• Endless Space 2 - A New Beginning
    19 replies, posted
[video=youtube;1hMrp1S6NyY]https://www.youtube.com/watch?v=1hMrp1S6NyY[/video] [video=youtube;OCQpz1Jnk5s]https://www.youtube.com/watch?v=OCQpz1Jnk5s[/video] [B]Steam[/B]: [url]http://store.steampowered.com/app/392110[/url] [B]Website[/B]: [url]http://www.yourvision-theirfuture.com/[/url] Endless Space, Endless Legends, Dungeons of the Endless and of course Endless Space 2 all take place in the same universe. [B]Quick summary according to Reddit user /u/-Nihil-[/B] [QUOTE]The series includes a substance created a long time before the series takes place. "Dust" is actually comprised of nano robotics and it takes the place of "gold" or currency in the game. Dust is power and it runs the empires of the endless series. Endless Space 2 starts off with an event that scatters an immense amount of dust throughout the galaxy which helps a number of civilizations rise to the stars around the same time.[/QUOTE] [QUOTE]Auriga was a planet used as a huge laboratory by the Endless long before any of the games. This created a huge diversity of sentient races on the planet, many of which were likely stolen from their home world. The Vaulters which were a nomadic space faring race which crashed on Auriga and eventually recreated their civilization in Endless Legend and managed to escape the cataclysm that destroyed the planet. They are seen again in Endless Space where they seek out the planet Auriga to once again make their home. When you find Auriga, the cataclysm(which is the driving point of the story in Endless Legend) left it as a barren planet.[/QUOTE]
Never played Endless space, so is it good?
[QUOTE=Deathtrooper2;48348308]Never played Endless space, so is it good?[/QUOTE] Endless Space was good, but Endless Legend was fucking fantastic, so I'm sure this will be too. Color me hyped.
[QUOTE=Deathtrooper2;48348308]Never played Endless space, so is it good?[/QUOTE]With the Disharmony DLC, it's damn near perfect. The base game is great, too, just with meh combat.
[QUOTE=Deathtrooper2;48348308]Never played Endless space, so is it good?[/QUOTE] It's a nice and very accessible game, but the AI is fucking horrendous. It's retarded, so the only way for it to win is to cheat, and by that I mean it either produces extremely advanced ships on garbage planets or just straight up gives up and lets you win.
[QUOTE=Deathtrooper2;48348308]Never played Endless space, so is it good?[/QUOTE] It's good. I played it back in 2013 but eventually stopped. With ES2 coming I just started to re-download it again after 2 years. The lore is pretty deep actually. Endless Legend, Dungeons of the Endless and Endless Space all take place in the same universe. A Reddit user gave a quick summary of where Endless Space 2 starts of: [QUOTE]The series includes a substance created a long time before the series takes place. "Dust" is actually comprised of nano robotics and it takes the place of "gold" or currency in the game. Dust is power and it runs the empires of the endless series. Endless Space 2 starts off with an event that scatters an immense amount of dust throughout the galaxy which helps a number of civilizations rise to the stars around the same time.[/QUOTE] [url]https://www.reddit.com/r/Games/comments/3fbchi/endless_space_2_a_new_beginning/ctnbf7g[/url]
[QUOTE=l337k1ll4;48348322]Endless Space was good, but Endless Legend was fucking fantastic, so I'm sure this will be too. Color me hyped.[/QUOTE] Couldn't really get into Endless Legend because how the Tech Tree worked. Really bugged me the way it seemed to take the same amount of time to research everything, so you could never just quickly research a bunch of old ones to catch up.
