Wow, for being on the GBA that actually looks really good.
Slide turn, slide turn, slide turn, ugh fall over, bounce off wall like fly.
I have GTA for the GBA.
Haha, I had that on the GBA. It was awesome.
ha people die from touching your car wtf
Does anyone know why 3D GBA games would always have these warping geometry and textures? Just curious.
I loved 3D GBA games. They were so cool back in the day. Portable 3D!
[QUOTE=Klammyxxl;22832396]Does anyone know why 3D GBA games would always have these warping geometry and textures? Just curious.[/QUOTE]
I think it's some kind of perspective issue or something. I remember Duke Nukem 3d had similar geometry issues.
I am liking the 3D sprites.
[QUOTE=Klammyxxl;22832396]Does anyone know why 3D GBA games would always have these warping geometry and textures? Just curious.[/QUOTE]
PS1 has these issues as well. I suppose it's just an early 3D rendering method made to run 3D smoothly on inadequate hardware.
I wish I knew the technical reason.
[QUOTE=MS-DOS4;22832650]PS1 has these issues as well. I suppose it's just an early 3D rendering method made to run 3D smoothly on inadequate hardware.
I wish I knew the technical reason.[/QUOTE]
Me too. I had this Stuntman game for GBA, and it was had a terrible case of that, like a mountain would turn to flat ground as you got closer to it.
EDIT: MGS had this as well.
Water + car = explosion
[QUOTE=Ninja_Duck;22832766]Water + car = explosion[/QUOTE]
missione fallita
I will always be cautious of parked cars now.
It looks less glitchy than the console versions. :v:
[QUOTE=DanTehMan;22831252]Wow, for being on the GBA that actually looks really good.[/QUOTE]
[media]http://www.youtube.com/watch?v=5uG_63nM900[/media] skip to 6:20
I had Driv3r for the PS2, I hate when I see games that looked good ported to a GBA or cell phone, it makes me want to throw up.
[QUOTE=Klammyxxl;22832396]Does anyone know why 3D GBA games would always have these warping geometry and textures? Just curious.[/QUOTE]
[url]http://en.wikipedia.org/wiki/Mode_7[/url]
Mode 7 rendering
[QUOTE=Klammyxxl;22832396]Does anyone know why 3D GBA games would always have these warping geometry and textures? Just curious.[/QUOTE]
The N64 had that too for the textures, I believe it is because it had only affine texture mapping
see [url]http://en.wikipedia.org/wiki/Texture_mapping[/url]
vroom vroom
I used to have this game awhile ago, I used to play it all the time
[QUOTE=ZF911;22833062][media]http://www.youtube.com/watch?v=5uG_63nM900[/media] skip to 6:20
I had Driv3r for the PS2, I hate when I see games that looked good ported to a GBA or cell phone, it makes me want to throw up.[/QUOTE]
at 6:20 I'm pretty sure that was just a video on the gameboy cartridge. They even had Cartoon Network cartridges for shows like Johnny Bravo and Courage the Cowardly Dog.
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