[Rumour] Playstation 4 Dev Kits is being shipped to developers
24 replies, posted
[QUOTE]
Multiple sources have confirmed to VG247 today that a new version of the Orbis kit is now shipping to developers, and that it’s housed in a normal PC case.
There are to be four versions of the dev kit, we were told. A previous version was essentially just a graphics card. The version shipping now is a “modified PC,” and the third version, appearing in January, will be close to final spec. A final version will be delivered to developers “next summer”.
Some US developers attended a “disclosure meeting” at Sony’s offices this week, with a further meeting to take place in the coming weeks. The purpose of the meeting is for Sony to tell studios what the machine is designed to do, to detail hardware and to show a set of presentations.
Our source told us that Sony is only calling the machine Orbis, and is not using the words “PlayStation 4″ in these meetings at all.
Orbis, we were told today, is based on the AMD’s A10 APU series. An APU ([URL="http://www.geek.com/articles/chips/what-is-an-apu-2011018/"]Accelerated Processing Unit[/URL]) is a combined CPU and GPU.
PS4′s APU was described today as a “derivative” of existing A10 hardware. The hardware is “based on A10 system and base platform”.
The “ultimate goal” for the hardware, we were told, is for it to be able to run 1080p60 games in 3D with “no problem,” to create a machine that’s powerful enough for “today and tomorrow’s market”.
The dev kits have “either 8Gb or 16Gb of RAM. Deduce from that what you will.”
The hardware is not being made in Japan, it was said.
When asked if PS4 will have an optical drive, specifically Blu-ray, our source responded: “Of course it has.” We’ve been told the hard drive will be 256Gb “as standard,” but it’s not clear if it’ll be a normal HDD or a solid state drive.
We were told that Sony’s aim with Orbis is to avoid problems involved in launching PS3 by creating something “very affordable” but that “isn’t a slouch”.
The machine has WiFi and Ethernet connectivity and HDMI out. Our source said the was “no difference” between PlayStation 3 and Orbis input/output.
The UI, however, has been revamped. It was said today that players will now be able to press the PS button mid-game and travel “anywhere” on the system. An example given was buying DLC from the PS Store mid-game then seamlessly returning to play.
“They’re trying to make it as fluid as possible,” our source said.
We were also told that the machine will be designed to accept system and product updates in the background, and that it’ll “always be in standby mode”. When you set the console up, we were told, you’ll be asked if you want to allow background downloads. You can, of course, disallow them.
No details have been given on the pad as yet. Confirmation is expected this month.
Orbis is expected to be announced at an event “just before E3″ next year.
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[URL="http://www.vg247.com/2012/11/01/ps4_details_playstation_4/"]via VG24/7[/URL]
[quote]The “ultimate goal” for the hardware, we were told, is for it to be able to run 1080p60 games in 3D with “no problem,"[/quote]
I see their already a generation ahead of Nintendo.
[quote]and that it’ll “always be in standby mode”[/quote]
No thanks.
I kinda chuckled at how if you read the article, you can tell that the journalists don't exactly understand that games are developed on PC's.
[QUOTE] We were told that Sony’s aim with Orbis is to avoid problems involved in launching PS3 by creating something “very affordable” but that “isn’t a slouch”.[/QUOTE]
[QUOTE]It was said today that players will now be able to press the PS button mid-game and travel “anywhere” on the system. An example given was buying DLC from the PS Store mid-game then seamlessly returning to play.
“They’re trying to make it as fluid as possible,[/QUOTE]
[QUOTE]the machine will be designed to accept system and product updates in the background, and that it’ll “always be in standby mode”. When you set the console up[/QUOTE]
What I found interesting.
Here's hoping for Sony doesn't blindly rely on hardware & firmware measures to prevent piracy, thus that's no longer an excuse for locking it down and preventing people from tinkering with the hardware for software development & experimentation
[QUOTE=Nikota;38278342]I kinda chuckled at how if you read the article, you can tell that the journalists don't exactly understand that games are developed on PC's.[/QUOTE]
It depends on what you understand under "developed on PC's". Programming, 3d modelling, probably level editing, etc is on a pc. But in most cases game itself is running directly on a dev kit console because there is no builds for pc.
[QUOTE=Megalan;38278394]It depends on what you understand under "developed on PC's". Programming, 3d modelling, probably level editing, etc is on a pc. But in most cases game itself is running directly on a dev kit console because there is no builds for pc.[/QUOTE]
Ye they make it all on the PC then create the console build which runs on the dev kit, they probably have it hooked up so you can launch it instantly like how you can whith Unity if you have an Android phone plugged in.
Press n play.
[QUOTE=Megalan;38278394]It depends on what you understand under "developed on PC's". Programming, 3d modelling, probably level editing, etc is on a pc. But in most cases game itself is running directly on a dev kit console because there is no builds for pc.[/QUOTE]
Programming, 3D modelling and level editing is development.
[QUOTE=leontodd;38278789]Programming, 3D modelling and level editing is development.[/QUOTE]
I don't get your point. You still need some hardware to test all this stuff on. And using a PC (writing a code to run game on it) to do this is a highly inefficient way to develop a game if a PC is not one of the target platforms.
[QUOTE=Megalan;38278987]I don't get your point. You still need some hardware to test all this stuff on. And using a PC (writing a code to run game on it) to do this is a highly inefficient way to develop a game if a PC is not one of the target platforms.[/QUOTE]
What are you on about. You develop on the pc and test on the prototype.
I just want to make it clear what from my point of view testing is a part of the development and saying "developed on PC's" is not quite right.
[QUOTE=Megalan;38279153]I just want to make it clear what from my point of view testing is a part of the development and saying "developed on PC's" is not quite right.[/QUOTE]
But you're wrong, and it is
[QUOTE=alien_guy;38279182]Why AMD?[/QUOTE]
So the PS4 won't cost $900 when it releases(that's how much the PS3 was when it released here in Australia).
[QUOTE=Zet;38279491]So the PS4 won't cost $900 when it releases(that's how much the PS3 was when it released here in Australia).[/QUOTE]
Don't be absurd...
It was $999
[QUOTE=Zet;38279491]So the PS4 won't cost $900 when it releases(that's how much the PS3 was when it released here in Australia).[/QUOTE]
That was more due to blu-ray.
[QUOTE=alien_guy;38279619]That was more due to blu-ray.[/QUOTE]
Generally Sony went fully retarded with the development of the PS3.
Blu-ray was just the icing on the expensive cake.
[QUOTE=Novangel;38279574]Don't be absurd...
It was $999[/QUOTE]It was 1200 here. Still is 450...
[QUOTE=Van-man;38280359]Generally Sony went fully retarded with the development of the PS3.
Blu-ray was just the icing on the expensive cake.[/QUOTE]
I'd say Bluray was a smart, if a bit overkill future proofing for the time. It worked out in their favour after all.
the ps3 is still one of the best blu ray players
[QUOTE=Lazor;38283897]the ps3 is still one of the best blu ray players[/QUOTE]
And when it was released, it was the cheapest at the time. Which is kind of funny considering how goddamn expensive it was.
[QUOTE=SgtTupelo;38284112]And when it was released, it was the cheapest at the time. Which is kind of funny considering how goddamn expensive it was.[/QUOTE]
The whole idea of selling a console at a massive loss and trying to earn it back with selling lots of games is quite retarded.
If you only like one or two games on the console, then you'd most likely not buy it at all, due to the massive amount of money said customer would have to hand out to actually get to own and play those 2 games.
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