My name is kevin and im very interested in Video game programing/3dmodeling/textureing/design
im 16 turning 17 in october i have a year until i graduate and i was hoping to go to
art institute of pitsburg for this, i live in ohio so its not that far away
what would your guys feed back be on the carrer and what the chances of geting hired by companys
are after you graduate college. i needa know so that im guarenteed i can support my self after college
It isn't very likely, to be honest.
There are two routes; indie startup or the veteran big time studios. You need experience, talent, and a portfolio before you even leave school to have a chance at a junior position in the industry. Networking is extremely big in the game industry; if no one knows you, then you aren't going to have a chance over someone who has a foot in the door.
Going indie is easier, but there is a greater risk of failure.
well ive already done my little bits and pieces on games,
i made a unity MMORPG that lasted for a month the went dead
that i was developing for like 8 months
Well. You might be able to work for Valve or some other company..
haha it would be so difficult trying to work for valve xD
[QUOTE=GamingDxR;41791105]haha it would be so difficult trying to work for valve xD[/QUOTE]
Set your goals high if you want to achieve something at that level.
I looked into game design degrees when I was around your age, but decided to go into computer science or engineering after going to some open houses. Comparing the people you meet at prestigious university information events and the people at game design institution open houses, you'll find a lot more...intelligent, although less passionate people at these university events.
it either Videogame design, computer science or radio that i want to do
You should make a game then sell it over the internet that way you can make money.
already did that made almost 100$ charging 5$ a copy didnt do to well
First, use proper spelling and grammar. Second, don't go to Arts Institute or any other 'for profit' college for that matter. Third, get a degree in computer science. If you can't get a job at a game dev, a degree in computer science looks way better on a resume when applying somewhere else. Fourth, makes mods for Skyrim, Half-Life, Doom, etc. It helps build up your portfolio and shows that you have talent. Fifth and last, culture yourself. Being cultured can help out when designing a game. For example, studying film to create cinematic Mass Effect cut scenes or studying architecture to create compelling Assassin's Creed environments.
I'm going to RPI for their game design program, almost everyone dual majors with CS. It's really useful since the games industry is fairly difficult to break into. Gives you the ability to fall back to a 'regular' CS job if you can't break in right after college.
Also, college is a great time to build a portfolio. And I'm not just talking about assignments you had to do for classes, I mean do your own things. It may seem like just coursework is a decent portfolio, but it's the baseline, since everyone who has ever gone through that program or a similar one somewhere else will have mostly the same work.
you sould have already read that i was already thinking about computer science and that ive already have made small game projects and mods[QUOTE=cqbcat;41792193]First, use proper spelling and grammar. Second, don't go to Arts Institute or any other 'for profit' college for that matter. Third, get a degree in computer science. If you can't get a job at a game dev, a degree in computer science looks way better on a resume when applying somewhere else. Fourth, makes mods for Skyrim, Half-Life, Doom, etc. It helps build up your portfolio and shows that you have talent. Fifth and last, culture yourself. Being cultured can help out when designing a game. For example, studying film to create cinematic Mass Effect cut scenes or studying architecture to create compelling Assassin's Creed environments.[/QUOTE]
[QUOTE=GamingDxR;41792451]you sould have already read that i was already thinking about computer science and that ive already have made small game projects and mods[/QUOTE]
But have you made any worth showing anyone ever? I am just going to answer for you with a no.
Listen to what he said, and it's never to early too use proper grammar. It will make you seem more serious.
I think Computer Science would be a better choice overall.
I know figures in the game industry and they all say they same, take maths.
Trust me on that one.
Degrees in game-programming/design etc. is generally a bad idea in my opinion. The video-game industry is extremely hard to get into and as such taking a degree that only involves making games is bad because if you fail to get into the industry(which I would say a good majority of people do) you have nothing to fall back on.
Your best bet is probably to take some kind of computer science degree because that secures you something to fall back on and a good paying job while you're trying to get into the industry. And also make sure you get a degree in a college/university that know what they are doing. If you end up with a degree that has no advanced mathematics you can say goodbye to any hope of ever becoming a senior developer at a games company, you would simply not be qualified enough.
Very few people jump from college to the game industry. You should be prepared to work several years in a non-gaming field first.
