Milo apparently was at TED.
[QUOTE]Peter Molyneux demos Milo, a hotly anticipated video game for Microsoft's Kinect controller. Perceptive and impressionable like a real 11-year-old, the virtual boy watches, listens and learns -- recognizing and responding to you.[/QUOTE]
[url]http://www.ted.com/talks/peter_molyneux_demos_milo_the_virtual_boy.html[/url]
I searched I didn't see this anywhere.
Still waiting for the day of his release so I can call him a shit faced kid with no chance of success and laugh while he vitually cries. :v:
Does anyone find it a bit strange that peter is continually trying to find ways to interact with virtual people, and right now he's a little bit too into being able to interact with an 11 year old boy?
Aside from that, I don't really get the appeal of this. If you wanna hang out with some kids just take up babysitting, you'll even get paid for it.
[QUOTE=Elspin;24218219]Does anyone find it a bit strange that peter is continually trying to find ways to interact with virtual people, and right now he's a little bit too into being able to interact with an 11 year old boy?
Aside from that, I don't really get the appeal of this. If you wanna hang out with some kids just take up babysitting, you'll even get paid for it.[/QUOTE]
I don't think it's the appeal that he's passionate about it's the technology behind it. The guy is right at the moment all the tech used on Milo is awesome, and the way that could help help games and gamers interact with their environment in the future is great.
Conversation wasn't replies to what the guy was saying. It was just sentences.
[QUOTE=AimlessGiant;24218330]Conversation wasn't replies to what the guy was saying. It was just sentences.[/QUOTE]
I noticed this too.
I don't know why but milo creeps the fuck out of me.
[QUOTE=Elspin;24218219]Does anyone find it a bit strange that peter is continually trying to find ways to interact with virtual people, and right now he's a little bit too into being able to interact with an 11 year old boy?
Aside from that, I don't really get the appeal of this. If you wanna hang out with some kids just take up babysitting, you'll even get paid for it.[/QUOTE]
It's not about giving you a virtual friend who happens to be some 11 year old kid. It's about a new way to interact with characters in video games. Telling your NPC team mates to learn to shoot by screaming it at your TV, rather than selecting it from some wheel of dialogue options, hoping it's on there.
Apparently you can scan items into the game using the Kinect's sensor. Doesn't this have so much potential to be abused?
[QUOTE=Vaun Strungel;24218702]Apparently you can scan items into the game using the Kinect's sensor. Doesn't this have so much potential to be abused?[/QUOTE]
Milo learns how to make meth :drugnerd:
[QUOTE=lemming77;24218573]It's not about giving you a virtual friend who happens to be some 11 year old kid. It's about a new way to interact with characters in video games. Telling your NPC team mates to learn to shoot by screaming it at your TV, rather than selecting it from some wheel of dialogue options, hoping it's on there.[/QUOTE]
Yeah, I'm fully aware of that, but that's what tech demos are for, not games... This is something they're intending to put on market, not something you download and try for a little while to see how neat the technology is.
To put it in perspective, imagine if nvidia released a game where you whirled around incredibly realistic bubbles of water, fountains, and smoke streams. It might be really interesting technology, but it's a tech demo not a game.
[QUOTE=AimlessGiant;24218330]Conversation wasn't replies to what the guy was saying. It was just sentences.[/QUOTE]
That's because the AI is meant to learn more as more people tell it stuff. In case you didn't hear the part about the cloud system.
[QUOTE=Vaun Strungel;24218702]Apparently you can scan items into the game using the Kinect's sensor. Doesn't this have so much potential to be abused?[/QUOTE]
I wonder what happens when you scan a pistol or a dildo...
It's an overrated gimmick IMO.
[QUOTE=Aman V;24220367]It's an overrated gimmick IMO.[/QUOTE]
Molyneux said it was all a clever trick, so yeah, pretty much. I'd give it a shot though.
[QUOTE=The Winner;24219469]That's because the AI is meant to learn more as more people tell it stuff. In case you didn't hear the part about the cloud system.[/QUOTE]
Yeah but the kids meant to be 11 you'd think he'd be able to start off making at least a reply that is even related to what the guy was talking about.
People don't interact with air. That's what they're missing.
Feels fucking stupid to be waving my hands and body just to play a game, when i could just use a mouse and a keyboard, which also would be 10x easier and more fun.
To be honest, when I saw it last year I thought it was absolutely amazing, but seeing this just made me doubt it even more. It wasn't even very interesting. Everything seemed scripted, we only saw a little bit of actual communication between the player and Milo, and when they did communicate, Milo barely responded. It's just going to be a gimmick.
What's that? Molyneux admitted that one of his games wasn't all as it seems?
It was all scripted when the USP of this thing was it was supposed to be flexible. You were supposed to just speak to Milo whenever and do whatever you want. Now there are moments for talking etc. It's less of a simulation and more of a game and as a game it'd look shit.
Oh yes. When it showed the "spot the snails" part it shows how linear this whole "AI experience" will be. Every interaction seems to be in the form of a very simplistic minigame. "Skip stones to advance." "Collect snails to advance."
I would break his self esteem so fast.
[QUOTE=Elspin;24218219]Does anyone find it a bit strange that peter is continually trying to find ways to interact with virtual people, and right now he's a little bit too into being able to interact with an 11 year old boy?
Aside from that, I don't really get the appeal of this. If you wanna hang out with some kids just take up babysitting, you'll even get paid for it.[/QUOTE]
Some technology is just pointless. Some developers are just strange.
That's actually pretty sweet.
I knew the original demonstration was total bullshit.
That seemed more like a teaser than a live demo.
Everything seemed completely scripted. The only interaction was at predefined points, with predefined outcomes based on your actions. For example, for the "cheering up part," the responses sounded completely predefined, and were probably based on whether you said something positive or negative - nothing to do with the actual [i]content[/i] of what you said.
Baby steps, guys. Don't expect such complicated technology to be so advanced.
The cloud learning sounds great, though.
I don't see the attraction of this besides the voice recognition to an extent.
Even then I don't really want to yell at the TV unless I'm talking to real people.
Molyneux is always full of shit. He says he's learned to stop over-hyping but he hasn't at all. He should let the developers talk about the games for once.
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