[QUOTE=Mingebox;48348351]Couldn't really get into Endless Legend because how the Tech Tree worked. Really bugged me the way it seemed to take the same amount of time to research everything, so you could never just quickly research a bunch of old ones to catch up.[/QUOTE] I get what you mean, it's not like Endless Space where you could just stock up enough science to research a few low-tier tech instantly. Anyway, I'm really happy about this. Endless Space is great even though the matches are either impossible to win, or impossible to lose. I wonder how they'll implement what they learned in Endless Legend to it because they both play very differently
Endless Space had really neat graphics and some of the best UI design I have ever seen. UI design is something you don't normally notice unless its really good or really bad, and Endless Space was awesome. The soundtrack is great too, the whole game just has a great atmosphere with the addictiveness of turn based RPGs. Color me incredibly hyped for this
Is it kinda like civ with space? I've been wanting something like a mixture of Sins of a Solar Empire and Civ
Only things that bugged me about Endless Space was the combat felt like the rock-paper-scissors done in the worst way possible, and how everything being a point in space made the game made the game lack that certain something that terrain gives you in a non-scifi 4x.
[QUOTE=rshunter313;48357709]Is it kinda like civ with space? I've been wanting something like a mixture of Sins of a Solar Empire and Civ[/QUOTE] Yes. You can get it cheap I think, its worth giving a shot. I love Sins and I love Civ and this was one of my favorite sleeper hits
[QUOTE=rshunter313;48357709]Is it kinda like civ with space? I've been wanting something like a mixture of Sins of a Solar Empire and Civ[/QUOTE] Same genre but it's not tile based like Civ is. There are lines that connect solar systems like roads and you travel through them to get around until late game when you can equip engines that let you travel in a straight line to where you want to go assuming it's the fastest path. Also you don't get units and unit upgrades like Civ. You have different frames and you decide how much armor and weapons, and what kind of armor and weapons you want to put on them and decide how you're going to use them in a fleet. When you finally engage in combat, there are 3 stages of it for the ranges you're engaging in and although you're constantly attacking throughout with your long, medium, and short range weapons, you choose a card representing a battle action and this battle action can counter, or be countered by the enemy
Sophons and Beams all the way
[QUOTE=paindoc;48358382]Yes. You can get it cheap I think,[/QUOTE] Its on the current [URL="https://www.humblebundle.com/"]Humble Bundle[/URL] for one/two more day(s), 5 dollars. Definitively worth it.
Where did this studio come from? Endless Space was extremely good, then they made Endless Legend and that was absolutely stellar. Did they leave another studio? Or are they just that good?
[QUOTE=Mingebox;48358278]Only things that bugged me about Endless Space was the combat felt like the rock-paper-scissors done in the worst way possible, and how everything being a point in space made the game made the game lack that certain something that terrain gives you in a non-scifi 4x.[/QUOTE] I heard that the Disharmony DLC changes combat a lot, adding squad formations and completely replacing the weapons and what not. Right now Endless Space is on sale on Steam for 16 more hours or so. The DLC itself isn't on sale, but you can get it as part of the Gold edition that has a major price drop.
[QUOTE=Zombii;48359195]Where did this studio come from? Endless Space was extremely good, then they made Endless Legend and that was absolutely stellar. Did they leave another studio? Or are they just that good?[/QUOTE] They probably took everything they learned and applied to to Endless Legend. I always thought Endless Space had so much room for lore and such.
[QUOTE=Demeschik;48359253]I heard that the Disharmony DLC changes combat a lot, adding squad formations and completely replacing the weapons and what not. Right now Endless Space is on sale on Steam for 16 more hours or so. The DLC itself isn't on sale, but you can get it as part of the Gold edition that has a major price drop.[/QUOTE] Yeah, that one helped a bit, though it was still annoying packing ships full of random quantities of rocks, papers, or scissors and hopping for the best.
[QUOTE=Mingebox;48360743]Yeah, that one helped a bit, though it was still annoying packing ships full of random quantities of rocks, papers, or scissors and hopping for the best.[/QUOTE] You could look at enemy fleets and see what they were strongest in and adjust your fleets accordingly, and change their strategies and the cards you played based on what they have and are likely to play. I usually attempted to build 2-3 super tanky ships in a fleet, then had a handful of light ships that were all offense. I would put most of the vessels information such that the tanks, well, tanked the damage and the rest shat out lasers. Pulses are medium range so I found it to be a highly effective strategy.
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