[OLD GOLD] EA in a Nutshell (And Most of the "AAA" Industry)
22 replies, posted
[video]https://youtu.be/e-LE0ycgkBQ[/video]
Reasonably accurate if you include the description. Thank fuck for indies.
The good ol days where Valve was the shining force of good instead of the stagnant moneysink it is today
[QUOTE=saintsim;49909461]Reasonably accurate if you include the description. Thank fuck for indies.[/QUOTE]
its not like there arent cash grab indie games. i mean, have you even seen the horse shit that gets greenlit on steam?
[QUOTE=saintsim;49909461]Reasonably accurate if you include the description. Thank fuck for indies.[/QUOTE]
On average indies are even worse because 95+% of their content is asset rebundles and other variations of shovelware. At least the AAA publishers reach the level of consistent mediocrity. Indie devs as a collective, regardless of the genuine gems among them, are dragged down into an ocean of shit.
[QUOTE=Zang-Pog;49911645]Indies are equally terrible since there is a lot of people thinking they're gonna make it big time by shitting out horrible, unfinished games[/QUOTE]
Don't forget all the copy cats wanting to ride the coat tails of popular games/ trying to get popular via media, like Slender and Fnaf Clones.
Is the guy who made this still active somewhere? His last upload on YouTube was a year ago
Does anyone else think that games as a product rather than an artistic labor of love is what's harming the games [I]industry [/I]the most.
See what I'm talking about? Industry? Using the word franchise as a synonym of series? Judging games by units sold? Sequels for nothing but money? Reboots and remakes rather than taking inspiration from previously beloved media and making something new and interesting out of it (see Uncharted or Stardew Valley)? Microtransactions charging players for better gear and equipment?
I get that we can do both, but this constant consumerism surrounding games makes me cringe. The majority of people have stopped talking about games as art or entertainment and started talking about them as products. Discussing a game critically and it's unavoidable to talk about how many units it sold, or what its metacritic score is. Review scores? Are you serious? Fucking putting a number on an opinion?
I know it's such an abstract point and that not every game needs be Undertale or Oxenfree, but all this frustrates me to no end.
[QUOTE=Dr. Fishtastic;49909466]The good ol days where Valve was the shining force of good instead of the stagnant moneysink it is today[/QUOTE]
Partially they still are. They just don't have that big of a focus to make games as they used to be (but they still do!, no matter how people think about it). They still try to innovate, this time with VR and the Controller.
[QUOTE=Antimuffin;49913136]Partially they still are. They just don't have that big of a focus to make games as they used to be (but they still do!, no matter how people think about it). They still try to innovate, this time with VR and the Controller.[/QUOTE]
They seem to be somewhat neglecting what got them to where they are in the first place.
Keeping up with innovating is fine, but letting your successful ideas and products stagnate is a horrible idea.
[QUOTE=Rossy167;49911887]Does anyone else think that games as a product rather than an artistic labor of love is what's harming the games [I]industry [/I]the most.
See what I'm talking about? Industry? Using the word franchise as a synonym of series? Judging games by units sold? Sequels for nothing but money? Reboots and remakes rather than taking inspiration from previously beloved media and making something new and interesting out of it (see Uncharted or Stardew Valley)? Microtransactions charging players for better gear and equipment?
I get that we can do both, but this constant consumerism surrounding games makes me cringe. The majority of people have stopped talking about games as art or entertainment and started talking about them as products. Discussing a game critically and it's unavoidable to talk about how many units it sold, or what its metacritic score is. Review scores? Are you serious? Fucking putting a number on an opinion?
I know it's such an abstract point and that not every game needs be Undertale or Oxenfree, but all this frustrates me to no end.[/QUOTE]
I can't agree with you more. This is why i'm nuts about Skullgirls and am dying to see more games like it/Dev teams like them. They actually treated their game like art, not putting a dime of their Indiegogo money into marketing because they knew [B]the objective quality of the game[/B] would carry them through. Which it did, as it's practically a cult classic by now, and fairly widely played even in the more AAA oriented fighter scenes.
