Now we know why Xbox One backward compatibility took so long
1 replies, posted
[url]https://arstechnica.com/?p=1192205[/url]
[quote]We have to think about security differently, permitting the customers when they can be offline and have to be online—it's actually pretty complex.[/quote]
Always online rubbish as usual strikes again.
Not the "only reason" they stated but a prominent quote from the article.
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