Adam Adamowicz -- one-man army concept artist for Bethesda Studios -- passes away
31 replies, posted
[quote]
Earlier today we learned that Adam Adamowicz, one of the main concept artists behind Fallout 3, Skyrim and other Bethesda titles, passed away today. It was silently announced, but I'd like to shine some light on Adam because he was an anomaly in the game industry, a veritable one-man conceptual machine, who unlike his contemporary counterparts, did a majority of his work in non digital mediums. Fallout 3 was pretty much visually designed from the ground up by one humble man who got little to no recognition, nor sought it.
For those who are unaware, I also work in the videogame industry as a concept artist and often sought inspiration from what other conceptual designers were doing in the industry. Back when Fallout 3 was released, it came with a making of DVD showcasing how the game was built from the ground up. When Adam's art pit showed up in the video, with his own hand drawn art covering every inch of space from the ground up in his cubicle I was nothing short of blown away, and filled with inspiration.
Hearing him talk about how he approached visual design changed my mindset about how I approached concept art, it had a real effect on me. Seriously, just sit back and imagine how much work it took one man to design a world as vast as Fallout 3 over the course of its development. For most artists in this industry that would seem like an impossible feat! Adam had something special going on, and was committed to the vision that everyone around him had at Bethesda. The fact that the game industry has lost this bright mind is a major blow in my opinion, and through our little blog I hope to shed some light on an event that most gaming blogs couldn't care less about.
Please check out after the break to get a little spotlight on his legacy.
A quote from his Vault Diary, a great read for anyone interested in hearing how he approached various design challenges:
"Visualizing all of the aspects of a make believe world is quite an educational experience. On any given day I could be simultaneously learning about multiple topics, from motorcycle engines to 50’s fashion design. It’s kind of like writing and filming a National Geographic documentary film for an actual sci-fi world. For this job, I think the more you read on a wide variety of subjects, the better equipped you are to create depth and realism, especially for a fantasy setting. The fantastic that’s grounded in real world elements and then elaborated and exaggerated upon, seem to work the best, and create a solid jumping off point. This often creates fertile ground for generating additional story elements that can influence costumes, machines, and even motives for the various personalities inhabiting a made up world.
Seeing Syd Mead lecture in SF was an incredibly profound lesson on design. During the Q&A I asked him how far he went on a design to make it technically believable. His advice was ‘to design with the story in mind and stay consistent with it’. Hence I learned that the Sulacco from Aliens is essentially a massive gun in space with a big nuclear reactor at one end which beautifully fits the theme of space marines exploring a planet infested with deadly hostile aliens. That answer freed me obsessing over minutiae that diverges story-wise, and focus on the broad strokes that propel the story. The addition of ensuing consistent minutiae would give it richness."
Jump to 45 seconds in to see his part in the Fallout 3 documentary.
[media]http://www.youtube.com/watch?v=kYVE_hgoNZw[/media]
Just a small selection of art that he created just for Fallout 3. The quantity, and quality of work he produced was nothing short of mind blowing.
Rest in peace, Adam.
In conclusion please let your friends know, especially if they enjoyed Fallout 3, to take a minute tomorrow to honor someone who helped bring us so many hours of joy via the world he created for us. He will be missed.[/quote]
[url=http://www.awesome-robo.com/2012/02/farewell-adam-adamowicz-visual-mind.html]Source, with photos of his concept art for FO3[/url]
:(
If only it wasn't him but some engine coders instead.
Fuck. He was (and still is) a huge inspiration for me.
[QUOTE=Awesomecaek;34637852]If only it wasn't him but some engine coders instead.[/QUOTE]
John Carmack then?
[QUOTE=Jookia;34638096]John Carmack then?[/QUOTE]
I meant anybody responsible for gamebryo.
Aw man, it always sucks to see such a creative mind pass. My condolences to his friends and family. :(
This is really weird and upsetting. I reinstalled Fallout 3 today just at random, felt like playing it again and now I read this. He's been a real inspiration to me.
Sad to see talented people die.
Brilliant artist, sad to see he's passed.
That sucks. Fallout 3 and Skyrim are pretty beautiful.
How'd he die?
Erm, I hadn't read the title properly and then watched the video. I read the title again and honestly, I'm shocked. This guys concept art is really an inspiration...
How did he die? Maybe I misread, but it's not mentioned.
How did he die? he looks way too young to die of old age.
I'm going to take a guess it was heart disease since he wasn't very old.
This is sad, his artwork is great.
Shame about his passing, Fallout 3 in particular had some really interesting concept art.
[QUOTE=Ninja Duck;34639405]I'm going to take a guess it was heart disease since he wasn't very old.
This is sad, his artwork is great.[/QUOTE]
[QUOTE=hoodoo456;34639256]How did he die? he looks way too young to die of old age.[/QUOTE]
[QUOTE=Death n1;34639239]How did he die? Maybe I misread, but it's not mentioned.[/QUOTE]
If what I'm [url=http://www.polycount.com/forum/showpost.php?p=1517575&postcount=4]reading is true[/url], he died from some rare form of cancer.
What a shame.
I'm interested to see how this will effect the visuals of future Bethesda games.
That sucks man.
I loved that book of concept art that came with Fallout 3. I didn't realize that the majority of it was his work.
aww thats too bad. his work was really good (but unfortunately not realized too good)
Ive been a fan of him for a long time without knowing :(
R.I.P
What a shame. He was a good man. What a rotten way to die.
Fuck, I still have his artwork somewhere on the shelves. It's sad to see someone talented die for no good reason.
While Gamebryo is a piece of shit, I always liked the art direction of Fallout 3 and NV. Really sad to see that he passed away.
I loved this guys art, I have a feeling that the next Bethesda game just wont be the same without him
Rest in Peace, Adam!
Rest In Peace mate, you've done some awesome shit.
[QUOTE=Don Knotts;34639622]I'm interested to see how this will effect the visuals of future Bethesda games.
That sucks man.[/QUOTE]
for bethesda he only did the concept art for fallout 3 and skyrim (or at least that's all he's credited for, he might have minor work in other games) which is really concerning because fallout 3 and skyrim are the only games they've ever released that are legitimately pretty
god dammit, he had one of the coolest concept arts.
i don't know what i'll be seeing for a new fallout game now, with him not there giving his great concept art. i don't know if it'll be good or bad, and i don't know if they'll hire someone bad or good. i'm worried both for the game series and the company
Why do bad things have to happen to good people.
Adam Adamowicz...what a badass name.
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