• Nintendo Takes Down Pokemon TC Hack After 8 Yrs in Dev.
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No article but the source is straight from the creator himself. [media]https://twitter.com/Koolboyman/status/811456505727717376[/media] The most unusual thing about this is that even though it was a rom patch it still got taken down, that's a first from Nintendo. While it’s not the first time it’s ever happened, Square took down some (terrible) Chrono Trigger rom hacks years back, the fact it’s happening now is very concerning. The first two Pokemon games have a huge hack fanbase and they’ve even completely disassembled the games down to source code just to make things easier. This’ll no doubt cause a huge shake up in those communities. We even have a few here on Facepunch. If you want to take a look at the C&D it’s in the google drive link in the tweet above. He’s taking this pretty hard, blaming himself for the trailer. [media]https://twitter.com/Koolboyman/status/811459806129065984[/media] [media]https://twitter.com/Koolboyman/status/811484207520194560[/media] This would’ve been his second hack after the well received Pokemon Brown released in 2004. Release date would’ve been Christmas. He also took an entire week off just to polish it up and finish implementing all the features he wants, this is pretty much exactly what happened with AM2R.
Wow thats a true shame. Seems like Nintendo is only getting worse and worse about all fan creations, content, projects, etc. A real anti-consumer stance.
[QUOTE=MadPro119;51561492]Wow thats a true shame. Seems like Nintendo is only getting worse and worse about all fan creations, content, projects, etc. A real anti-consumer stance.[/QUOTE] Don't think I saw much of this until Super Mario Maker came out. It's like Nintendo decided any and all fan creations can now be controlled within a fun little platform level builder lol.
[QUOTE=MadPro119;51561492]A real anti-consumer stance.[/QUOTE] "protecting our brand" my ass
Sorry for the formatting and such guys, I'm not too good at this. I'll try and fix it up and add new information.
[QUOTE=Robman8908;51561508]Don't think I saw much of this until Super Mario Maker came out. It's like Nintendo decided any and all fan creations can now be controlled within a fun little platform level builder lol.[/QUOTE] They've always been like this. They have taken down rom hack tools in the past too.
Hold up Why does the C&D consist of references to Australia law (such as Australian Consumer Law)?
I wonder if it will get leaked like that Chrono Trigger hack from years back
[QUOTE=Scratch.;51561541]Hold up Why does the C&D consist of references to Australia law (such as Australian Consumer Law)?[/QUOTE] [media]https://twitter.com/Koolboyman/status/811477066088448000[/media]
[URL="https://youtu.be/qvM6Mg0VtO0"]D.M.C.A. from /v/ the musical 4.[/URL] Pardon the video response but it's more relevant now than ever. Also, it's more than a joke, it literally states how to avoid having your project killed by DMCA as I'll reiterate below. The only way anything fan made can survive it seems is to pull a pokemon uranium and not say anything or release anything until the object in question is as done as done can be and then release it fricken everywhere. I don't know if that applies in the same way to stuff like pokemon hacks as I'm not particularly well versed in them and I feel like they tend to need to be changed over time but I think the rules still apply; stay on the down low until you're at a point where suddenly ceasing the project is not a problem.
Why not pour all the money and time into a fan game, especially when your plan is to use a license from a company that actively takes down fan projects? I mean, Keiji Inafune did it and garnered lots of attention for it, if you make the same game without the license what right do they have to stop you?
[QUOTE=TheMrFailz;51561556][URL="https://youtu.be/qvM6Mg0VtO0"]D.M.C.A. from /v/ the musical 4.[/URL] Pardon the video response but it's more relevant now than ever. Also, it's more than a joke, it literally states how to avoid having your project killed by DMCA as I'll reiterate below. The only way anything fan made can survive it seems is to pull a pokemon uranium and not say anything or release anything until the object in question is as done as done can be and then release it fricken everywhere. I don't know if that applies in the same way to stuff like pokemon hacks as I'm not particularly well versed in them and I feel like they tend to need to be changed over time but I think the rules still apply; stay on the down low until you're at a point where suddenly ceasing the project is not a problem.[/QUOTE] I just completely re-did the OP and put this there, he says exactly that but also explains himself. [media]https://twitter.com/Koolboyman/status/811459806129065984[/media] [media]https://twitter.com/Koolboyman/status/811484207520194560[/media] [editline]21st December 2016[/editline] [QUOTE=Steel & Iron;51561578]Why not pour all the money and time into a fan game, especially when your plan is to use a license from a company that actively takes down fan projects? I mean, Keiji Inafune did it and garnered lots of attention for it, if you make the same game without the license what right do they have to stop you?[/QUOTE] He spent 8 years on this, well before any bullshit Nintendo was doing. Plus look at what happened to MN9, I want Mega Man himself not KnockOff Man. Same thing with Pokemon, plus the tools and source code for Pokemon are already there. Even then I think Nintendo would sue him for his "oc donut steel" being too close to Pokemon.
