• Dragon Age producer has been asking if players want an XCOM-style, turn-based Dragon Age
    17 replies, posted
[url]http://www.pcgamesn.com/dragon-age-origins/dragon-age-producer-has-been-asking-if-players-want-an-xcom-style-turn-based-dragon-age[/url]
This is what the original producer wanted as a spin off and they fired him. Brilliant. Gonna be interesting to see how long BW can stay in business after TOR fatigue sets in.
[QUOTE=27X;49778574]This is what the original producer wanted as a spin off and they fired him. Brilliant. Gonna be interesting to see how long BW can stay in business after TOR fatigue sets in.[/QUOTE] What producer? Who left?
No! Just do what you did with DA:O but with more modern mechanics, graphics and setting. Hell, I'd be happy with a remastered version of DA:O.
Good lord, bioware have no fucking clue what to do with Dragon Age do they? Origins sold the most and had the best combat and pacing of the three games, why don't they just bloody stick with that instead of taking elements from other high-selling franchises and butchering them into their own games? I don't get how they're not seeing how good it was at being its own thing, sure it was a great big call-back to the Infinity Engine RPGs but overall it did those elements so well it basically became a hallmark rpg in its own right for a whole new generation of gamers. With both sequels they've found new and exciting ways to alienate the audience of the previous game, while looking for an audience that doesn't actually exist.
[QUOTE=Lucien1337;49778746]Good lord, bioware have no fucking clue what to do with Dragon Age do they? Origins sold the most and had the best combat and pacing of the three games, why don't they just bloody stick with that instead of taking elements from other high-selling franchises and butchering them into their own games? I don't get how they're not seeing how good it was at being its own thing, sure it was a great big call-back to the Infinity Engine RPGs but overall it did those elements so well it basically became a hallmark rpg in its own right for a whole new generation of gamers. With both sequels they've found new and exciting ways to alienate the audience of the previous game, while looking for an audience that doesn't actually exist.[/QUOTE] To be honest, I don't think they need to do anything with Dragon Age anymore. While I enjoyed Inquisition (well, certain aspects of it) it never really felt like Dragon Age that much, kind of the same deal with DA2. Frankly, Origins didn't build up much promise to a franchise in my mind, even though it was named as it was. Just let it be as it was and continue some other path. Just creating another DA:O would be silly; Dragon Age: Origins was a neat package in and out of itself, it doesn't need anything more. At least with Mass Effect it was clear that the story was supposed to be a trilogy, even though they kinda fucked that up in a pretty major way.
I don't know about Dragon Age, but a Mass Effect game could easily fit the mold of XCom turb-based style. Recruit many different races, train different classes, develop certain armors. It seems to be perfect.
I think it'd be a neat spin-off, but as a main entry in the series? No.
If they want to make a turn-based Dragon Age, wouldn't something like Fallout be a better game to use as an example?
tbh I prefer Fallout/XCOM style turn-based combat to the weird pause with real time thing Bioware has going on
Honestly, I really liked Inquisition but I recognize it did a bunch of stuff poorly. But even then, I think it did more than enough to serve as a fine basis for a new game. Improve the combat, give it more depth and allow for more varied tactical approaches. Fix the tactical view to behave like Origins and bring back the detailed companion scripting. Make maps more focused and filled with fewer but higher quality quests, not the MMO-style tripe we got. It was a step in a fine direction. I didn't like it as much as Origins, but it was still a fine game. They don't [I]need [/I]to change it into a tactics game. I mean it's not the worse possible thing they could do with it. There's a lot of RPGs that have turn-based tactical combat that [B]I love[/B] (Fallout 1/2, Shadowrun Dragonfall/Hong Kong, Divinity: Original Sin), but I don't think going in this direction with Dragon Age will be a benefit to them. It could be done well- and hell if they DID do it well, I'd be totally in to it... but there are a lot of ways it could go wrong.
Yeah, sure, I'd be interested in a spinoff like that. Although I would hope for something more like Fallout 1/2 and whatnot than like an XCOM thing. I mean, I'd be curious what they'd do, you'd have to change all the cover based stuff and heavily missing hit chances or it would be Morrowind levels of annoying. I'd adore a new, isometric CRPG from a major company tho
It would be a spinoff. [media]https://twitter.com/BioMarkDarrah/status/700856751491420160[/media] Would have been nice to have that in the article instead of "OF COURSE I VOTED PC ONLY *sniffs own farts*" Thanks PCGN.
[QUOTE=Mister Sandman;49780370]Yeah, sure, I'd be interested in a spinoff like that. Although I would hope for something more like Fallout 1/2 and whatnot than like an XCOM thing. I mean, I'd be curious what they'd do, you'd have to change all the cover based stuff and heavily missing hit chances or it would be Morrowind levels of annoying. I'd adore a new, isometric CRPG from a major company tho[/QUOTE] After Pillars of Eternity and the sales that game made, it'd make sense for Big Money to take notice and see the potential in that market.
[QUOTE=ejonkou;49778667]No! Just do what you did with DA:O but with more modern mechanics, graphics and setting. Hell, I'd be happy with a remastered version of DA:O.[/QUOTE] That'd be pretty boring, seeing as it only just got released a few years ago. I'll never understand this demand for instantly remaking games after they've been released. besides, DA:O (as epic as it was and how i do really love that game!!!) was a snoozefest upon replays because of its dreadful pacing, Even without the Fade. DA2 had, for all its flaws, a much better pace... If not for that damn combat camera (and that ending). Inquisition is so far the overall best Dragon Age game when it comes to the complete package. It just needs to drop that whole Single-Player MMO idiocy. Fuck remaking recently released games. Move on to DA4 and please just don't pull a DA2 or ME3.
DA4 needs to take the good stuff from Origins (most of it) and the good stuff from Inquisition (leather coats for mages, enemies who actually require positioning to fight) and make a game focused on the world and the characters, which is what people actually care about. I'm willing to bet the majority of the DA fanbase were more excited for Inquisition before the whole "A portal opened up in the sky and demons are streaming in from the Fade" bit was added. They already had a world threatening event, the Mage-Templar War should have been the focus of the story, not some side thing that gets tied up near the end with little resolution.
[QUOTE=Janus Vesta;49781843]DA4 needs to take the good stuff from Origins (most of it) and the good stuff from Inquisition (leather coats for mages, enemies who actually require positioning to fight) and make a game focused on the world and the characters, which is what people actually care about. I'm willing to bet the majority of the DA fanbase were more excited for Inquisition before the whole "A portal opened up in the sky and demons are streaming in from the Fade" bit was added. They already had a world threatening event, the Mage-Templar War should have been the focus of the story, not some side thing that gets tied up near the end with little resolution.[/QUOTE] Agreed. And the mage-templar thing is basically resolved at the beginning of the game, before you even get to Skyhold.
I'd be happy with an XCOM style Dragon Age game, though I'd prefer Mass Effect because somebody needs to do something with such an interesting universe that isn't dumping almost everything Bioware built over the past three games.
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