[YongYea] Battlefront 2 Sold Dismally in its First Month (Only 20% of COD: WW2 Sales)
12 replies, posted
[media]https://www.youtube.com/watch?v=l5ivMWG5uNo[/media]
God damn, seems like people actually had some restraint for once
.... 20% of COD WWII just on the physical front is still a pretty huge amount though... Im glad that they're making less profit than expected but this is still hand over fist moneybags. EA's entire strategy revolves around low dev costs with big marketing to prop up the profits, so they probably have plenty of margin.
EA should be releasing their Q4 report next month, then we will see just how much BF2 made compared to it's cost. Given all the hubbub around the game I'm actually quite curious to see that result.
[QUOTE=Mattk50;52963341].... 20% of COD WWII just on the physical front is still a pretty huge amount though... Im glad that they're making less profit than expected but this is still hand over fist moneybags. EA's entire strategy revolves around low dev costs with big marketing to prop up the profits, so they probably have plenty of margin.[/QUOTE]
I don't think so. Dead Space 2 sold 4 [I]million [/I]copies and supposedly it wasn't enough, Battlefront 2 is definitely gonna make a dumpster fire out of the next shareholder meeting.
It's depressing to think that EA might push all the blame onto Dice, so they can take them out back, and toss them into the mass grave of all the other studios they sabotaged and killed
This is what terrifies me about the removal of Net Neutrality. Because of a free internet we have now, people were able to spread information about Battlefront 2 being shitty unchallenged. But imagine in the future where Game companies can bribe ISP providers into releasing positive stories about their game, even if their game is a steaming pile of horseshit.
goddamn the future looks spooky...if net neutrality disappears.
[QUOTE=Mattk50;52963341].... 20% of COD WWII just on the physical front is still a pretty huge amount though... Im glad that they're making less profit than expected but this is still hand over fist moneybags. EA's entire strategy revolves around low dev costs with big marketing to prop up the profits, so they probably have plenty of margin.[/QUOTE]
Maybe for a smaller company but for EA that's gonna be a major blow. This isn't a company that'll do with anything less than major sales. They shut Visceral down just because they didn't think they made enough money, hell, they shut Dead Space as a franchise down because it didn't reach Call of Duty numbers like they somewhat bewilderingly wanted.
And this isn't just joe schmoe shooter game, this is fucking [I]Star Wars.[/I] I reckon they spent fucking bank on this (I mean hell these visuals don't come from a kickstarter campaign) and even if it was still a profit they would be mortified at the results. 20 percent of CoD WW2 sales. Not 20 percent LESS than COD WW2, [I]20 percent OF COD WW2. Not even a million physical copies sold.[/I]
You see the sales they did make, all they're gonna be seeing is the sales they didn't.
[QUOTE=AJ10017;52963492]It's depressing to think that EA might push all the blame onto Dice, so they can take them out back, and toss them into the mass grave of all the other studios they sabotaged and killed[/QUOTE]
Now I remember hearing Battlefield 1 didn't do so hot compared to BF4, but all things considered, DICE is still one of their major workhorse studios. Tossing them aside into a fire pit when they make one of, if not THE, biggest franchises EA is known for because of Battlefront II would be a pointless waste of talent that even EA isn't dumb enough to commit to.
Presumably.
[QUOTE=AJ10017;52963492]It's depressing to think that EA might push all the blame onto Dice, so they can take them out back, and toss them into the mass grave of all the other studios they sabotaged and killed[/QUOTE]
They already fucked them over with not marketing Mirrors Edge 2 enough, so whats even the point anymore. The way I see it, Dice has already been dead for a long time just by being with EA.
Part of me really hopes EA doesn't fuck up A Way Out, but who am I kidding they'll probably find a way.
[QUOTE=AJ10017;52963492]It's depressing to think that EA might push all the blame onto Dice, so they can take them out back, and toss them into the mass grave of all the other studios they sabotaged and killed[/QUOTE]
Dice is responsible for developing EA's own proprietary game engine which they use for many of their titles.
I don't think it would be wise to demolish them, but then again this is EA we're talking about here.
[QUOTE=nVidia;52963827]Dice is responsible for developing EA's own proprietary game engine which they use for many of their titles.
I don't think it would be wise to demolish them, but then again this is EA we're talking about here.[/QUOTE]
They can easily just cannibalize them. Shutter the studio, take the staff who made the engine and keep them on in house to develop it further and send out as needed to their teams. It'd be cheaper than maintain an entire games development studio. Then they pass around the Battle series to their various teams so they have a constant release cycle.
[QUOTE=Doctor Zedacon;52963892]They can easily just cannibalize them. Shutter the studio, take the staff who made the engine and keep them on in house to develop it further and send out as needed to their teams. It'd be cheaper than maintain an entire games development studio. Then they pass around the Battle series to their various teams so they have a constant release cycle.[/QUOTE]
I can easily see EA keeping only the core team responsible for the engine being kept on board and passed around EA's other development studios like the town bicycle, while the rest is spread among those other studios under worse contracts or outright fired.
[QUOTE=AJ10017;52963492]It's depressing to think that EA might push all the blame onto Dice, so they can take them out back, and toss them into the mass grave of all the other studios they sabotaged and killed[/QUOTE]
There has to be a point when they stop and think its actually them doing the bad...
Right?
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