As many others have mentioned, computer science is a good place to start. I have a degree from a for-profit and I would not recommend it.
Recent games degree graduate here. Expect to have to work on games in your own time for a few years before bothering to apply to places, unless you can get in for some sort of graduate scheme or internship. Make sure you network a lot too. Get a LinkedIn account.
If you are set on doing one make sure it's a well known degree too.
Are you going for design or programming?
Any good strategy to cheaply marketing indie free-to-play online games?
[QUOTE=hakimhakim;41795930]Any good strategy to cheaply marketing indie free-to-play online games?[/QUOTE]
If you're an indie dev company, you can often contact smaller gaming news sites and ask them to cover your game. If it is good enough you might just get an article written about it.
Alternately, if you do not have any credibility because you're a solo dev; post it on forums where it is appropriate and if it gets a following there your fans might contact journalists for you and get you more coverage. Check out "sinking simulator", a game made by an FPer over at Programming that was so interesting it grew in popularity and ended up featured on RPS and played by many popular Youtubers.
Dual Major Game Design and Computer Science. If you can't do that, get a degree in Computer Science. With that you have options to get into game programming and a fallback option of just programming for other companies.
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Not like this post matters, since he's banned, though.
I wanted to be a game designer as a kid too but I decided to go for an Engineering Degree instead, much better prospects.
[QUOTE=Newbienice99;41798297]Dual Major Game Design and Computer Science. If you can't do that, get a degree in Computer Science. With that you have options to get into game programming and a fallback option of just programming for other companies.
[editline].[/editline]
Not like this post matters, since he's banned, though.[/QUOTE]
CS can get you in anywhere, which is awesome.
It depends on what you want to do. If you want to get into programming, forget it. Get a computer science degree if you want to stay out of the serious gritty stuff, get a computer engineering degree if you want to get down deep into a game engine. If you don't actually get into the industry you can fall back into the tech industry in general and keep trying later.
[QUOTE=darkrei9n;41813657]It depends on what you want to do. If you want to get into programming, forget it. Get a computer science degree if you want to stay out of the serious gritty stuff, get a computer engineering degree if you want to get down deep into a game engine. If you don't actually get into the industry you can fall back into the tech industry in general and keep trying later.[/QUOTE]
Or start making games in your spare time while being employed elsewhere.
well im already thinking of starting my own indie company here soon, im just going to get my mmo updated fix some bugs launch a pre alpha version and just continue from there. i can actually run the servers and actually pay people to help me now that im manager at my towns gamestop
Whats your specialty
I'm assuimng programming?
It's good you are getting experience but never ever go for a for-profit college for any degree (always do state/local) and most of the time, you never want to get a game degree specifically.
Your resume and hireability and skill will (generally) be much better, or equal to, students who got a game degree at a private school if you just get a standard CS degree at a local uni and during that time work on games/mods in your free time. Except with 4X less debt.
Especially in this climate, where college is largely over-priced for not a huge benefit job-wise. Very few degrees these days will land you a job anywhere right out of college, so you need to make sure you get your higher education as cheap as possible and make sure you are good at doing the actual job you want to do on your own time. It's literally the worst thing in the world to have 50-80k in debt at the age of 22-24, and you spending 20 years paying it off (during that time, you will be increadibly poor, if not bankrupt, and you may never get the job you wanted). If you get an affordable degree with little/no debt (especially if you work while you are in college), then you pretty much don't have to worry about landing that industry job right out of college (which is extremely unlikely), letting you work on an indie project or personal project for a few years to build enough experience to make it big on your own or work at a studio.
Trust me don't go into a course specific for video game design. As it is it's a pretty new topic and the degree isn't worth shit. I've had friends who have done a bachelor of game design and it leads no where.
You are better off going to an IT degree, multimedia or software engineering degree if you want to get into game design. The skills required to work in a big video game company are learnt from any of these degrees and the rest is learnt best on your own time making games in your spare time for practice.
A degree is nice and all but to get into the industry you better have something to show off.
aight i don't wanna be a dick saying this but
if you don't sharpen up your spelling you're not getting into university
if you try and submit any kind of document or letter with wording like that, you're boned
do as i say not as i do btw hth
It won't happen unless you work your ass off and even then theres a 2/10 chance.
Or maybe you create a fluke.
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