I was trying to find that old nutshell video with epic music and the EA stocks plummeting. Find this though:
[video=youtube_share;SPMmE04NB8E]http://youtu.be/SPMmE04NB8E[/video]
[QUOTE=Dr. Fishtastic;49909466]The good ol days where Valve was the shining force of good instead of the stagnant moneysink it is today[/QUOTE]
Oh I would love a full video like this about the kind of shit Valve pulls now. They're just as bad if not worse than EA.
[QUOTE=Mister Sandman;49916940]Oh I would love a full video like this about the kind of shit Valve pulls now. They're just as bad if not worse than EA.[/QUOTE]
Not really. EA kill studios, regularly make singleplayer games online-only then shutdown the servers forever, killing the game and publish loads of $60 games with very little base content + microtransactions. The worse Valve has done recently is let shit games onto the store (that, let's be honest, you can just ignore, they don't really effect anything) restrict their own in-game trading, and not make games. At least they're not pumping out contentless $60 games to shill out on DLC with. At least they're not killing their games. Valve is stagnant and boring now, but they're not actively harming the industry anywhere near as much as EA.
[QUOTE=Mort Stroodle;49916967]Not really. EA kill studios, regularly make singleplayer games online-only then shutdown the servers forever, killing the game and publish loads of $60 games with very little base content + microtransactions. The worse Valve has done recently is let shit games onto the store (that, let's be honest, you can just ignore, they don't really effect anything) restrict their own in-game trading, and not make games. At least they're not pumping out contentless $60 games to shill out on DLC with. At least they're not killing their games. Valve is stagnant and boring now, but they're not actively harming the industry anywhere near as much as EA.[/QUOTE]
I honestly think Valve is one of the worst companies in gaming out there and numerous actions they have taken are having an impact on the rest of the industry and the medium itself, and there's way more to it than just them not making games, which to be honest everyone brings the 'no games' thing up but it's so much the least of their sins that I forget that's even a thing.
At least with companies like Konami that are destroying themselves inside out, at least that [I]does[/I] affect just themselves and their own ruined IPs. I don't want to create forum drama so I won't go in to the specifics of why I think this about Valve unless you really want me to though.
EA is running out of studios to kill and they aren't attracting new devs like they were 10-15 years ago, so one way or another that trend is probably going to stop soon unless some other publisher starts doing the same thing.
[QUOTE=DanTehMan;49911864]Is the guy who made this still active somewhere? His last upload on YouTube was a year ago[/QUOTE]
I'm wondering this two, he's been gone for almost two years actually.
[QUOTE=Mister Sandman;49917035]I honestly think Valve is one of the worst companies in gaming out there and numerous actions they have taken are having an impact on the rest of the industry and the medium itself, and there's way more to it than just them not making games, which to be honest everyone brings the 'no games' thing up but it's so much the least of their sins that I forget that's even a thing.
At least with companies like Konami that are destroying themselves inside out, at least that [I]does[/I] affect just themselves and their own ruined IPs. I don't want to create forum drama so I won't go in to the specifics of why I think this about Valve unless you really want me to though.[/QUOTE]
Honestly can't think of a single thing Valve has done that's as bad as releasing unfinished $60 products like Battlefront or cutting servers for an online-only game that never had to be online only in the first place.
[QUOTE=Mister Sandman;49917035]I honestly think Valve is one of the worst companies in gaming out there and numerous actions they have taken are having an impact on the rest of the industry and the medium itself, and there's way more to it than just them not making games, which to be honest everyone brings the 'no games' thing up but it's so much the least of their sins that I forget that's even a thing.
At least with companies like Konami that are destroying themselves inside out, at least that [I]does[/I] affect just themselves and their own ruined IPs. I don't want to create forum drama so I won't go in to the specifics of why I think this about Valve unless you really want me to though.[/QUOTE]
i don't like valve much ether but to call them one of the worst companies out there seems like a huge stretch
Replace this with Ubisoft and Uplay, and it will be up to date.
Origin isn't really that bad.
[QUOTE=Silikone;49923551]Replace this with Ubisoft and Uplay, and it will be up to date.
Origin isn't really that bad.[/QUOTE]
only reason ubisoft is getting more hate at the moment is due to ubisoft pushing out garbage.
otherwise they're both awful but ea atleast slightly improved origin.
but that does not make up the lack of games worth playing on both of the platforms.
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