No. No. Don't you know like tony's been doing this for like 60 years now, this is just how skateboard is today.
On a real note, just forget this exists and keep the series pure.
Why, Tony? Why?
I see this game did indeed turn out to be horrible.
Disappointing. I was hoping for the game to at least be slightly enjoyable.
Let's hope it isn't as bad as Battlefield 4's story mode.
sometimes glitchy games are fun, ex. Skate 3, where the glitches make it better
but then there's this
Now we wait for Skate 4 to never ever come out.
Also the game has a day one patch that's larger than the game itself.
Not nearly as entertaining as Skate 3, but still pretty good.
I was so fucking pumped when this was announced. Then the disappointing trailers were released, but some hope remained. And now there's this shit.
Rest in peace Pro Skater.
Rest in piece tony hawk series in general
Why Activision continued to trust Robomodo after RIDE came out is beyond me. They just [i]can't[/i] make Tony Hawk games. So dissapointing
I thought Tony Hawk's Pro Skater HD was boring, floaty and kind of not that great at all really, but I thought they'd be able to make a better game this time. Seems either Activision rushed it out the door like so many other games this day, or the devs just did not give a flying fuck, because this just looks like the worst Tony Hawk game besides RIDE and SHRED
HelixSnake eat your heart out.
fucking knew it
i'm disappointed but not surprised
The fact is that if a Tony Hawk game has no Neversoft logo on the cover, it's 150% guaranteed pure unfiltered shit
Who the hell actually expected this game to be good? These are the guys who made Ride, the game that almost got the series canceled.
I wonder, is the game bad because the devs are inexperienced, the deadline was too strict or was there just a general lack of care overall?
I firmly believe that all future Tony Hawk games should just use the Pro Skater 4 engine and style.
Animations were smooth and realistic, everything was fast, precise and fun, and it didn't have that cartoony bullshit like Underground.
[QUOTE=Sir Whoopsalot;48788761]Who the hell actually expected this game to be good? These are the guys who made Ride, the game that almost got the series canceled.[/QUOTE]
I didn't know this, honestly. And at this point it might as well remain cancelled if they're going to make more crap like this.
I wonder if he'll pull out the Tony Hawk Ride excuse of "People went into it wanting to hate it" despite the fact that we had Tony Hawk games from [I]2[/I] generations ago that were better than this.
[QUOTE=Teddybeer;48788720]Best part is that it are the same glitches that were in THPHD. You know that game that on release only ran in 720p unless you changed a .ini file.[/QUOTE]
Do you know what else ran in 720p. Tony Hawk Underground on the original XBOX. Too bad the PAL version never got it and I'm stuck with a 480p version.
[QUOTE=LTJGPliskin;48788786]I firmly believe that all future Tony Hawk games should just use the Pro Skater 4 engine and style.
Animations were smooth and realistic, everything was fast, precise and fun, and it didn't have that cartoony bullshit like Underground.[/QUOTE]
4 had the same engine as almost every Neversoft game up to American Wasteland. Also the style was fairly consistent up until Underground 2, although Underground 1 had a few odd character redesigns.
I'm sure it's been said a million times before, but this seems to be shaping up to be the next Skate 3.
Leave it un-patched, and I'm sure there's a load of amusing glitches one can find. Just in time too, because people have pretty much found all of the glitches they can in Skate 3 at this point.
[QUOTE=Swiket;48787967]Also the game has a day one patch that's larger than the game itself.[/QUOTE]
Do you want to know why?
The game without the patch is apparently just a tutorial and create-a-park. the 7GB patch is the [U]REST OF THE FUCKING GAME[/U]
DIdin't Skate series effectively kill all competition, meager as it were?
[QUOTE=Nitro836;48789301]DIdin't Skate series effectively kill all competition, meager as it were?[/QUOTE]
IIRC THPS was well past its prime by the time Skate came out, and if Neversoft was still in charge at that point they weren't going to be for much longer. Activision never found a good replacement team to develop new games, instead it was handed to devs who were riding the motion control wave that was going on at the time, and were about as skilled with the concept as your average Wii shovelware dev. This likely would've doomed the series regardless of who the competition was.
[QUOTE=Rahu X;48788975]I'm sure it's been said a million times before, but this seems to be shaping up to be the next Skate 3.
Leave it un-patched, and I'm sure there's a load of amusing glitches one can find. Just in time too, because people have pretty much found all of the glitches they can in Skate 3 at this point.[/QUOTE]
Skate 3 was amazing because of the intensity, hilarity and diversity of glitches, not because the glitches happened often (if you played the game normally, glitches are actually pretty rare)
I don't see very much diversity in the glitches of this video, just poorly programmed ragdoll collision. There's an occasional glitch with gameplay being dodgy otherwise, but even before I started breaking it, Skate 3 had stuff like this:
[url]https://www.youtube.com/watch?v=QmO6grpD-FE[/url]
Skate 3 ended up being glitchy because it was so incredibly ambitious. It had a big, open world, physical props that you could drop anywhere and interact with in multiple ways, and a truly dynamic physics system where the character's animations and physics, and the physics of the skateboard, the world and the surrounding objects were all interdependent. THPS5 looks to be the opposite of ambitious, extremely restrictive, small levels with no physical objects and the same gameplay from the PS1 era slightly polished up and with ragoll physics (clumsily) added on. While you can easily describe what is seen in the video as "glitchy," there's next to no chance to THPS5 coming anywhere close to the diversity of glitches in Skate 3. EA Sports in general is famous for mixing the physics and animation systems of their games in extremely dynamic ways; THPS5 looks to have a rigid animation system right up until the point where the skater bails, at which point it switches to a ragdoll.
[QUOTE=DarklytheGreat;48787884]sometimes glitchy games are fun, ex. Skate 3, where the glitches make it better
but then there's this[/QUOTE]
Isn't that game fun in the first place though?
[QUOTE=DudesonFan;48788679]fucking knew it
i'm disappointed but not surprised
The fact is that if a Tony Hawk game has no Neversoft logo on the cover, it's 150% guaranteed pure unfiltered shit[/QUOTE]
this reminded me that neversoft is dead :cry:
You probably could of called this [URL="https://www.youtube.com/watch?v=2MjMSegm4r0"]Extreme Boards[/URL] [URL="https://www.youtube.com/watch?v=L_bBf-AGGlk"]& Blades 3[/URL] and nobody would of questioned it.
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