I want to know what their reasoning behind this is. Correct me if I am mistaken, but I thought these hacks require the original game, I would imagine their sales will actually increase if they allowed fan projects like these, or at the very least it would just not harm them in any direct way. I do understand that there is "protecting IP" to avoid confusion but as long as the creators of these fan projects make it clear that it is a hack I do not see the problem.
[QUOTE=Wormy;51561742]Even though it requires the original game, the chance of someone dumping a legitimate rom from a game cartridge just to play a hack is [I]very[/I] slim. Most people will probably just open up Google and find a rom file there.[/QUOTE] Right then, there is that. I understand that most people want to just download the ROM instead of ripping it off the cartridge themselves, but I wonder how many people doing that already have the cartridge anyways.
Theoretically, couldn't this be "leaked" to the general public where Nintendo can't stop it?
[QUOTE=GordonZombie;51561806]Theoretically, couldn't this be "leaked" to the general public where Nintendo can't stop it?[/QUOTE] Sure, but the dev would still be risking a lawsuit. Not worth it.
[QUOTE=GordonZombie;51561806]Theoretically, couldn't this be "leaked" to the general public where Nintendo can't stop it?[/QUOTE] wouldnt the creator be to blame since he'd probably be the one to leak it, i think courts would hold him responsible unless he could prove it wasnt him or something
[QUOTE=GordonZombie;51561806]Theoretically, couldn't this be "leaked" to the general public where Nintendo can't stop it?[/QUOTE] It could have been, but at this point it'd be kinda risky.
[QUOTE=GordonZombie;51561806]Theoretically, couldn't this be "leaked" to the general public where Nintendo can't stop it?[/QUOTE] He sent early copies to certain reviewers so it might be possible.
And Nintendo will keep doing this as long as they have a leigon of fanboys buying their products.
[QUOTE=Oizen;51561824]And Nintendo will keep doing this as long as they have a leigon of fanboys buying their products.[/QUOTE] Since 1984, the only pro-consumer thing Nintendo has done is put a sticker on their game boxes saying it won't lock up the game system. It's been downhill ever since.
Nintendo also banned him from working on anything Pokemon related again. [media]https://twitter.com/Koolboyman/status/811464614319792132[/media] [editline]21st December 2016[/editline] [QUOTE=Oizen;51561824]And Nintendo will keep doing this as long as they have a leigon of fanboys buying their products.[/QUOTE] [media]https://twitter.com/Koolboyman/status/811464884634255361[/media] [media]https://twitter.com/Koolboyman/status/811466197250125825[/media] What do you think?
He did not break copyright law. So, Nintendo is just being shit.
[QUOTE=Dracon;51561870]He did not break copyright law. So, Nintendo is just being shit.[/QUOTE] Yes but thanks to the [I]Wonders[/I] of the Digital Millennium Copyright Act they can full stunts like this. He COULD challenge it in court but Nintendo has a truckload of money and lawyers and will stall for time long enough that he can no longer afford legal costs and has to stop defending himself.
It's shit like this that remind me why I haven't bought a Nintendo product in such a long time. Now I know they'll never get my money again.
Nintendo's developers aren't responsible for this but holy fuck their legal team is almost evil-seeming at times I would be completely unable to sleep comfortably with myself at night if I knew I just smashed almost a decade of somebody's hard work for no good reason
Meanwhile companies like Sega actively promote fan mods and games. Nintendo needs to get over themselves.
Has Nintendo said anything about this? Like at all? This shit happens all the time and it irritates me that Nintendo keeps quiet about it.
[QUOTE=NoobSauce;51562360]Has Nintendo said anything about this? Like at all? This shit happens all the time and it irritates me that Nintendo keeps quiet about it.[/QUOTE] I'm not sure why the outrage-happy youtube videogames communities haven't gone apeshit about this stuff yet. I would figure Jim Sterling or Jontron or something would've had a video about it at this point to raise awareness because this isn't okay
[QUOTE=FunnyStarRunner;51562138]It's shit like this that remind me why I haven't bought a Nintendo product in such a long time. Now I know they'll never get my money again.[/QUOTE] yeah i'm pretty sure i'm not getting a switch after all these ridiculous acts
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