• Diana's Crescent Moon Blade (League of Legends) - Man At Arms: Reforged
    14 replies, posted
[media]https://www.youtube.com/watch?v=kz-0nfkVegg[/media]
That's a huge blade holy shit
I think the greatest thing about these is the fact that even though most weapons from games they do aren't designed with real world constraints in mind, they manage to make them functional to a degree and sturdy as fuck while still being wicked true to the original designs
This next season we have a build that we can't actually swing. One of our shop guys can lift and down swing but for the most part we can barely lift it.
[QUOTE=KerryStagmer;48836486]This next season we have a build that we can't actually swing. One of our shop guys can lift and down swing but for the most part we can barely lift it.[/QUOTE] Jesus christ, are you guys doing it? Are you building the Dragonslayer?
[QUOTE=KerryStagmer;48836486]This next season we have a build that we can't actually swing. One of our shop guys can lift and down swing but for the most part we can barely lift it.[/QUOTE] So when can we buy those Katarina daggers?
That weapon would be so hard to hold up
[QUOTE=No Party Hats;48834204]I think the greatest thing about these is the fact that even though most weapons from games they do aren't designed with real world constraints in mind, they manage to make them functional to a degree and sturdy as fuck while still being wicked true to the original designs[/QUOTE] Its probably an incredibly hard shape to do and there are really good reasons behind the choices they made, but i think it kinda loses its charm in this case. The whole halve moon concept and smooth lines just ended up being kinda square, when they made it come to life. [img]http://i.imgur.com/G5OwgGc.png[/img] [img]http://i.imgur.com/phMP9yW.png[/img]
i like the final product. looks more realistic, not as sleek but still stylish and i don't know anything about ancient weaponry but i'm gonna say it has an egyptian vibe as well
The cosplayer in this is an alumni from my school. She went to one of my parties one time.
The cosplayer was great. Glad to work with her and im sure we will again.
[QUOTE=Zukriuchen;48837411]i like the final product. looks more realistic, not as sleek but still stylish and i don't know anything about ancient weaponry but i'm gonna say it has an egyptian vibe as well[/QUOTE] I think they mentioned it but if they didn't it reminds me a lot of a Khopesh, which is a sword the ancient egyptians used. They're usually much, much smaller though.
DeVotchKa, I think the standard length on a Khopesh is 19" of blade (if you can call it a blade) but the form as inspired a number of stylized weapons in steel ( originals are bronze)
[QUOTE=KerryStagmer;48836486]This next season we have a build that we can't actually swing. One of our shop guys can lift and down swing but for the most part we can barely lift it.[/QUOTE] In the video Ilya mentions that if something in the process went wrong the whole thing would be ruined. Has there been any builds that have failed, and not released as a video?
The next release really beat the hell out of us. It is a fairly simple thing but something seemed to go wrong at every stage. Sometimes we hide it when this happens but in this case we talk about the issues and show our solutions.
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