honestly it was pretty good for a small little story. Nice to see a character in a little bit of downtime that gets interrupted, just like when you're searching for loot and a random enemy decides to give you hell from afar in the games. [editline]25th October 2015[/editline] I think besides oversaturation, which was seemingly intentional in another nod to get it to stand out, my biggest problem is.. well, the Heavy head itself. The facial animation was great, but for such detailed things, an oversized and cartoony bald head seems off-putting. And that's really only aesthetic choice value in the end.
The animation was great, but the very bright lights kinda scared me for a second. I was afraid some FNAF or MLP character was going to pop out of nowhere. I would of punched the screen out of frustration if that happened.
The walking and running animations are definitely weak.
[QUOTE=Downsider;48983904]The walking and running animations are definitely weak.[/QUOTE] ehh i just assumed he was old and his walk was getting a bit stiff from age
I loved it
That was a lot less comedic than I was expecting, pretty damn good. Fantastic soundwork in particular, I'd hire that editor.
[QUOTE=TornadoAP;48982601]That was pretty damn good animation. However, there are some issues with what's going on with the story. It all feels very uninteresting up until it's revealed a man in power armor is attacking. Seriously though the production quality is fucking fantastic. All he needs to do is step up what's actually going on in the video and he's good.[/QUOTE] I feel the story was justified in being uninteresting, though. Scavanging in Fallout in itself isn't particularly interesting, so making a story abiut jt wouldn't be either.
I want more. that was awesome
Very cool, my only issue is with the artistic styles clashing, though unless someone remakes all the props to fit the tf2 aesthetic I can't really complain much.
The cinematography and sound design surprised me, they're really well done. My only gripe is that Heavy walks around like he just shat his pants.
[QUOTE=sourcegamer101;48984042]ehh i just assumed he was old and his walk was getting a bit stiff from age[/QUOTE] Did you see the running animation from the sniper though?
I feel like the heavy's face has an art style that sticks out like a sore thumb amongst all the Fallout.
[video=youtube;3lIs1kxCDB4]https://www.youtube.com/watch?v=3lIs1kxCDB4[/video]
i really liked it id like to see this with a fully written story its definitely got the visual potential but lets get some big plots baby
pretty damn good but i think heavy himself seems really out of place considering the fallout theming, and heavy's walking seems stiff and unnatural. a bit more practice and things will be perfect. minor gripes aside it was excellent.
I love how it's explained in the [URL="https://youtu.be/xTsnE6Q4J-M?t=1"]pilot[/URL] how he got the plasma rifle.
Really nice animation, is he doing/studying it for professional use?
The camera work is pretty bad, the animation is good but sometimes it looks really weird. I am not an animator so I can't explain it. It's like it looks too smooth, instead of nice concise movements there is too much sway and little details added in that look unrealistic.
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