I've been researching into get-rich-quick schemes that appealed to my strongest skill set (playing video games) when I stumbled across this informative video overview describing the great potential that real time Source machinima has if distributed over virtual marketplaces such as the Xbox Live Marketplace with its lucrative personalized product placement and dynamic advertising capabilities powered by "the Half-Life game engine":
[media]http://www.youtube.com/watch?v=V-79XY1hJYc[/media]
This is a brilliant idea as I'm pretty darn certain that no one on the internet has ever used the Source engine to create one of these so-called "machinimas" before. Oh, and this is the actual pilot episode:
[media]http://www.youtube.com/watch?v=kLYt7MaJm24&feature=relmfu[/media]
Don't forget that, when the future of media entertainment is replaced entirely by real time Source machinima of this caliber, it all began right here.
what the hell
who would watch this
Looks so shit, im sorry.
[editline]19th October 2011[/editline]
her hair has a mind of its own
who the hell made those models?
wow omg those graphics are so realistic
its like its irl
Hahaha, no wonder - if you watch the credits it says Kuma, the dudes behind those [url=http://www.kumagames.com]hundreds of shitty 10 minute source engine games[/url]
[QUOTE=stewsta;32855725]Hahaha, no wonder - if you watch the credits it says Kuma, the dudes behind those [url=http://www.kumagames.com]hundreds of shitty 10 minute source engine games[/url][/QUOTE]
Well, that explains everything.
Shitty Machinima for the sole purpose of product placement, hell yeah!
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