• GMod Patch 81
    50 replies, posted
[url]http://www.garrysmod.com/news/?p=10414[/url]
Yes!
Does this fix the problem with the TF2 Mount that some people have been experiencing?
I crash frequently now in multi player. Unknown reason.
I laugh at the people who bitch about mods breaking.
If you're crashing make sure you're not using an aimbot [editline]08:36AM[/editline] [QUOTE=Bbarnes005;22189588]Does this fix the problem with the TF2 Mount that some people have been experiencing?[/QUOTE] Yes
Oh I love an update but right now steam is being a bitch and is updating quite slowly
So does this fix the problem where you would hold all SWEPS the same way.
[QUOTE=KillaGunna24;22191498]So does this fix the problem where you would hold all SWEPS the same way.[/QUOTE] no, the SWEP makers need to make a small change so that they are held like rifles instead of pistols
And what change should we do then?
Why did you remove GMod settings? Are those setting in the options now?
Is there any documentation for how to fix our sweps?
Thanks garry, I'm very happy about you broke my HUD, prop protection and scoreboard.
[QUOTE=TheDuck;22193068]Thanks garry, I'm very happy about you broke my HUD, prop protection and scoreboard.[/QUOTE] seriously do these kind of things not take like 10 minutes to fix
Would be nice know how.
If something broke it's because it wasn't coded properly. All the default tools carried on working. All the default SWEPS and SENTs. And the 101 addon pack I downloaded continued to function fine. Maybe it isn't my fault, maybe it's those addons?
I agree that people need to stop bitching about "their" gamemode not working. They know the risk with coding on a continuously updating platform. Anything that Garry does beyond making the updates is a luxery service and you should be glad he takes consideration for other people's work when making them.
I am now experiencing trouble while joining my own (up-to-date, vanilla sandbox) server. I get a memory read error while sending client info. Both my client and the server are up-to-date, and in fact, there is a friend playing on the server. Ideas?
Are you running a module like bacon bot?
Seems like AddCSLuaFile is totally fucked no lua files are being send to any player...
Going to wait until this next patch that was mentioned is released. Why get new versions of our addons when they'll just break again in the new patch? Best to wait. Though I do hope this didn't break SpaceBuild 2. If so I will rage since I can't find the REAL version of SpaceBuild 3. [editline]02:01PM[/editline] So I'm stuck with V2.
[QUOTE=Benie;22196429]Going to wait until this next patch that was mentioned is released. Why get new versions of our addons when they'll just break again in the new patch? Best to wait. Though I do hope this didn't break SpaceBuild 2. If so I will rage since I can't find the REAL version of SpaceBuild 3. [editline]02:01PM[/editline] So I'm stuck with V2.[/QUOTE] Could it be this one? [url]http://www.facepunch.com/showthread.php?t=518025[/url]
Garry, thank you for caring about the mod and releasing updates. It isn't your fault our shit breaks, but I would like to know how a server I go on can be fixed. It is a Trouble in terrorist town server, and now, the scoreboard is default, cannot pick up guns, no world view of attacking with crowbar, and some other small stuff, making the gamemode unplayable.
So does this fix all Mad cows weapons and all shit being held like pistols instead of rifles? :v:
[QUOTE=soderholm13;22197949]So does this fix all Mad cows weapons and all shit being held like pistols instead of rifles? :v:[/QUOTE] if the developer hasn't set the holdtypes to shared, no.
Yo Garry, will the next update include the new source engine update?
[QUOTE=General Lee;22198437]Yo Garry, will the next update include the new source engine update?[/QUOTE] what
Fuck, did the new update brake TF2 stuff? Non of my TF2 shit is working, its mounted and I can see the spawnlist but I can't spawn anything It was working fine before this update
I hate not being able to update Gmod due to my nothavinganyinternets-ness. I think I'm still on like patch 75 or something.
[QUOTE=Kondor;22198583]what[/QUOTE] You can't be telling me your completely oblivious to the engine updates for Half Life 2 so it runs on Mac, and the multicore support and what not? You know.... the 3 hours worth of updates yesterday?
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