• DF Retro - Castlevania: Symphony of the Night
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[video=youtube;5PxGM1np2hU]https://www.youtube.com/watch?v=5PxGM1np2hU[/video]
Worth noting: The Saturn version of the game contains [url=https://tcrf.net/Akumajou_Dracula_X:_Gekka_no_Yasoukyoku_(Saturn)/Developer_Notes]a secret MSWord document[/url] containing commentary by the porting team. [quote="Graphic Designer Tanabe"]Thinking back, the original PSX version could be said to be the ultimate 2D game, at least in terms of the special effects. I think we did a pretty good job of porting it to the Saturn, which isn't very impressive in terms of processing. Another thing we can thank the programmers for. Not to mention the trouble we had forcing the system to handle the effect transformations, transparency processing, and "impossible" specs concerning the additional monsters I was in charge of. However, our efforts weren't for nothing, and I think we ended up with something fun. Don't just kill the additional monsters right away, take your time with them now and then.[/quote] [quote="Yasuko Okamura"]Hello, everyone, nice to meet you. I'm Muraoka, in charge of the game's backgrounds. This project is my first foray into the game industry. Sorry release ended up getting delayed. We all did our best, but we ran into some issues on the hardware front. [Laughs bitterly] It was a cycle of trial and error. (Really.. Dohoho.) But, I think our efforts came through and we were able to make a good game. I hope you'll be able to enjoy it.[/quote] [quote="Takagi the System and Backgrounds Programmer"]This was my first time developing for the Saturn, and have some regrets regarding what I failed to do in drawing out the hardware performance (the game was still delayed regardless.. *sob*), but I think it's a passable port. Because I, personally, am pretty attached to the Dracula series, there were a lot of other things I wanted to do, but release was delayed, and the PlayStation Best version went on sale...[/quote]
As a Castlevania fan, I have to say that Sega Saturn makes up for it's additional content which PS1 version lacks. New areas, enemies, items, relics (You can still see missing relics in PS1 version afaik), choose Richter (With a new sprite based on the official artwork) and Maria (Adult) from the start and both have their own sequence of getting inside the castle.
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